Darkspawn: Difference between revisions

306 bytes added ,  20:50, 24 April 2023
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'''Gamemode in rotation'''
Darkspawn begin in a similar fashion to the [[shadowling]] gamemode, disguised as a normal crewmember with the ability to reveal their true form. If they refuse to do so within 30 minutes, the Darkspawn will be forced to reveal themselves.
Darkspawn begin in a similar fashion to the [[shadowling]] gamemode, disguised as a normal crewmember with the ability to reveal their true form. If they refuse to do so within 30 minutes, the Darkspawn will be forced to reveal themselves.


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!Icon!!Name!!class="unsortable" | Description!!Psi Cost!!Lucidity Cost
!Icon!!Name!!class="unsortable" | Description!!Psi Cost!!Lucidity Cost
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|[[Image:devour_will.png|64px]]||Devour Will||'''Baseline.''' Puts a dark bead in the user's hand that they can use on a conscious human to drain psi and lucidity. The dark bead lasts 3 seconds after being prepared, you have to hit someone before then. Successfully devouring a human's will will completely refill your psi and grant an additional lucidity, as well as knocking them out for 30 seconds. '''Careful! every point of damage they take means one (1) second of sleep taken away. Attempting to cuff them will instantly wake them up.'''||5||Baseline ability
|[[Image:devour_will.png|64px]]||Devour Will||'''Baseline.''' Puts a dark bead in the user's hand that they can use on a conscious human to drain psi and lucidity. The dark bead lasts 3 seconds after being prepared, you have to hit someone before then. Successfully devouring a human's will completely refills your psi and grant an additional lucidity, as well as knocking them out for 30 seconds. You can only gain one lucidity per unique individual, but devouring one again will still refill your psi. '''Careful! every point of damage they take means one (1) second of sleep taken away. Attempting to cuff them will instantly wake them up.'''||5||Baseline ability
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|[[Image:pass.png|64px]]||Pass||'''Baseline.''' Morphs a free hand into a ''mass of tendrils that have many uses''. Examining the tendrils will detail their effects on different intents.
|[[Image:pass.png|64px]]||Pass||'''Baseline.''' Morphs a free hand into a ''mass of tendrils that have many uses''. Examining the tendrils will detail their effects on different intents.
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|[[Image:time_dialation.png|64px]]||Time Dilation||Makes you immune to slow down and do actions faster for a minute||75 psi||3
|[[Image:time_dialation.png|64px]]||Time Dilation||Makes you immune to slow down and do actions faster for a minute||75 psi||3
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|[[Image:veil_mind.png|64px]]||Veil Mind||Converts nearby non-implanted people who have recently had their will devoured into veils, which are loyal to the Darkspawn but can be deconverted with mindshield implants.||60 psi||6
|[[Image:veil_mind.png|64px]]||Veil Mind||Converts nearby non-implanted people who have recently had their will devoured into veils, which are loyal to the Darkspawn but can be deconverted with mindshield implants, their body and face will be covered in sigils that will need to be hidden underneath clothings and masks. Veils have 60 maximum health, but this is reverted upon deconversion.||60 psi||2
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|[[Image:crawling_shadows.png|64px]]||Crawling Shadows||Turns you into a near invisible form that can ventcrawl and has a melee stun attack for 1 minute, can be ended early. Dying in this state will cause you to actually die.||60 psi||2
|[[Image:crawling_shadows.png|64px]]||Crawling Shadows||Turns you into a near invisible form that can ventcrawl and has a melee stun attack for 1 minute, can be ended early. Dying in this state will cause you to actually die.||60 psi||2
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