Changelog: Difference between revisions

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<p>
Currently in testing:
Currently in testing:
 
<ul>
- Gift shop<br/>
<li>Gift shop</li>
- Radio jammer syndicate item
<li>Radio jammer syndicate item</li>
 
</ul>
</p>
<p>
May 16, 2014
May 16, 2014
 
<ul>
- NEW: Fix air verb for admins to restore air in an area after grief attempts.
<li>NEW: Fix air verb for admins to restore air in an area after grief attempts.</li>
- NEW: Recovery Agent manual.
<li>NEW: Recovery Agent manual.</li>
- NEW: Silicon door panel now uses NanoUI.
<li>NEW: Silicon door panel now uses NanoUI.</li>
- FIX: You can now push every kind of movable furniture when someone is buckled into them instead of just rolling beds.
<li>FIX: You can now push every kind of movable furniture when someone is buckled into them instead of just rolling beds.</li>
- FIX: Recovery Agent cannot be a traitor.
<li>FIX: Recovery Agent cannot be a traitor.</li>
 
</ul>
</p>
<p>
May 7, 2014
May 7, 2014
 
<ul>
- NEW: Added Recovery Agent.
<li>NEW: Added Recovery Agent.</li>
 
</ul>
</p>
<p>
May 6, 2014
May 6, 2014


- NEW: Added an airlock permission dialog that appears for AI/Cyborg for doors created with an RCD. They can only configure the permissions for these doors and only once.
<ul>
- NEW: Admins are able to recruit and equip Death Squads with a single button.
<li>NEW: Added an airlock permission dialog that appears for AI/Cyborg for doors created with an RCD. They can only configure the permissions for these doors and only once.</li>
- NEW: Silicon beings can now see the station time in their status tab.
<li>NEW: Admins are able to recruit and equip Death Squads with a single button.</li>
- FIX: Changelings can no longer use their arm blades while in regenerative stasis.
<li>NEW: Silicon beings can now see the station time in their status tab.</li>
- FIX: Incapacitated mobs can no longer stare blankly into the singularity.
<li>FIX: Changelings can no longer use their arm blades while in regenerative stasis.</li>
- FIX: Prevents ventcrawl from inside a container.
<li>FIX: Incapacitated mobs can no longer stare blankly into the singularity.</li>
- FIX: Kitchen trays work properly now.
<li>FIX: Prevents ventcrawl from inside a container.</li>
- FIX: Can no longer drag people to a non-operational sleeper.
<li>FIX: Kitchen trays work properly now.</li>
- FIX: Critter crates cannot be opened from the inside.
<li>FIX: Can no longer drag people to a non-operational sleeper.</li>
- FIX: Cyborgs do not show up multiple times as slaved for the AI and at round end statistics.
<li>FIX: Critter crates cannot be opened from the inside.</li>
- FIX: Removed unnecessary force-deletes from atmos code resulting in performance gain.
<li>FIX: Cyborgs do not show up multiple times as slaved for the AI and at round end statistics.</li>
<li>FIX: Removed unnecessary force-deletes from atmos code resulting in performance gain.</li>
</ul>

Revision as of 11:43, 25 May 2014

Currently in testing:

  • Gift shop
  • Radio jammer syndicate item

May 16, 2014

  • NEW: Fix air verb for admins to restore air in an area after grief attempts.
  • NEW: Recovery Agent manual.
  • NEW: Silicon door panel now uses NanoUI.
  • FIX: You can now push every kind of movable furniture when someone is buckled into them instead of just rolling beds.
  • FIX: Recovery Agent cannot be a traitor.

May 7, 2014

  • NEW: Added Recovery Agent.

May 6, 2014

  • NEW: Added an airlock permission dialog that appears for AI/Cyborg for doors created with an RCD. They can only configure the permissions for these doors and only once.
  • NEW: Admins are able to recruit and equip Death Squads with a single button.
  • NEW: Silicon beings can now see the station time in their status tab.
  • FIX: Changelings can no longer use their arm blades while in regenerative stasis.
  • FIX: Incapacitated mobs can no longer stare blankly into the singularity.
  • FIX: Prevents ventcrawl from inside a container.
  • FIX: Kitchen trays work properly now.
  • FIX: Can no longer drag people to a non-operational sleeper.
  • FIX: Critter crates cannot be opened from the inside.
  • FIX: Cyborgs do not show up multiple times as slaved for the AI and at round end statistics.
  • FIX: Removed unnecessary force-deletes from atmos code resulting in performance gain.