Bloodsuckers

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KINDRED STAFF
Bloodsucker Access: Whatever your job is
Additional Access: Whatever extra acess you manage to get
Difficulty: Medium
Supervisors: The Masquerade
Duties: Drink people's blood, create Vassals, maintain the Masquerade
Guides: This is the guide

Bloodsuckers are undead predators out to enslave the station to their will. Though they can recognize each other, they usually act independently of one another.

You consume blood by using your Feed power. Do not be seen feeding, or the Masquerade will be broken.

Bloodsucker Powers

There are 2 types of bloodsucker powers. Those one start with, and the ones you can obtain during the round.

You can obtain new powers by sleeping on your coffin. Each survived day gives you a level point to spend.

Starter Powers

Icon Name Description Cost Cooldown
FeedPower.png Feed Draw the heartsblood of living victims in your grasp. You will break the Masquerade if seen feeding.. Blood is sucked faster if the target is passively grabbed. Additionally, the target will be put to sleep if aggressively grabbed. Feeding on a rat as non Nosferatu/Malkavian, or feeding on a human until they die, will cause you to lose Humanity. Aggressively feeding on a human while near another non Bloodsucker/Vassal will cause a Masquerade violation. 0 blood 3 seconds
MasqueradePower.png Masquerade Feign the vital signs of a mortal, and escape both casual and medical notice as the monster you truly are. Forges a near human-like identity, forging Health and Genetic analyzer results, as well as hiding pale skin and Brain traumas. Additionally, you will forge results for the Archives of the Kindred, appearing as a non Bloodsucker to Curators. All passive Bloodsucker regeneration is halted while this is active. 10 blood 5 seconds
VeilPower.png Veil of Many Faces Disguise yourself in the illusion of another identity. Hides your identity, becoming a new person until the ability is deactivated. 15 blood 10 seconds
VanishingAct.png Vanishing Act Single use power, only given when Sol is near. Teleports the user to their coffin in exchange for a considerable blood cost. If someone watches you teleport, you drop all your current belongings on the floor before teleporting. 100 blood 100 seconds

Obtainable Powers

Icon Name Description Cost Cooldown
BrawnPower.png Brawn Single use power that deals ferocious damage to individuals, being able to even knock them unconscious at higher levels, along with being able to snap out of any restraints, lockers and grabs, punishing the grabbing individual.




At level 3, you get the ability to break closets open, additionally can both break restraints AND knock a grabber down in the same use.

At level 4, you get the ability to bash airlocks open, as long as they aren't bolted.||8 blood|| 9 seconds

FortitudePower.png Fortitude Constant cost power which turns the user into a concrete wall, giving brute resistance scaling with level, dismember and pierce immunity. It additionally gives stun resistance scaling with level. This comes at the cost of being unable to run while it is active.


At level 4, you gain complete stun immunity

30 blood 8 seconds
PredatoryPower.png Predatory Lunge Single use power, instantly aggressive grabs anyone with a range of three tiles if they are not wearing a Riot suit. Once Predatory Lunge is level 4, it gains the ability to knock people down if lunged from behind or while in a Cloak of Darkness. Lunging at dead beings will tear their heart out. 10 blood 10 seconds
HastePower.png Immortal Haste Single use power, dash somewhere with supernatural speed. Those nearby may be knocked away, stunned, or left empty-handed. It will severely punish anyone affected if they are using the Flow ability. 6 blood 12 seconds
CloakPower.png Cloak of Darkness Constant cost power that turns the user nearly invisible, and cannot be seen by the AI. You can only activate this in the darkness, and you cannot run while it is active. 5 blood 5 seconds
MesmerizePower.png Mesmerize Single use power, immobilizes mortals who stare into the user's eyes, this only works if the user doesn't have eye protection, and after a short timer delay.


At level 2, your target will additionally be Muted.

At level 3, you will be able to use the power through items covering your face.

At level 5, you will be able to mesmerize regardless of your target's direction.

At level 6, you will cause your target to fall asleep.

Higher levels will increase the time of the mesmerize's freeze.

30 blood 20 seconds
TrespassPower.png Trespass Single use power, a simple two tiles movement, which can let the user skip past doors, barricades, and windows, while also removing restraints. 10 blood 8 seconds

Sol

A cycle happens during bloodsucker rounds.

MoonBS.png

During the night, bloodsuckers may roam freely through the station, while keeping an eye in their hud that tells how much time there is until the Sun comes out. By default, Sol starts every 10 minutes, with a warning when there's 1.5 minutes left, and a second when there's 25 seconds left. The power Vanishing Act becomes available when Sol is near, and will teleport you to your base for a considerable blood cost.

Sol.png

During the day, bloodsuckers who are not in a coffin or locker will be burnt to death. The higher your Rank, the higher the damage from the Sun. Survive the day to receive a level point and get stronger.

The Masquerade

Humanity

Frenzy

Vassals

Structures

Clans

Monster Hunters