Bloodsuckers: Difference between revisions

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'''You consume blood by using your Feed power. Do not be seen feeding, or the Masquerade will be broken.'''
'''You consume blood by using your Feed power. Do not be seen feeding, or the Masquerade will be broken.'''
=Bloodsucker Powers=
=Bloodsucker Powers=
There are 3 types of bloodsucker powers. Those one start with, the ones you can obtain during the round, and the ones exclusive to a clan.
There are 2 types of bloodsucker powers. Those one start with, and the ones you can obtain during the round.


You can obtain new powers by sleeping on your coffin. Each survived day gives you a level point.
You can obtain new powers by sleeping on your coffin. Each survived day gives you a level point to spend.
===Starter Powers===
===Starter Powers===
{| class="wikitable sortable"
{| class="wikitable sortable"
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! style="background-color:#ad2415; color:white" |Cooldown
! style="background-color:#ad2415; color:white" |Cooldown
|-
|-
![[File:FeedPower.png]]
![[File:FeedPower.png|64px]]
|'''Feed'''||Draw the heartsblood of living victims in your grasp. You will break the Masquerade if seen feeding.. Blood is sucked faster if the target is passively grabbed. Additionally, the target will be put to sleep if aggressively grabbed. Feeding on a rat as non Nosferatu/Malkavian, or feeding on a human until they die, will cause you to lose Humanity. Aggressively feeding on a human while near another non Bloodsucker/Vassal will cause a Masquerade violation.||0 blood|| 3 seconds
|'''Feed'''||Draw the heartsblood of living victims in your grasp. You will break the Masquerade if seen feeding.. Blood is sucked faster if the target is passively grabbed. Additionally, the target will be put to sleep if aggressively grabbed. Feeding on a rat as non Nosferatu/Malkavian, or feeding on a human until they die, will cause you to lose Humanity. Aggressively feeding on a human while near another non Bloodsucker/Vassal will cause a Masquerade violation.||0 blood|| 3 seconds
|-
|-
![[File:MasqueradePower.png]]
![[File:MasqueradePower.png|64px]]
|'''Masquerade'''|||Feign the vital signs of a mortal, and escape both casual and medical notice as the monster you truly are. Forges a near human-like identity, forging Health and Genetic analyzer results, as well as hiding pale skin and Brain traumas. Additionally, you will forge results for the Archives of the Kindred, appearing as a non Bloodsucker to Curators. All passive Bloodsucker regeneration is halted while this is active. ||10 blood|| 5 seconds
|'''Masquerade'''|||Feign the vital signs of a mortal, and escape both casual and medical notice as the monster you truly are. Forges a near human-like identity, forging Health and Genetic analyzer results, as well as hiding pale skin and Brain traumas. Additionally, you will forge results for the Archives of the Kindred, appearing as a non Bloodsucker to Curators. All passive Bloodsucker regeneration is halted while this is active. ||10 blood|| 5 seconds
|-
|-
![[File:VeilPower.png]]
![[File:VeilPower.png|64px]]
|'''Veil of Many Faces'''||Disguise yourself in the illusion of another identity. Hides your identity, becoming a new person until the ability is deactivated.||15 blood||10 seconds
|'''Veil of Many Faces'''||Disguise yourself in the illusion of another identity. Hides your identity, becoming a new person until the ability is deactivated.||15 blood||10 seconds
|-
|-
!
![[File:VanishingAct.png|64px]]
|'''Vanishing Act'''||Single use power, only given when Sol is near. Teleports the user to their coffin in exchange for a considerable blood cost. If someone watches you teleport, you drop all your current belongings on the floor before teleporting.||100 blood|| 100 seconds
|'''Vanishing Act'''||Single use power, only given when Sol is near. Teleports the user to their coffin in exchange for a considerable blood cost. If someone watches you teleport, you drop all your current belongings on the floor before teleporting.||100 blood|| 100 seconds
|-
|-
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! style="background-color:#8A0707; color:white" |Cooldown
! style="background-color:#8A0707; color:white" |Cooldown
|-
|-
![[File:BrawnPower.png]]
![[File:BrawnPower.png|64px]]
|'''Brawn'''|||Single use power that deals ferocious damage to individuals, being able to even knock them unconscious at higher levels, along with being able to snap out of any restraints, lockers and grabs, punishing the grabbing individual.
|'''Brawn'''|||Single use power that deals ferocious damage to individuals, being able to even knock them unconscious at higher levels, along with being able to snap out of any restraints, lockers and grabs, punishing the grabbing individual.


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At level 4, you get the ability to bash airlocks open, as long as they aren't bolted.||8 blood|| 9 seconds
At level 4, you get the ability to bash airlocks open, as long as they aren't bolted.||8 blood|| 9 seconds
|-
|-
![[File:FortitudePower.png]]
![[File:FortitudePower.png|64px]]
|'''Fortitude'''||Constant cost power which turns the user into a concrete wall, giving brute resistance scaling with level, dismember and pierce immunity. It additionally gives stun resistance scaling with level. This comes at the cost of being unable to run while it is active.
|'''Fortitude'''||Constant cost power which turns the user into a concrete wall, giving brute resistance scaling with level, dismember and pierce immunity. It additionally gives stun resistance scaling with level. This comes at the cost of being unable to run while it is active.


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|30 blood|| 8 seconds
|30 blood|| 8 seconds
|-
|-
![[File:PredatoryPower.png]]
![[File:PredatoryPower.png|64px]]
|'''Predatory Lunge'''
|'''Predatory Lunge'''
|Single use power, instantly aggressive grabs anyone with a range of three tiles if they are not wearing a Riot suit. Once Predatory Lunge is level 4, it gains the ability to knock people down if lunged from behind or while in a Cloak of Darkness. Lunging at dead beings will tear their heart out.
|Single use power, instantly aggressive grabs anyone with a range of three tiles if they are not wearing a Riot suit. Once Predatory Lunge is level 4, it gains the ability to knock people down if lunged from behind or while in a Cloak of Darkness. Lunging at dead beings will tear their heart out.
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| 10 seconds
| 10 seconds
|-
|-
![[File:HastePower.png]]
![[File:HastePower.png|64px]]
|'''Immortal Haste'''
|'''Immortal Haste'''
|Single use power, dash somewhere with supernatural speed. Those nearby may be knocked away, stunned, or left empty-handed. It will severely punish anyone affected if they are using the Flow ability.
|Single use power, dash somewhere with supernatural speed. Those nearby may be knocked away, stunned, or left empty-handed. It will severely punish anyone affected if they are using the Flow ability.
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| 12 seconds
| 12 seconds
|-
|-
![[File:CloakPower.png]]
![[File:CloakPower.png|64px]]
|'''Cloak of Darkness'''
|'''Cloak of Darkness'''
|Constant cost power that turns the user nearly invisible, and cannot be seen by the AI. You can only activate this in the darkness, and you cannot run while it is active.
|Constant cost power that turns the user nearly invisible, and cannot be seen by the AI. You can only activate this in the darkness, and you cannot run while it is active.
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| 5 seconds
| 5 seconds
|-
|-
![[File:MesmerizePower.png]]
![[File:MesmerizePower.png|64px]]
|'''Mesmerize'''
|'''Mesmerize'''
|Single use power, immobilizes mortals who stare into the user's eyes, this only works if the user doesn't have eye protection, and after a short timer delay.
|Single use power, immobilizes mortals who stare into the user's eyes, this only works if the user doesn't have eye protection, and after a short timer delay.
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| 20 seconds
| 20 seconds
|-
|-
![[File:TrespassPower.png]]
![[File:TrespassPower.png|64px]]
|'''Trespass'''
|'''Trespass'''
|Single use power, a simple two tiles movement, which can let the user skip past doors, barricades, and windows, while also removing restraints.
|Single use power, a simple two tiles movement, which can let the user skip past doors, barricades, and windows, while also removing restraints.
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|}
|}


===Clan Specific Powers===
== Sol ==
{| class="wikitable sortable"
A cycle happens during bloodsucker rounds.
! style="background-color:#8A0707; color:white" class="unsortable" |Icon
 
! style="background-color:#8A0707; color:white" |Name
[[File:MoonBS.png|100px]]<br>
! style="background-color:#8A0707; color:white" class="unsortable" |Description
 
! style="background-color:#8A0707; color:white" |Cost
During the night, bloodsuckers may roam freely through the station, while keeping an eye in their hud that tells how much time there is until the Sun comes out. By default, Sol starts every 10 minutes, with a warning when there's 1.5 minutes left, and a second when there's 25 seconds left. The power '''Vanishing Act''' becomes available when Sol is near, and will teleport you to your base for a considerable blood cost.
! style="background-color:#8A0707; color:white" |Cooldown
 
! style="background-color:#8A0707; color:white" |Requires
[[File:Sol.png|100px]]<br>
|-
 
!
During the day, bloodsuckers who are not in a coffin or locker will be burnt to death. '''The higher your Rank, the higher the damage from the Sun.''' Survive the day to receive a level point and get stronger.
|'''Transform'''||A gangrel only power, will turn you into a feral being depending on your blood sucked.
 
May have unforseen consequences if used on low blood sucked, upgrades every 500 units.
== The Masquerade ==
|100 blood|| 10 seconds
 
|Gangrel
== Humanity ==
|-
 
|}
== Frenzy ==
 
== Vassals ==
 
== Structures ==
 
== Clans ==
 
== Monster Hunters ==