User:Kosmos

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Components

Name Formula Treatment for Description
Ash 1 part Oil heated to 480 K ??? Basic ingredient in a couple of recipes.
Carpet 1 part Space Drugs
1 part Blood
??? Creates a dirty carpet on the floor.
Oil 1 part Welding Fuel, 1 part Carbon, 1 part Hydrogen ??? Burns in a small smoky fire, mostly used to get Ash.
Phenol 1 part Water, 1 part Chlorine, 1 part Oil ??? Used for certain medical recipes.
Acetone 1 part Oil
1 part Welding Fuel, 1 part Oxygen
??? Common ingredient in other recipes.
Diethylamine 1 part Ammonia, 1 part Ethanol ??? A very potent fertilizer, and the base component of some medicines.


Medicines

Name Formula Treatment for Description
Cryoxadone 1 part Stable Plasma, 1 part Acetone, 1 part Unstable Mutagen dtreatment Required for the proper function of cryogenics. It heals all types of damage (including clone damage) very swiftly, but only when in a very cold environment.
Ethylredoxrazine 1 part Charcoal, 1 part Carbon, 1 part Oxygen dtreatment Neutralises alcohol in the blood stream. Though it is commonly needed, it is rarely requested. Also reacts with ethanol outside the body to make water.
Inacusiate 1 part Charcoal, 1 part Carbon, 1 part Water dtreatment Effective in treating ear trauma. It instantly heals non-genetic deafness and ear damage, though it is ineffective in treating genetic deafness (results in 2 units instead of 3).
Leporazine 1 part Copper, 1 part Silicon, 5 units Plasma (catalyst) dtreatment This keeps a patient's body temperature stable. High doses can allow short periods of unprotected EVA.
Lipozine 1 part Sodium Chloride
1 part Ethanol, 5 units Radium
dtreatment Speeds up the patient's metabolism to reduce body fat at a rapid rate.
Rezadone 1 part CarpoToxin, 1 part Cryptobiolin(?), 1 part Copper dtreatment A powder derived from fish toxin, this substance can effectively treat cellular damage in humanoids, though excessive consumption has side effects.
Spaceacillin 1 part Cryptobiolin
1 part Inaprovaline
dtreatment A theta-lactam antibiotic. A common and very useful medicine, cures many diseases likely to be encountered in space and when injected into infected patients it prevents all diseases from spreading to others.
Synaptizine 1 part Lithium, 1 part Sugar, 1 part Water dtreatment Used as part of a cure for GBS. It removes Mindbreaker Toxin (faster than Anti-Toxin) and lowers the duration of paralysis, stunned, weakened, drowsyness and hallucinations. Has a chance to deal a small amount of toxic damage.
Calomel 1 part Mercury, 1 part Chlorine heated to 374 K dtreatment Quickly purges the body of all chemicals. If your health is above 20, large amounts of toxin damage is dealt.
Charcoal 1 part Ash
1 part Sodium Chloride heated to 380 K
dtreatment Heals toxin damage as it slowly purges your body of other chemicals.
Diphenhydramine 1 part Oil
1 part Carbon, 1 part Bromine, 1 part Diethylamine
1 part Ethanol
dtreatment Purges body of lethal Histamine and reduces jitteriness while causing minor drowsiness.
Ephedrine 1 part Diethylamine
1 part Sugar, 1 part Oil
1 part Hydrogen
dtreatment Reduces stun times, increases run speed, and stabilizes crit.
Morphine None! Ask the Quartermaster to order you a crate of it, or grow it in reishi. dtreatment Will allow you to walk faster. Will eventually knock you out if you take too much.
Pentetic Acid 1 part Welding Fuel, 1 part Chlorine, 1 part Ammonia
1 part Formaldehyde
1 part Sodium, 1 part Cyanide
dtreatment Reduces massive amounts of radiation and toxin damage while purging other chemicals from the body. Has a chance of dealing brute damage.
Perfluorodecalin 1 part Hydrogen, 1 part Fluorine, 1 part Oil heated to 370 K dtreatment Heals suffocation damage so quickly that you could have a spacewalk, but it mutes your voice. Small chance of healing brute and burn damage as well.
Potassium Iodide 1 part Potassium, 1 part Iodine dtreatment Reduces low radiation damage very effectively.
Salbutamol 1 part Salicylic Acid
1 part Lithium, 1 part Aluminium, 1 part Bromine, 1 part Ammonia
dtreatment Quickly heals oxygen damage while slowing down suffocation. Great for stabilizing critical patients!
Salicylic Acid 1 part Sodium, 1 part Phenol
1 part Carbon, 1 part Oxygen, 1 part Sulfuric Acid
dtreatment If you have less than 50 brute damage, there is a chance to heal some of it.
Saline-Glucose Solution 1 part Sodium Chloride
1 part Water, 1 part Sugar
dtreatment Has a low chance to heal both brute and burn damage.
Silver Sulfadiazine 1 part Ammonia
1 part Silver, 1 part Sulfur, 1 part Oxygen, 1 part Chlorine
dtreatment On touch, quickly heals burn damage.
Styptic Powder 1 part Aluminium, 1 part Hydrogen, 1 part Oxygen, 1 part Sulfuric Acid dtreatment On touch, quickly heals brute damage.
Synthflesh 1 part Blood, 1 part Carbon, 1 part Styptic Powder dtreatment Instantly heals 1 point of brute and burn for each unit. Not the same as Synthi-flesh!
Mannitol 1 part Hydrogen, 1 part Water, 1 part Sugar dtreatment Heals brain damage effectively. Stick it in the cryo tubes.
Mutadone 1 part Unstable Mutagen, 1 part Acetone, 1 part Bromine dtreatment Heals your genetic defects.
Strange Reagent 1 part Omnizine, 1 part Holy Water, 1 part Unstable Mutagen dtreatment A miracle medical chem, this little beauty can bring the dead back to life! ...Well, if you're careful that is. If the cadaver is rotten or has too much brute or burn damage, it will gib them on use instead.
Life 1 part Strange Reagent, 1 part Synthflesh, 1 part Blood dtreatment Spawns an animal that may or may not be friendly.
Oculine 1 part Atropine
1 part Saline-Glucose Solution
1 part Spaceacillin
dtreatment Cures blindness and heals eye damage over time.
Atropine 1 part Ethanol, 1 part Acetone, 1 part Diethylamine, 1 part Phenol, 1 part Sulphuric Acid dtreatment 1 toxin damage if used over -60 health. Causes dizziness and confusion. If under -25 health, heals 3 BRUTE + 3 BURN. Attempts to cap OXY damage at 65 and LOSEBREATH at 5. Good for getting people from a deep crit into a shallow crit.
Omnizine None! Grow it in Ambrosia Deus. dtreatment Heals 1 of each damage type a tick, no side effects or restrictions. Found in Ambrosia Deus.
Epinephrine 1 part Phenol, 1 part Acetone, 1 part Diethylamine, 1 part Oxygen, 1 part Chlorine, 1 part Hydrogen dtreatment Reduces most of the knockout/stun effects, minor stamina regeneration buff. Attempts to stop you taking too much oxygen damage. If the patient is in low to severe crit, heals toxins, brute, and burn very effectively. Will not heal patients who are almost dead.


Narcotics

Name Formula Treatment for Description
Crank 1 part Diphenhydramine
1 part Ammonia
1 part Lithium, 1 part Sulfuric Acid, 1 part Welding Fuel heated to 390 K
dtreatment Reduces stun times an incredible amount, does random amounts of toxin, brain, and brute damage if too much is taken.
Krokodil 1 part Diphenhydramine
1 part Morphine
1 part Space Cleaner
1 part Potassium, 1 part Phosphorus, 1 part Welding Fuel heated to 380 K
dtreatment Cools and calms you down while doing occasional toxin and brain damage. If you take too much, your skin will loosen or fall off, dealing brute damage.
Nicotine None! Automatically starts in cigarettes. dtreatment Slightly reduces stun times. Too much will quickly deal toxin and oxygen damage.


Other Recipes

These are either pure reactions that typically leave nothing remaining or other chemicals that have non-medicinal uses. Many of these are useful in the manufacture of grenades, but many can be quite dangerous.

Name Formula Treatment for Description
Ammonia 3 parts Hydrogen, 1 part Nitrogen dtreatment An effective fertilizer which is better than what is available to the botanist initially, though it isn't as powerful as Diethylamine (results in 3 units instead of 4).
Chloral Hydrate 3 parts Chlorine, 1 part Ethanol, 1 part Water dtreatment A powerful sedative which causes death in doses around 30 units (results in 1 units instead of 5).
Condensed Capsaicin 1 part Capsaicin Oil, 5 parts Ethanol dtreatment A chemical agent used for self-defense and in police work (results in 5 units instead of 6).
Cryptobiolin 1 part Oxygen, 1 part Potassium, 1 part Sugar dtreatment Causes confusion and dizziness. This is essential to make Spaceacillin.
EMP 1 part Iron, 1 part Uranium dtreatment This reacts immediately on mixing, it creates a large electromagnetical pulse which affects all electronical thingies; very useful for causing chaos.
Explosion 1 part Potassium, 1 part Water dtreatment This explodes immediately on mixing, which may knock you over or even kill you. Only useful in grenade production.
Flash Powder 1 part Aluminium, 1 part Potassium, 1 part Sulphur dtreatment Creates a flash similar to that of a flashbang immediately on mixing. Only useful in grenade production.
Fluorosulfuric Acid 1 part Fluorine, 1 part Hydrogen, 1 part Potassium, 1 part Sulphuric Acid, tempature 380K dtreatment A highly caustic and dangerous substance. Keep away from faces and valuable equipment. Used in some other recipes.
Foaming Agent 1 part Hydrogen, 1 part Lithium dtreatment Makes foam such as that required in metal foam grenades (results in 1 unit instead of 2).
Foam Surfactant 2 parts Carbon, 2 parts Fluorine, 1 part Sulphuric Acid dtreatment Creates a large cloud of foam when mixed with an equal amount of water.
Glycerol 3 parts Corn Oil, 1 part Sulphuric Acid dtreatment Requires blended corn, so thus help from the botanist. This is only useful in other reactions (results in 1 unit instead of 4). Slippery like water.
Impedrezene 1 part Mercury, 1 part Oxygen, 1 part Sugar dtreatment A narcotic that impedes one's ability by slowing down the higher brain cell functions. Causes massive brain damage (results in 2 units instead of 3).
Lexorin 1 part Hydrogen, 1 part Nitrogen, 1 part Plasma dtreatment Temporarily stops respiration and causes tissue damage. Large doses are fatal, and will cause people to pass out very quickly.
Metal Foam 3 parts Iron/Aluminium, 1 part Foaming Agent, 1 part Fluorosulfuric Acid dtreatment Creates lightweight metal foam walls. These can be easily torn through, but may be useful for plugging hull breaches. Can be made with either iron or aluminium.
Mindbreaker Toxin 1 part Anti-toxin, 1 part Hydrogen, 1 part Silicon dtreatment A potent hallucinogenic compound that is illegal under space law. Formerly known as LSD, but was renamed so people understand that it is not a "fun time".
Mute Toxin 2 part Uranium, 1 part Water, 1 part Carbon dtreatment Makes the subject unable to speak for some time.
Napalm 1 part Aluminium, 1 part Plasma, 1 part Sulphuric Acid dtreatment Creates a large fire immediately on mixing. Only useful for grenades (results in 1 unit instead of 3).
Nitroglycerin 1 part Glycerol, 1 part Fluorosulfuric Acid, 1 part Sulphuric Acid dtreatment A heavy, colourless, oily, explosive liquid obtained by nitrating glycerol. Explodes immediately on mixing (results in 2 units instead of 3).
Pest Killer 1 part Toxin, 4 parts Ethanol dtreatment Kills pests in hydroponics trays, causes minor toxin damage to humans.
Plant-B-Gone 1 part Toxin, 4 parts Water dtreatment A potent herbicide which is useful to replace the limited supply the botanist starts with. Causes minor toxin damage to humans.
Plasma Solidification 20 parts Plasma, 5 parts Iron, 5 parts Frost Oil dtreatment Solidifies a large amount of plasma into a bar.
Sleep Toxin 1 part Chloral Hydrate, 4 parts Sugar dtreatment Not at potent as its preceding chemical, merely makes you narcoleptic rather than comatose.
Smoke 1 part Phosporous, 1 part Potassium, 1 part Sugar dtreatment This creates a large cloud of smoke that will take on the properties of everything (if anything) in the container of the reaction. Very useful if you want to make a chloral hydrate smoke grenade for riot control.
Sodium Chloride 1 part Chlorine, 1 part Sodium dtreatment Commonly known as salt, Sodium Chloride is often used to season food.
Space Cleaner 1 part Ammonia, 1 part Water dtreatment This is able to clean almost all surfaces of almost anything that may dirty them. The janitor is likely to appreciate refills.
Space Drugs 1 part Lithium, 1 part Mercury, 1 part Sugar dtreatment An illegal compound which induces a number of effects such as loss of balance and visual artefacts.
Space Lube 1 part Oxygen, 1 part Silicon, 1 part Water dtreatment Space Lube is a high performance lubricant intended for maintenance of extremely complex mechanical equipment (results in 4 units instead of 3).
Sterilizine 1 part Anti-Toxin, 1 part Chlorine, 1 part Ethanol dtreatment Theoretically helps the patient when used during surgery, or decontaminates objects and surfaces that bear pathogens. Currently does nothing whatsoever.
Thermite 1 part Aluminium, 1 part Iron, 1 part Oxygen dtreatment A mixture that becomes extremely hot when ignited, and which can burn straight through walls when applied and ignited. Causes minor burn damage to humans when ingested.
Unstable Mutagen 1 part Chlorine, 1 part Phosphorus, 1 part Radium dtreatment Causes mutations when injected into living people or plants. High doses may be lethal, especially in humans. Only useful for Botany and Virology.
Virus Food 1 part Water, 1 part Milk dtreatment A chemical which allows viruses and bacteria to quickly grow.
Weed Killer 1 part Toxin,4 parts Ammonia dtreatment Kills weeds, causes minor toxin damage to humans.
Chlorine Trifluoride 1 part Chlorine, 3 parts Fluorine heated to 424 K dtreatment On touch sets you on fire from the inside out. When applied to things, it makes them much more flammable. When heated it creates a big fireball, watch out!
Liquid Dark Matter 1 part Stable Plasma, 1 part Radium, 1 part Carbon dtreatment Sucks everything into the point of detonation.
Sorium 1 part Mercury, 1 part Oxygen, 1 part Nitrogen, 1 part Carbon dtreatment Sends everything flying from the point of detonation.


Toxins

The deadliest of deadly chemicals. You can get a bunch of these through the traitor uplink, but if you don't wanna waste telecrystals you can mix it. Why would you mix it when you're not antagonist? Why?

Name Formula Treatment for Description
Bad Food Fail at a cooking recipe. dtreatment Gives you food poisoning.
Cyanide 1 part Oil
1 part Ammonia
1 part Oxygen heated to 380 K
dtreatment Deals random amounts of toxin damage while slowly suffocating its target.
Formaldehyde 1 part Ethanol, 1 part Oxygen, 1 part Silver heated to 420 K dtreatment Does decent amounts of toxin damage, has a chance to decay into lethal histamine when ingested.
Histamine None! Comes from reactions with other toxins and your traitor uplink. dtreatment Messes up your eyesight while you cough constantly. Deals oxygen, brute, and toxin damage. The more in you, the deadlier.
Neurotoxin 1 part Space Drugs heated to 200 K dtreatment Does toxin and brain damage, eventually begins to confuse you. If you don't get it out of your body you will be knocked out.
Polonium None! Get some from your traitor uplink. dtreatment Does extreme amounts of radiation damage.
Venom None! Get some from your traitor uplink. dtreatment The more in you, the more toxin and brute damage you take. Has a chance to decay into histamine.
Zombie Powder 5 parts Sleeping Toxin, 5 parts CarpoToxin, 5 parts Copper dtreatment Paralyses people, and makes them appear dead to the most rudimentary of tests. Requires CarpoToxin, which must be harvested from Space Carp (results in 2 units instead of 15).