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(Added the remaining abilities, need someone else to do the icons) |
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This wiki page is in the process of a rewrite after a sizeable rework to the game mode, not all information will be accurate | This wiki page is in the process of a rewrite after a sizeable rework to the game mode, not all information will be accurate | ||
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'''Gamemode in rotation''' | '''Gamemode in rotation''' | ||
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|- | |- | ||
|} | |} | ||
=== '''Offensive Abilities''' === | === '''Offensive Abilities''' === | ||
{| class="wikitable sortable" | {| class="wikitable sortable mw-collapsible mw-collapsed" | ||
!Icon!!Name | !Icon!!Name | ||
!Classes!!Willpower Cost!!Psi Cost!! class="unsortable" | Description | !Classes!!Willpower Cost!!Psi Cost!! class="unsortable" | Description | ||
|- | |- | ||
| || | | ||Shadow Crash | ||
| || || || | | Fighter|| 1|| 20||Charge in a direction, knock back and briefly paralyze anyone you collide with. | ||
|- | |||
| | |||
|Demented Outburst | |||
|Fighter | |||
|2 | |||
|50 | |||
|Deafens and confuses listeners after a five-second charge period, knocking away everyone nearby. | |||
|- | |||
| | |||
|Incite | |||
|Fighter | |||
|2 | |||
|15 | |||
|Force everyone nearby to walk towards you, but disables your ability to attack for a time. | |||
|- | |||
| | |||
|Duality Sigils | |||
|Fighter | |||
|4 | |||
|N/A | |||
|Causes umbral tendrils ability to spawn tendrils in both hands if possible, empowering both. | |||
|- | |||
| | |||
|Cleaving Sigils | |||
|Fighter | |||
|2 | |||
|N/A | |||
|Causes umbral tendrils to cleave | |||
|- | |||
| | |||
|Permafrost | |||
|Scout | |||
|3 | |||
|65 | |||
|Freezes the ground is a 7x7 area and extinguishes the user if they are on fire. | |||
|- | |||
| | |||
|Shadow Caster | |||
|Scout | |||
|4 | |||
|N/A | |||
|Twists an active arm into a bow that shoots arrows made of solid darkness. | |||
|- | |||
| | |||
|Psi Trap (Damage) | |||
|Scout | |||
|2 | |||
|35 | |||
|Place a trap that deals damage to non-ally that crosses it. | |||
|- | |||
| | |||
|Psi Trap (Restrain) | |||
|Scout | |||
|2 | |||
|35 | |||
|Place a trap that restrains the legs of any non-ally that crosses it. | |||
|- | |||
| | |||
|Psi Trap (Nausea) | |||
|Scout | |||
|2 | |||
|35 | |||
|Place a trap that makes any non-ally that crosses it sick to their stomach. | |||
|- | |||
| | |||
|Psi Trap (Teleport) | |||
|Scout | |||
|2 | |||
|35 | |||
|Place a trap that teleports any non-ally to a random location on the station. | |||
|- | |||
| | |||
|Seize | |||
|Warlock | |||
|2 | |||
|35 | |||
|Restrain a target's mental faculties, preventing speech and actions of any kind for a moderate duration. | |||
Has reduced effect at range. | |||
|- | |||
| | |||
|Confusion Sign | |||
|Warlock | |||
|1 | |||
|N/A | |||
|Empower your staff with the ability to confuse any enemy shot. | |||
|- | |||
| | |||
|Light Eater Sign | |||
|Warlock | |||
|2 | |||
|N/A | |||
|Empower your staff with the ability to consume the light of anything shot. | |||
|- | |||
| | |||
|Mass Hallucination | |||
|Warlock | |||
|2 | |||
|30 | |||
|Forces nearby enemies to experience hallucinations. | |||
|- | |||
| | |||
|Mind Blast | |||
|Warlock | |||
|2 | |||
|40 | |||
|Focus your psionic energy into a blast that deals physical damage. Can also be projected from the minds of allies. | |||
|- | |||
| | |||
|Extract | |||
|Warlock | |||
|2 | |||
|10/s | |||
|Channel to drain a target's life force or bestow it to an ally. | |||
|- | |||
| | |||
|Abyssal Call | |||
|Warlock | |||
|2 | |||
|35 | |||
|Call a tendril at a targeted location to grasp an enemy. | |||
|- | |||
| | |||
|Void Beam | |||
|Warlock | |||
|3 | |||
|100 | |||
|After a short delay, fire a huge beam of void terrain across the entire station. | |||
|- | |||
| | |||
|Null Burst | |||
|Warlock | |||
|3 | |||
|100 | |||
|After a short delay, create an explosion of void terrain at the targeted location. | |||
|- | |||
| | |||
|Icy Veins | |||
|Warlock | |||
Scout | |||
|2 | |||
|30 | |||
|Instantly freezes the blood of nearby people, slowing them and rapidly chilling their body. | |||
|} | |} | ||
=== '''Utility Abilities''' === | === '''Utility Abilities''' === | ||
{| class="wikitable sortable" | {| class="wikitable sortable mw-collapsible mw-collapsed" | ||
!Icon!!Name | !Icon!!Name | ||
!Classes!!Willpower Cost!!Psi Cost!! class="unsortable" | Description | !Classes!!Willpower Cost!!Psi Cost!! class="unsortable" | Description | ||
|- | |- | ||
| || | | ||Deluge | ||
| || || || | | Fighter|| 2|| 25||Douses all nearby creatures with water, extinguishing them and protecting from fire. | ||
|- | |||
| | |||
|Encroach | |||
|Fighter | |||
|2 | |||
|5/s | |||
|Grants immunity to lightburn while active. Can be toggled on and off. | |||
|- | |||
| | |||
|Time Dilation | |||
|Fighter | |||
|4 | |||
|75 | |||
|Greatly increases reaction times and action speed, and provides immunity to slowdown. | |||
|- | |||
| | |||
|Indomitable | |||
|Fighter | |||
|2 | |||
|5/s | |||
|Grants immunity to all CC effects, but locks the user into walking. | |||
|- | |||
| | |||
|Void Jump | |||
|Scout | |||
|2 | |||
|20 | |||
|A short range targeted teleport. | |||
|- | |||
| | |||
|Void Jaunt | |||
|Scout | |||
|3 | |||
|70 | |||
|Move through the veil for a time, avoiding mortal eyes and lights. | |||
|- | |||
| | |||
|Blinding Miasma | |||
|Scout | |||
|3 | |||
|35 | |||
|Spews a cloud of smoke which will blind enemies and provide cover from light. | |||
|- | |||
| | |||
|Efficiency Sign | |||
|Warlock | |||
|2 | |||
|N/A | |||
|Optimize your staff to reduce the Psi cost to shoot. | |||
|- | |||
| | |||
|Recovery Sign | |||
|Warlock | |||
|2 | |||
|N/A | |||
|Empower your staff with the ability to heal allies shot. | |||
|- | |||
| | |||
|Stifle Sign | |||
|Warlock | |||
|1 | |||
|N/A | |||
|Empower your staff with the ability to extinguish the fire on allies shot. | |||
|- | |||
| | |||
|Extinguish | |||
|Warlock | |||
|3 | |||
|60 | |||
|Extinguish all light around you. | |||
|- | |||
| | |||
|Thrall Recovery | |||
|Warlock | |||
|1 | |||
|50 | |||
|Heals all thralls for an amount of brute and burn. | |||
|- | |||
| | |||
|Thrall Envigorate | |||
|Warlock | |||
|1 | |||
|50 | |||
|Give all thralls a temporary movespeed bonus. | |||
|- | |||
| | |||
|Elucidate | |||
|Warlock | |||
|2 | |||
|100 | |||
|Channel significant power through an ally, greatly healing them, cleansing all CC and providing a speed boost. | |||
|- | |||
| | |||
|Null Charge | |||
|Warlock | |||
|3 | |||
|200 | |||
|Meddle with the powergrid via a functioning APC, causing a temporary stationwide power outage. Breaks the APC in the process. | |||
|- | |||
| | |||
|Quantum Disruption | |||
|Warlock | |||
|3 | |||
|80 | |||
|Bend the laws of reality to allow free passage all through-out spacetime for a short duration. | |||
|- | |||
| | |||
|Fray Self | |||
|Warlock | |||
|3 | |||
|100 | |||
|Attemps to split a piece of your psyche into a sentient copy of yourself that lasts until destroyed. | |||
|- | |||
| | |||
|Umbral Trespass | |||
|All | |||
|2 | |||
|30 | |||
|Melds with a target's shadow, causing you to invisibly follow them. | |||
|- | |||
| | |||
|Simulacrum | |||
|All | |||
|2 | |||
|40 | |||
|Creates an illusion that closely resembles you. The illusion will fight nearby enemies in your stead for 10 seconds. | |||
|- | |||
| | |||
|Crawling Shadows | |||
|All | |||
|3 | |||
|55 | |||
|Assumes a shadowy form that can crawl through vents and squeeze through the cracks in doors. | |||
|- | |||
| | |||
|Silver Tongue | |||
|All | |||
|2 | |||
|60 | |||
|When used near a communications console, allows you to forcefully transmit a message to Central Command, initiating a shuttle recall. | |||
|} | |} | ||
=== Passive Abilities === | === Passive Abilities === | ||
{| class="wikitable sortable" | {| class="wikitable sortable mw-collapsible mw-collapsed" | ||
!Icon | !Icon | ||
!Name | !Name | ||
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|1 | |1 | ||
|Allows your veil buffing spells to affect allied darkspawns too. Does not allow for self buffs. | |Allows your veil buffing spells to affect allied darkspawns too. Does not allow for self buffs. | ||
|} | |} | ||
==The Sacrament== | ==The Sacrament== | ||
After devouring enough individuals, the Sacrament ability will be unlocked. Upon using the sacrament ability, the Darkspawn is trapped in a 5x5 square and a global sound starts to alert the crew. After approximately 30 seconds the Darkspawn will turn into a progenitor and the emergency shuttle will be called with a 1 minute timer that cannot be recalled. | After devouring enough individuals, the Sacrament ability will be unlocked. Upon using the sacrament ability, the Darkspawn is trapped in a 5x5 square and a global sound starts to alert the crew. After approximately 30 seconds the Darkspawn will turn into a progenitor and the emergency shuttle will be called with a 1 minute timer that cannot be recalled. |
edits