870
edits
m (stechkin mag + minor .357 alternative buffs) |
m (→Actual Melee Weapon: brass longsword block chance?? lol??) |
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You must wield it in two hands in order to use it. | You must wield it in two hands in order to use it. | ||
|} | |} | ||
===Actual Melee | ===Actual Melee Weapons=== | ||
Unlike makeshift melee weapons, these melee weapons are usually more reliable and robust, however most station personal can't get access to them, as well as these weapons being very noticeable. | Unlike makeshift melee weapons, these melee weapons are usually more reliable and robust, however most station personal can't get access to them, as well as these weapons being very noticeable. | ||
{| class="wikitable sortable" style="width:80%" cellspacing="0" cellpadding="2" border="1" | {| class="wikitable sortable" style="width:80%" cellspacing="0" cellpadding="2" border="1" | ||
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![[File:Ratvarian_sword.png|64px]] | ![[File:Ratvarian_sword.png|64px]] | ||
!{{anchor|Brass Longsword}}Brass Longsword | !{{anchor|Brass Longsword}}Brass Longsword | ||
| | |15 Brute<br>20 Brute when thrown | ||
|[[Clockwork Cult|Clockwork Slab]] | |[[Clockwork Cult|Clockwork Slab]] | ||
|Clockwork Cult | |Clockwork Cult | ||
|Possess very small armor penetration. On-hit will inflict an EMP on the target. On mechs, a heavy EMP is done instead. Cooldown of the EMP is 20 seconds. | |Possess very small armor penetration. On-hit will inflict an EMP on the target. On mechs, a heavy EMP is done instead. Cooldown of the EMP is 20 seconds. Has a moderate block chance. | ||
|- | |- | ||
![[File:ESword.png|64px]] | ![[File:ESword.png|64px]] |
edits