Polysmorph: Difference between revisions

58 bytes removed ,  20:43, 9 July 2021
#11505 update
(Mostly copypastes the Lizardperson gameplay section to the Polysmorph one.)
(#11505 update)
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|homeworld = TBD
|homeworld = TBD
|central authority = TBD
|central authority = TBD
|restricted job roles = Command Roles.
|allowed command roles = [[Chief Engineer]], [[Research Director]]
|guides = No external guides
|guides = No external guides
}}
}}
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Polysmorphs have sulphuric acid as their blood, and take almost no damage from acid. They also take lower damage from cold, but take more damage from heat and fire.  
Polysmorphs have sulphuric acid as their blood, and take almost no damage from acid. They also take lower damage from cold, but take more damage from heat and fire.  


Note that as a polysmorph, the AI does not consider you human and is not obligated to listen to you and an Asimov AI will often respond lethally should they find you harming a human, however this also means the AI can allow you to put yourself into harm's way in a positive manner, such as opening a airlock exposed to space to save someone. Also, [[Captain|certain]] [[Head of Personnel|crew members]] will show you depths of racism previously reserved for the clown. Central Command also maintains a strict "Human-Only" policy for Command Staff roles.  
Note that as a polysmorph, the AI does not consider you human and is not obligated to listen to you and an Asimov AI will often respond lethally should they find you harming a human, however this also means the AI can allow you to put yourself into harm's way in a positive manner, such as opening a airlock exposed to space to save someone. Also, [[Captain|certain]] [[Head of Personnel|crew members]] will show you depths of racism previously reserved for the clown.
==Lore==
==Lore==
TBD
TBD
{{Jobs}}
{{Jobs}}
[[Category:Lore]]
[[Category:Lore]]
Wiki Director
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