Gamemodes: Difference between revisions

22 bytes added ,  04:49, 23 January 2016
Dealt with a few outdated info on the Gang part, someone should move it to the Main Gamemodes area, also, someone needs to fix those images
(Added some of our new gamemodes from /TG/ into the wiki, Abductor and Shadowling.)
(Dealt with a few outdated info on the Gang part, someone should move it to the Main Gamemodes area, also, someone needs to fix those images)
Line 146: Line 146:


===[[File:gangicon.png|link=Gang War]] [[Gang War]]===
===[[File:gangicon.png|link=Gang War]] [[Gang War]]===
''NOTE: Gang War is still under development and should only be run as a playtest by an admin.''
A violent turf war between two or more rival factions has erupted on the station! Similar to Revolution, there are '''Gang Bosses''' who can "persuade" other crew members to join their ranks with special pens. Their goal will be to '''take over the station with machines called "Dominators", while the opposite gangs tries to destroy them''', whether by execution or exile.
 
A violent turf war between two rival factions has erupted on the station! Similar to Revolution, there are '''Gang Bosses''' who can "persuade" other crew members to join their ranks with flashes. Their goal will be to '''remove the other gang's bosses from the station''', whether by execution or exile.


Unlike Revolution, rank-and-file gangsters will not be able to identify who their fellow gangsters are. They will only be able to recognize their bosses. Only bosses know who is in their gang, and it is up to them to coordinate their lackeys effectively in order to defeat their rivals.
Unlike Revolution, rank-and-file gangsters will not be able to identify who their fellow gangsters are. They will only be able to recognize their bosses. Only bosses know who is in their gang, and it is up to them to coordinate their lackeys effectively in order to defeat their rivals.


'''Game Ending Conditions:'''
'''Game Ending Conditions:'''
* If either gang is left without any living bosses on station, the opposing gang wins.
* If either gang keeps the Dominator working until the time runs out (like the Delta from an Malf AI), the owners of the dominator wins.
* If the station is destroyed or evacuated, the round is considered a draw.
* If the station is destroyed or evacuated, the round is considered a draw.