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Darkspawn | Darkspawn begin in a similar fashion to the [[shadowling]] gamemode, disguised as a normal crewmember with the ability to reveal their true form. If they refuse to do so within 30 minutes, the Darkspawn will be forced to reveal themselves. | ||
After divulging, the Darkspawn get access to the abilities: Pass, Devour | After divulging, the Darkspawn get access to the abilities: Pass, Devour Will, and the Psi network. Starting with 3 lucidities, the currency of the Psi network, the Darkspawn can purchase additional abilities from the Psi network. To gain more lucidity, using the Devour Will ability on a humanoid will grant 1 point. | ||
The win-goal of the Darkspawn is to use the Devour ability on 20 unique individuals and use the Sacrament ability. | The win-goal of the Darkspawn is to use the Devour Will ability on 20 unique individuals and use the Sacrament ability. | ||
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|[[Image:blindspell.png|64px]]||Tagalong||Melds with a nearby target's shadow, allowing you to "ride" them into lit areas. Use this in any way you can think of; spying, stealth. This ability is cancelled if the target enters a dark area, as they won't have a shadow anymore.||30 psi||2 | |[[Image:blindspell.png|64px]]||Tagalong||Melds with a nearby target's shadow, allowing you to "ride" them into lit areas. Use this in any way you can think of; spying, stealth. This ability is cancelled if the target enters a dark area, as they won't have a shadow anymore.||30 psi||2 | ||
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|[[Image:mutatespell.png|64px]]||Silver Tongue||Recalls the emergency shuttle if the | |[[Image:mutatespell.png|64px]]||Silver Tongue||Recalls the emergency shuttle if the Darkspawn has access to a comms console.||60 psi||1 | ||
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|[[Image:fleshtostone.png|64px]]||Creep||Prevents you from dying in the light as long as the ability is active. Once cast costs 5 psi per second.||5 psi||2 | |[[Image:fleshtostone.png|64px]]||Creep||Prevents you from dying in the light as long as the ability is active. Once cast costs 5 psi per second.||5 psi||2 |
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