Guide to telescience: Difference between revisions

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Welcome to Telescience, the room where you teleport things/people/bombs you aren't supposed to have into places said things/people/bombs aren't supposed to be, or use it for [[Beyond the impossible|legitimate purposes]].
Welcome to Telescience, the room where you teleport things/people/bombs you aren't supposed to have into places said things/people/bombs aren't supposed to be, or use it for [[Beyond the impossible|legitimate purposes]].


===Tha' Hell is This New Fangled Telescience Stuff That Runs on That Electricial-Tricity?===
===Whatcha have and watcha need===
[[File:Telescience_room.png|thumb|515px|alt=Telescience_room|link=Telescience|The Telescience Lab.]]
[[File:Telescience_room.png|thumb|515px|alt=Telescience_room|link=Telescience|The Telescience Lab.]]
Telescience is a single room located in the south room of the Research department.
*5 GPS (kinda useless. Good for R&D)
 
*5 Telescience Beacon
This area focuses on teleportation, both sending and receiving. It is equipped with a [[Telepad]], a secure room to teleport people and things in and out of, and several handheld [[GPS]] readers.
*1 Screwdriver, Multitool, Wrench, Crowbar
 
*1 Telepad Control Console
Telescience is imprecise, but potentially extremely useful. Try teleporting GPSs to see where they go, and then from there you can move objects or people back and forth from your lab. Like all science rooms, experimentation is key!
*1 Telepad
*1 Stack of paper for your <s>talismans</s> notes complete with a folder and pen


===Holy Shit, I Will be the Ruler of Space and Time!===
===Holy Shit, I Will be the Ruler of Space and Time!===
The telepad console has 4 parts to it:
Not yet. To set up you have to
*'''Sector''' (1 to 9)
*1 Open the Telepad's server panel with the screwdriver and load up it's buffer with the multitool.
*'''Selected beacon''' (beacon name, co-ordinate and location)
*2 Load up the buffer into the Telepad Control Console with said Multitool.
*'''Send and Receive''' (for sending and receiving things using the selected beacon/telepad)
*'''Beacon and Telepad list''' (lists all available for use)
 
Sector lists up to 9 points in which the connected telepad can teleport you to and from. They are by default points in space.


Selected beacon gives you the name and location of the selected telescience beacon/telepad.
That was easy wasn't it? Don't forget to close the Telepad!


Send and recieve is used to do the actual teleporting stuff. The default telescience beacons can work up to 4 tiles away from it and the telepad (and advanced telescience beacons) can work up to 8.


The beacon and telepad list is where you select which you would like to use. It will be displayed in the selected beacon section of the console.




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