Guide to chemistry

Revision as of 11:06, 9 February 2014 by imported>Kelenius (→‎Quik-Guide to Making Medicine)

This guide will primarily be useful for chemists but may come in handy to any player and especially traitors.

Chemicals

You have all sorts of things here, and can make so much. You can make medicines, foam, flash powder, poisons, space lube, window hardener, and so much more. The limit on combinations is a limit that exists only in your creativity (and the game engine). Be sure to be careful though, mixing the wrong chemicals can be bad for your health and please make sure you know what a chemical does before you use it. Experiment at your own risk.

Most pure chemicals are lethal or will cause heavy toxin damage if injected or ingested in their pure form.

Chemical Description Notes
Aluminum A silvery white and ductile member of the boron group of chemical elements.
Carbon A highly stable element found in organics.
Chlorine A noxious gas.
Ethanol A well-known alcohol with a variety of applications. Do not drink unless seeking pure drunkatude.
Fluorine A highly reactive chemical element.
Gold A dark yellow, dense, valuable conductive metal. Often used in electronics. Must acquire from the mines!
Hydrogen A colorless, odorless, nonmetallic, tasteless, highly combustible diatomic gas.
Iron A metallic element, reacts with oxygen. Cures certain diseases. May be worthwhile to create a pill bottle of this. Also used in certain alcoholic concoctions.
Lithium A soft, silver metallic element.
Mercury A liquid metal. Poisonous, do not inject or swallow.
Nitrogen A colorless, odorless, tasteless gas.
Oxygen A colorless, odorless gas.
Phosphorus A highly reactive element, glows on contact with oxygen.
Plasma Liquefied plasma. Highly dangerous when ingested, must acquire from the mines.
Potassium A soft, low-melting solid that can easily be cut with a knife. Reacts violently with water. Mixing with water will cause this to explode.
Radium Radium is an alkaline earth metal. It is extremely radioactive. Deals out radiation damage, and will raise the radiation level of the subject it is used on.
Silicon A tetravalent metalloid, silicon is less reactive than its chemical analog carbon.
Silver A white, valuable conductive metal. Often used in harmonic wiring. Must acquire from the mines!
Sodium A light, silver-coloured metal. So soft it can be cut with a knife and highly reactive.
Sugar The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste.
Sulphur A foul smelling non-metallic crystalline element.
Sulphuric Acid A strong mineral acid with the molecular formula H2SO4. Very dangerous, do not splash on faces, eat, or inject people with this.
Uranium A black, incredibly dense, slightly radioactive, actinide. Often used in its depleted state in military ballistics and heavy armor. Must acquire from the mines, radioactive!
Water A ubiquitous chemical substance that is composed of hydrogen and oxygen. Also known as Dihydrogen Monoxide. Put out toxin fires with this.

Formulas

These are some sample formulas for you chemists out there, ask about in game to learn more! Experimentation can be dangerous, or rewarding.

Pharmaceutical chemicals can usually be identified by a light pink-ish color.

Medicine

The vast majority of chemicals you will be called on to make. Typically, a small amount of each should be kept on hand. Assuming the medical team is not incompetent, they should be able to keep everyone alive and quite healthy with your assistance.

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Quik-Guide to Making Medicine

These are a few quick guides to making the more involved medicines without messing with the Chemmaster.
All reagents are to be added in the order shown. Some may require splitting via the Chemmaster.

Chemical Formula Amount
Bicaridine 10u Oxygen, 10u Sugar, 40u Carbon Results in 60u #Bicaridine.
Dermaline 10u Carbon, 10u Silicon, 20u Oxygen, 20u Phosphorus Results in 60u #Dermaline.
Ryetalyn 5u Nitrogen, 5u Silicon, 5u Potassium, 15u Radium, 30u Hydrogen, 40u Carbon Results in 20u #Arithrazine, and 80u #Ryetalyn.
Tricordrazine 10u Carbon, 10u Oxygen, 10u Sugar, 10u Nitrogen, 10u Potassium, 10u Silicon Results in 60u #Tricordrazine.
Dexalin Plus One bar of Plasma(20u), 40u Oxygen, 20u Iron, 20u Carbon Results in 60u #Dexalin Plus and 20u #Plasma.
Clonexadone One bar of Plasma(20u), 20u Oxygen, 10u Water, 10u Oxygen, 30u Sodium Results in 60u #Clonexadone and 20u #Plasma.
Imidazoline 10u Nitrogen, 10u Silicon, 10u Potassium, 30u Carbon, 30u Hydrogen Results in 60u #Imidazoline.


Other Recipes

These are either pure reactions that typically leave nothing remaining or other chemicals that have non-medicinal uses. Many of these are useful in the manufacture of grenades, but many can be quite dangerous.

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Beyond the Dispenser

Just because it isn't found in the dispenser or the guide above doesn't mean you can't use it! Holy water, slime cores and plenty of other things can provide limitless fun for an enterprising and curious chemist.