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Bloodsucker | Access: Whatever your job is Additional Access: Whatever extra acess you manage to get Difficulty: Medium Supervisors: The Masquerade Duties: Drink people's blood, create Vassals, maintain the Masquerade Guides: This is the guide |
Bloodsuckers are undead predators out to enslave the station to their will. Though they can recognize each other, they usually act independently of one another.
You consume blood by using your Feed power. Do not be seen feeding, or the Masquerade will be broken.
Bloodsucker Powers
There are 2 types of bloodsucker powers. Those one start with, and the ones you can obtain during the round.
You can obtain new powers by sleeping on your coffin. Each survived day gives you a level point to spend.
Starter Powers
Obtainable Powers
Sol
A cycle happens during bloodsucker rounds.
During the night, bloodsuckers may roam freely through the station, while keeping an eye in their hud that tells how much time there is until the Sun comes out. By default, Sol starts every 10 minutes, with a warning when there's 1.5 minutes left, and a second when there's 25 seconds left. The power Vanishing Act becomes available when Sol is near, and will teleport you to your base for a considerable blood cost.
During the day, bloodsuckers who are not in a coffin or locker will be burnt to death. The higher your Rank, the higher the damage from the Sun. Survive the day to receive a level point and get stronger.