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|'''Possession, Syndicate Weapons''' | |'''Possession, Syndicate Weapons''' | ||
|To be in unauthorized possession of syndicate weaponry, both lethal and non-lethal. | |To be in unauthorized possession of syndicate weaponry, both lethal and non-lethal. | ||
|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime505"></div>This includes everything from syndicate ranged and melee weapons, poisons, explosives, EMP devices, holoparasites, and specialized combat training and items that infer said training. | |<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime505"></div>This includes everything from syndicate ranged and melee weapons, poisons, explosives, EMP devices, holoparasites, and specialized combat training and items that infer said training. Any items that are intended to harm or disable are considered weapons. | ||
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|606 | |606 |
Revision as of 00:41, 17 April 2021
Severe Crimes
All of these crimes carry a 10 minute sentence or an 800 point target at the Labor Camp.
Code | Crime | Description | Notes | |
---|---|---|---|---|
501 | Assault With a Deadly Weapon | To use physical force, through a deadly weapon, against someone without the apparent intent to kill them. | Any variety of tools, chemicals or even construction materials can inflict serious injury in short order. If the victim was especially brutalized, consider charging them with attempted murder. | |
503 | Manslaughter | To unintentionally kill someone through negligent, but not malicious, actions. | Intent is important. Accidental deaths caused by negligent actions, such as creating workplace hazards (e.g. gas leaks), tampering with equipment, excessive force, and confinement in unsafe conditions are examples of Manslaughter. | |
505 | File:Syndicate Tools.png | Possession, Syndicate Tools | To be in unauthorized possession of syndicate tools. | Objects in this category are highly illegal, and are produced by organizations or companies outside of Nanotrasen. This category is limited purely to tools and not weapons. Tools include but are not limited to cryptographic sequencers and syndicate hardsuits. |
508 | Embezzlement | To misuse a security or command position to steal money from the crew. | In the case of officers taking fine money for themselves, a demotion is recommended for the offending officer. An officer forgetting to deposit fine money is not a crime, providing they hand over the money when requested to. | |
511 | Dereliction of Duty | To willfully abandon an obligation that is critical to the station's continued operation. | A demotion is often included in the sentence. Emphasis on the word critical: An officer taking a break is not dereliction in of itself. An officer taking a break knowing that operatives are shooting up the Captain is. Engineers who do not secure a power source at the start of the shift and heads of staff who abandon the station can also be charged. |
Capital Crimes
These crimes can result in Execution, Permanent Prison Time, Permanent Labor Camp Time, or Cyborgization.
Only the Captain, HoS, and Warden can authorize a Permanent Sentence.
Only the Captain can authorize an Execution or Forced Cyborgization.
Code | Crime | Description | Notes | |
---|---|---|---|---|
601 | Murder | To maliciously kill someone. | Punishment should fit the nature of both the crime and the criminal. Murder committed by temporary emotional distress, such as fear or anger, warrants lower punishments. Cyborg candidates must have brains fit to obey relevant laws. Life imprisonment is the most humane option for the insane who might malfunction as cyborgs. Important: Shadowlings and Changelings can be charged under this law due to do how their mechanics function. Unauthorised executions are classed as Murder. | |
602 | Sexual Assault | To molest or otherwise sexually attack someone. | ERP scenes, regardless of OOC consent by all parties, is a violation of server rules, and worthy of a permanent ban. Adminhelp it if this happens to you or you see it; it's against server rules, not just station rules. | |
603 | Attempted Murder | To use physical force against a person until that person is in a critical state with the apparent intent to kill them. | Remember, if a person attempts to render first aid after the victim falls into a critical state they may not have the intent to kill them. | |
605 | File:Syndicate Weapons.png | Possession, Syndicate Weapons | To be in unauthorized possession of syndicate weaponry, both lethal and non-lethal. | This includes everything from syndicate ranged and melee weapons, poisons, explosives, EMP devices, holoparasites, and specialized combat training and items that infer said training. Any items that are intended to harm or disable are considered weapons. |
606 | Mutiny | To act individually, or as a group, to overthrow or subvert the established Chain of Command without lawful and legitimate cause. | Mutiny is not as clear cut as it may seem, there may be a legitimate reason for their actions, such as their head of staff being utterly incompetent. This is one of the few crimes where it is recommended to always seek a third party opinion. If their actions are determined to be for the betterment of Nanotrasen consider a timed sentence or even a full pardon. | |
607 | Grand Sabotage | To engage in maliciously destructive actions, seriously threatening crew or station. | Bombing, arson, releasing viruses, deliberately exposing areas to space, physically destroying machinery, electrifying doors, or turning off the gravity generator all count as Grand Sabotage. | |
608 | Grand Theft | To steal items of high value or sensitive nature. | Syndicate agents frequently attempt to steal cutting-edge technology. Examples include: intelligence or research samples, the Hand Teleporter, the Captain's Antique Laser, the Captain or the HoP's ID cards, or Mechs. This is by no means an exhaustive list of items that are high value to the syndicate; when in doubt use common sense when you see certain items that are stolen that can cause massive problems throughout the station. Remember if something is locked up in a secure area it probably should not be taken without prior permission. | |
609 | Priority Threat Entity | To be found as a designated high priority threat to the station. | Entities of this nature currently include Changelings, Servants of Ratvar, Blood Cultists, Nuclear Operatives, Revolutionaries, Wizards, Vampires, Gangsters, Shadowlings, Heretics, Darkspawn, Abductors, Ashwalkers, Pirates, Ninjas, and Nightmares. Note that this is one of the few crimes for which you may summarily execute someone if they present a significant risk to detain them. |