Changelog: Difference between revisions
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==Currently in testing:== | ==Currently in testing/development:== | ||
<ul> | <ul> | ||
<li>Gift shop</li> | <li>Gift shop (Dev: Utahclock)</li> | ||
<li>Radio jammer syndicate item</li> | <li>Radio jammer syndicate item (Dev: inorix) | ||
<ul> | |||
<li>Available via uplink, looks like a station bounced radio.</li> | |||
<li>When set to the proper frequency, it will inhibit any radio communication on the adjacent tiles (including intercoms!)</li> | |||
<li>Can be deployed using a wrench boosting it's range to 5 tiles. This will also change the icon to a more suspicious one.</li> | |||
</ul> | |||
</li> | |||
<li>Paperwork changes. (Dev: inorix) | |||
<ul> | |||
<li>Paper stacks neatly when put on top of each other.</li> | |||
<li>Paper can be crumpled.</li> | |||
<li>Papers can be stapled together with a stapler and separated with a wirecutter.</li> | |||
<li>Paper can be ignited and will burn to ashes.</li> | |||
<li>Paper can be folded into a plane or a hat.</li> | |||
</ul> | |||
</li> | |||
<li>Changes to how you set objects on fire. (Dev: inorix) | |||
<ul> | |||
<li>Objects have an igniting temperature.</li> | |||
<li>Objects that can be ignited check if interacting object has a temperature exceeding their ignition temperature.</li> | |||
<li>Will fix various phenomenons like that you can't ignite a cigarette with a plasma cutter.</li> | |||
<li>Groundwork for future changes, for example things can be set on fire and burn if ambient temperature is high enough.</li> | |||
</ul> | |||
</li> | |||
<li>Esword door interaction changes (Dev: Kaezon)</li> | |||
<li>FIX: Non-operational cryo now can be opened or closed</li> | <li>FIX: Non-operational cryo now can be opened or closed</li> | ||
<li> | <li>FIX: Fixes a bug that can cause the supply console to get stuck in a menu with no chance to return</li> | ||
<li>Various admin log changes (Dev: inorix)</li> | |||
</ul> | </ul> | ||
</p> | </p> |
Revision as of 18:49, 30 May 2014
This page lists Yogstation specific changes only
Currently in testing/development:
- Gift shop (Dev: Utahclock)
- Radio jammer syndicate item (Dev: inorix)
- Available via uplink, looks like a station bounced radio.
- When set to the proper frequency, it will inhibit any radio communication on the adjacent tiles (including intercoms!)
- Can be deployed using a wrench boosting it's range to 5 tiles. This will also change the icon to a more suspicious one.
- Paperwork changes. (Dev: inorix)
- Paper stacks neatly when put on top of each other.
- Paper can be crumpled.
- Papers can be stapled together with a stapler and separated with a wirecutter.
- Paper can be ignited and will burn to ashes.
- Paper can be folded into a plane or a hat.
- Changes to how you set objects on fire. (Dev: inorix)
- Objects have an igniting temperature.
- Objects that can be ignited check if interacting object has a temperature exceeding their ignition temperature.
- Will fix various phenomenons like that you can't ignite a cigarette with a plasma cutter.
- Groundwork for future changes, for example things can be set on fire and burn if ambient temperature is high enough.
- Esword door interaction changes (Dev: Kaezon)
- FIX: Non-operational cryo now can be opened or closed
- FIX: Fixes a bug that can cause the supply console to get stuck in a menu with no chance to return
- Various admin log changes (Dev: inorix)
Changelog:
May 16, 2014
- NEW: Fix air verb for admins to restore air in an area after grief attempts.
- NEW: Recovery Agent manual.
- NEW: Silicon door panel now uses NanoUI.
- FIX: You can now push every kind of movable furniture when someone is buckled into them instead of just rolling beds.
- FIX: Recovery Agent cannot be a traitor.
May 7, 2014
- NEW: Added Recovery Agent.
May 6, 2014
- NEW: Added an airlock permission dialog that appears for AI/Cyborg for doors created with an RCD. They can only configure the permissions for these doors and only once.
- NEW: Admins are able to recruit and equip Death Squads with a single button.
- NEW: Silicon beings can now see the station time in their status tab.
- FIX: Changelings can no longer use their arm blades while in regenerative stasis.
- FIX: Incapacitated mobs can no longer stare blankly into the singularity.
- FIX: Prevents ventcrawl from inside a container.
- FIX: Kitchen trays work properly now.
- FIX: Can no longer drag people to a non-operational sleeper.
- FIX: Critter crates cannot be opened from the inside.
- FIX: Cyborgs do not show up multiple times as slaved for the AI and at round end statistics.
- FIX: Removed unnecessary force-deletes from atmos code resulting in performance gain.