Tech Webs: Difference between revisions
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|cost = 2500 | |cost = 2500 | ||
|req = Weapon Development Technology | |req = Weapon Development Technology | ||
|unlock = Simple Exosuit Modules, Exosuit Weapon (LBX AC 10 "Scattershot"), Exosuit Weapon (FNX-99 "Hades" Carbine), Exosuit Weapon ("Ultra AC 2" LMG) | |unlock = Simple Exosuit Modules, Exosuit Weapon (LBX AC 10 "Scattershot"), Exosuit Weapon (FNX-99 "Hades" Carbine), Exosuit Weapon ("Ultra AC 2" LMG), Experimental Ammunition | ||
|designs = WT-550 Autocarbine Magazine, WT-550 Autocarbine Armor-Piercing Magazine, WT-550 Autocarbine Incendiary Magazine, WT-550 Auto Gun Rubber Bullet Magazine (4.6x30mm Rubber) | |designs = Vatra M38 Magazine (.38), Vatra M38 Magazine (.38 armor-piercing), Vatra M38 Rubber Magazine (.38 rubber), WT-550 Autocarbine Magazine, WT-550 Autocarbine Armor-Piercing Magazine, WT-550 Autocarbine Incendiary Magazine, WT-550 Auto Gun Rubber Bullet Magazine (4.6x30mm Rubber) | ||
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|req = Advanced Weapon Development Technology | |req = Advanced Weapon Development Technology | ||
|unlock = Experimental Ammunition | |||
|designs = Vatra M38 Frost Magazine (.38 frost), Vatra M38 Talon Magazine (.38 talon) | |||
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|techname = Experimental Ammunition | |||
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|cost = 2500 | |||
|req = Exotic Ammunition, Ballistic Weaponry | |||
|unlock = | |unlock = | ||
|designs = Unloaded Technological Shotshell, | |designs = Unloaded Technological Shotshell, Vatra M38 Bluespace Magazine (.38 bluespace), WT-550 Auto Gun Kraken Bullet Magazine (4.6x30mm Kraken), WT-550 Auto Gun snakebite Bullet Magazine (4.6x30mm snakebite) | ||
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{{anchor|One-point Bluespace-gravitational Manipulator}}{{TechWeb | {{anchor|One-point Bluespace-gravitational Manipulator}}{{TechWeb |
Revision as of 07:12, 7 May 2023
What are Tech Webs?
Tech webs refer to the research options on the Core R&D console, named due to the normal view look in the technology section of the console. Each technology section will require being unlocked, will unlock a new section, or will be both. The normal view allows you to see this with the use of arrows and images.
The progression of research is not linear and many research options require multiple pre-requisite technologies. These are shown below on the individual research options.
Tech Webs
Base Nodes
Technology that starts out unlocked.
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Biotech
From slimes to chemicals to kitchens.
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Advanced Surgery
When simple medicine doesn't cut it.
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Data Theory
Big Data, in space!
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Engineering
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Bluespace
Using bluespace to make things faster and better.
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Plasma
Research into the mysterious and dangerous substance, plasma.
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Shuttle Tech
Research the technology required to create and use basic shuttles.
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Robotics
Programmable machines that make our lives lazier.
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EMP
Study into usage of frequencies in the electromagnetic spectrum.
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Clown
Honk?!
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Computer
Computers and how they work.
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Medical
Upgraded and more powerful medical equipment.
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Tools
Equipment and tools.
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Magmite Technology requires deconstructing a piece of plasma magmite before researching.
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Weaponry
Our researchers have found new ways to weaponize just about everything now.
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Mech
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Nanites
Nanite Research Points are gained by having mobs with active nanites.
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Alien
This technology requires deconstructing alien objects before researching.
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AI Hardware
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Spacepod
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