Changelog: Difference between revisions

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==Currently in testing/development:==
==Currently in testing/development:==
<ul>
<ul>
<li>Radio jammer syndicate item (Dev: inorix)
<li>pAI Quality of Life improvements (Dev: Kn0ss0s).</li>
<ul>
<li>New Gamemode (Dev: Kn0ss0s).</li>
<li>Available via uplink, looks like a station bounced radio.</li>
<li>When set to the proper frequency, it will inhibit any radio communication on the adjacent tiles (including intercoms!)</li>
<li>Can be deployed using a wrench boosting it's range to 5 tiles. This will also change the icon to a more suspicious one.</li>
</ul>
</ul>
This is up for live testing by admins now.
</li>
<li>Paperwork changes. (Dev: inorix)
<ul>
<li>Paper stacks neatly when put on top of each other.</li>
<li>Paper can be crumpled.</li>
<li>Papers can be stapled together with a stapler and separated with a wirecutter.</li>
<li>Paper can be ignited and will burn to ashes.</li>
<li>Paper can be folded into a plane or a hat.</li>
</ul>
</li>
<li>Changes to how you set objects on fire. (Dev: inorix)
<ul>
<li>Objects have an igniting temperature.</li>
<li>Objects that can be ignited check if interacting object has an igniting temperature exceeding their ignition temperature.</li>
<li>Will fix various phenomenon like that you can't ignite a cigarette with a plasma cutter.</li>
<li>Groundwork for future changes, for example things can be set on fire and burn if ambient temperature is high enough.</li>
</ul>
</li>
<li>Esword door interaction changes (Dev: Kaezon)</li>
<li>You are now able to rename pumps, pipes and other atmos things with a pen</li>
<li>FIX: Changelings can no longer spam absorb</li>
<li>FIX: Crew monitoring consoles will work on their native z-level. This means the one at mining will show coordinates of miners on the asteroid.</li>
<li>FIX: Minor changes quickening admin action after grief.</li></ul>
</p>
</p>
<p>
<p>

Revision as of 08:38, 28 December 2014

This page lists Yogstation specific changes only

Currently in testing/development:

  • pAI Quality of Life improvements (Dev: Kn0ss0s).
  • New Gamemode (Dev: Kn0ss0s).

Changelog:

June 1, 2014

  • NEW: Gift shop
  • FIX: Non-operational cryo now can be opened or closed
  • FIX: Fixes a bug that can cause the supply console to get stuck in a menu with no chance to return
  • NEW: Various admin log changes.
    • Admins are notified when canisters are opened
    • Admins are notified if a bomb was detonated by remote signaler
    • Adminhelps containing a job reference will link the admins the mob who holds the job

May 16, 2014

  • NEW: Fix air verb for admins to restore air in an area after grief attempts.
  • NEW: Recovery Agent manual.
  • NEW: Silicon door panel now uses NanoUI.
  • FIX: You can now push every kind of movable furniture when someone is buckled into them instead of just rolling beds.
  • FIX: Recovery Agent cannot be a traitor.

May 7, 2014

  • NEW: Added Recovery Agent.

May 6, 2014

  • NEW: Added an airlock permission dialog that appears for AI/Cyborg for doors created with an RCD. They can only configure the permissions for these doors and only once.
  • NEW: Admins are able to recruit and equip Death Squads with a single button.
  • NEW: Silicon beings can now see the station time in their status tab.
  • FIX: Changelings can no longer use their arm blades while in regenerative stasis.
  • FIX: Incapacitated mobs can no longer stare blankly into the singularity.
  • FIX: Prevents ventcrawl from inside a container.
  • FIX: Kitchen trays work properly now.
  • FIX: Can no longer drag people to a non-operational sleeper.
  • FIX: Critter crates cannot be opened from the inside.
  • FIX: Cyborgs do not show up multiple times as slaved for the AI and at round end statistics.
  • FIX: Removed unnecessary force-deletes from atmos code resulting in performance gain.