Nuclear Operative: Difference between revisions

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814 bytes removed ,  00:00, 29 March 2015
Removed "===Don't Let Them Steal Your Gun Damnit===" as it only applies too a deathsquad
imported>Kosmos
m (Added tips from Awesome Misc Stuff.)
imported>Devink32
(Removed "===Don't Let Them Steal Your Gun Damnit===" as it only applies too a deathsquad)
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Once your team has bought the items essential to your plan you can now selfishly buy what you will need for the mission, however you need to pause and think hard. What [[Syndicate Items]] will you need? Which will cause a huge backlash if used against your team? Now, think what everyone else will likely need. The problem with the agent ID is the access -- you have very little, but an emag, powersink or stolen high-ranking ID will change that in a moment. You do not have an ID or a position at the station, so don't worry about people finding the emagged doors. Everyone on the team should have one. Voice changers are wonderful if you are trying to sneak in, as are chameleon jumpsuits. Bombs are great in the right hands. Energy crossbows make excellent side arms. Energy swords, especially if you make double-bladed eswords, are good for blocking enemy fire. Syndicate borgs are great tanks, and are even more robust if you have a welder, but are at great risk from ion rifle shots.
Once your team has bought the items essential to your plan you can now selfishly buy what you will need for the mission, however you need to pause and think hard. What [[Syndicate Items]] will you need? Which will cause a huge backlash if used against your team? Now, think what everyone else will likely need. The problem with the agent ID is the access -- you have very little, but an emag, powersink or stolen high-ranking ID will change that in a moment. You do not have an ID or a position at the station, so don't worry about people finding the emagged doors. Everyone on the team should have one. Voice changers are wonderful if you are trying to sneak in, as are chameleon jumpsuits. Bombs are great in the right hands. Energy crossbows make excellent side arms. Energy swords, especially if you make double-bladed eswords, are good for blocking enemy fire. Syndicate borgs are great tanks, and are even more robust if you have a welder, but are at great risk from ion rifle shots.
===Don't Let Them Steal Your Gun Damnit===
'''IMPORTANT NOTICE: <span style="color: red">You must prevent the station crew from looting you!'''</span>
If you are captured (handcuffed), but conscious, try to run away.
If they are restrained and cannot move, you must hurry and type '''say "*deathgasp"''' (this will normally fake your death), this way you trigger the built-in explosive implant and you go out with a blast!
If you fall unconscious, but not critical (e.g. sleeping because of a chemical attack), type '''suicide''' (not say!) and confirm, THEN type '''succumb''' to explode instantly. If you are already in critical, just type '''succumb'''.
Dying will cause you to explode, knocking down and damaging people around you. So do not do it next to your teammates, only next to the station crew.


===Equipment===
===Equipment===
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