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But if you can't be bothered to do your job, or more likely nobody is calling for you to help them, then you can always just get some tools from the tool storage and redecorate your office.
But if you can't be bothered to do your job, or more likely nobody is calling for you to help them, then you can always just get some tools from the tool storage and redecorate your office.
==How to Trial==
[[File:Courtroom.png|300px|thumb|alt=Courtroom|The [[Courtroom|Court of Space Law]]]]
Someone has requested a trial? It's now your duty to make sure justice happens.
===Difference between Criminal and Private Law===
This is an important distinction to make. In the real world, criminal law is everything that you will get sued over by the state, such as murder. Private law is everything that you get sued over by a private party, for instance slander. On the station this would translate as such:
'''Criminal Law:''' Everything that is explicitly against Space Law. These cases are prepared for entirely in-house by the Security and Command departments, and typically involve crimes against the crew, the station or Nanotrasen itself.
'''Private Law:''' Everything not covered explicitly by Space Law, or that is simply not high profile enough for Security. For example, if the Clown's bike horn is stolen by the Janitor, the Clown can try to sue the Janitor. If the Librarian is spreading slander about the Quartermaster, they may get sued over that by the QM. These cases are prepared for by the Legal Office, maybe with a bit of help from the Detective.
===Roles in the Courtroom===
'''The Judge:''' It is of vital importance that the Judge is an unrelated third party, capable of giving a completely objective verdict. This will usually be the Captain or Head of Personnel for Criminal Law, since the Head of Security is per definition involved in those cases. If the case is Private Law and the HoS is uninvolved, they may act as Judge too.
'''The Defendant:''' The person on trial. In rare occasions, this may be multiple people, for instance when an entire cult has been captured at once. Obviously on the side of the Defence. They may be summoned as witness, but only if the Defence does not object to this.
'''The Defence Attorney:''' The person who has to protect the Defendant and get them a Not Guilty verdict, or at the very least a lesser penalty. This can be the Defendant themselves if they are confident enough in their own legal skills. The Defence Attorney may never be someone who has something to gain with a Guilty verdict, such as the Head of Security.
'''The Prosecutor:''' The person who has to get the Guilty verdict for the Defendant. In Criminal Law, this will be the head of the investigation such as the HoS or Detective, but it can also be one of the Lawyers. In Private Law this is almost always the Lawyer representing the victim.
'''Witnesses:''' People who are summoned to the stand for questioning. Both the Defence Attorney and the Prosecutor can call witnesses to the stand, and the Defendant may be summoned in this way if the Defence does not object to it. Usually the first person to be summoned this way is the person who carried out the investigation (probably the Detective), if they are not the Prosecutor. Obviously you cannot summon the Defence Attorney, the Prosecutor or the Judge.
'''The Bailiff:''' The person responsible for order in the court room (of course assisted by security officers). This is usually the Warden. They are tasked with fetching witnesses, ensuring that the defendant doesn't escape and listening if anyone is setting up a bomb in the maintenance tunnel next to the court room.


== Justice for None ==
== Justice for None ==
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