Quartermaster: Difference between revisions
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→How To Order Crates
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== How To Order Crates == | == How To Order Crates == | ||
''"Robotics is bugging me for a Ripley Crate - | ''"Robotics is bugging me for a Ripley Crate - Everyone point and laugh."'' | ||
Crates are the lifeblood of your department. Ideally, you'll be ordering quite a few of them. There are very few jobs who will require a crate early into the round, so until something special happens or their progress gates are met, you'll have the pool of points to play with all to yourself. This includes the Autolathe. While you start with no materials for it, Auxiliary Tool Storage is just a ten-second walk away and will keep the lathe running for quite some time if you get all the metal and glass. | |||
Eventually, you'll get a feel for what different people want - The Roboticist will almost always want either metal and glass, while the Virologist will always want a Virus crate. The Bartender might want to borrow a circular saw for his shotgun, and the Botanist might want seeds. One of the marks of a good Quartermaster is the ability to anticipate someone's order and have it ready for them. This often means keeping a stock of insulated gloves and welding masks (If you're the type to hand those out to [[Assistant|certain people]]) and checking out who walks in. If you just hand out everything to everyone, you are a security risk. Use your own judgement - an Assistant should not have an RCD, but an Engineer [[Contraband|definitely should]]. Likewise, the clown should not have a combat shotgun, but Security can have one if they want it. | |||
Eventually, you'll get a feel for what different people want - The Roboticist will almost always want either metal | |||
==Junk mail: Disposals mailing== | ==Junk mail: Disposals mailing== |