Quartermaster: Difference between revisions

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Added tips from Awesome Misc Stuff
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During a revolution, you play a pivotal role that can turn the tide for either side. Because of this, you will almost always be a target for both security (for implants) and revolutionaries (for weapons). Just because you're not a head of staff doesn't mean you're safe from the revolutionary lynchings. Security also isn't afraid of beating you if you don't order more loyalty implants. And if you happen to be one of the scant few bourgeoisie who have taken up the [[Revolution|cause of the working man]], remember to convince your [[Cargo Technician|comrades]] that it is time to rise up and throw off the chains of the [[Captain|opressors]] - Those who suffer the most under the harsh yoke of the capitalists will be your staunchist allies in the glorious struggle. Always remember Comrade - A true revolutionary seeks [[Mining Outpost|a peaceful solution]], if at all possible.
During a revolution, you play a pivotal role that can turn the tide for either side. Because of this, you will almost always be a target for both security (for implants) and revolutionaries (for weapons). Just because you're not a head of staff doesn't mean you're safe from the revolutionary lynchings. Security also isn't afraid of beating you if you don't order more loyalty implants. And if you happen to be one of the scant few bourgeoisie who have taken up the [[Revolution|cause of the working man]], remember to convince your [[Cargo Technician|comrades]] that it is time to rise up and throw off the chains of the [[Captain|opressors]] - Those who suffer the most under the harsh yoke of the capitalists will be your staunchist allies in the glorious struggle. Always remember Comrade - A true revolutionary seeks [[Mining Outpost|a peaceful solution]], if at all possible.
=Tips=
* If you're riding a MULEbot, you can't get facehugged.
* You can flip caps backward by right clicking them in hand or on your head. Don your trusty cap and tell the Captain to eat your shorts as you ride about on a MULEbot.
* Lethal projectiles can open crates, albeit slowly. Make use of a .357, the Bartender's Shotgun, or any other projectile weapon to bust open Secure Crates.
* Packaging paper allows you to wrap things up and put them in your backpack when they wouldn't otherwise fit, like space suits!
===Tips for traitoring===
* Emitters can open locked crates, as can Gibonite explosions.
* Crates can be trapped: Get a crate, put stuff in the crate, close the crate, apply cable coil, apply Electropack.
* Emagging the Cargo Consoles allow two special crates to ordered:
** The Spec Ops crate contains several grenades and a parapen, as well as other assorted good
** The NULL_ERROR_ENTRY crate contains a random Syndicate bundle - The same kind you can buy for 20 TC in an uplink!


== Ordering a Good Helping of Death ==
== Ordering a Good Helping of Death ==
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