Wiki Staff
6,460
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====Standard==== | ====Standard==== | ||
[[File:Generic_borg.png|64px]]<br> | [[File:Generic_borg.png|64px]]<br> | ||
An amalgamation of different models together | An amalgamation of different models together. | ||
{| class="wikitable sortable; wikitable mw-collapsible mw-collapsed" width="80%" cellspacing="0" cellpadding="2" border="1" | |||
! scope="col" width="200" style="background-color:#E8E8E8;" |Item | |||
! scope="col" class="unsortable" style="background-color:#E8E8E8;" |Description | |||
|- | |||
![[File:Flash.gif|32px]]<br>Flash | |||
|A powerful and versatile flashbulb device. It can disorient crew (providing they have no eye protection) and can disable other cyborgs. | |||
|- | |||
![[File:Borghypo.png|32px]]<br>Epinephrine Injector | |||
|Used to inject [[Guide_to_Chemistry#Epinephrine|epinephrine]]. Use on people in crit, the overdose threshold is 30u. The injector comes with 30u [[Guide_to_Chemistry#Epinephrine|epinephrine]] and auto-recharges slowly. | |||
|- | |||
![[File:Healthanalyzer.png|32px]]<br>Health Analyzer | |||
|Has a chemical (chems and addictions - very important for checking overdosing) and physical (wounds and blood) mode to determine someone's health. | |||
|- | |||
![[File:Indwelder.png|32px]]<br>Integrated Welding Tool | |||
|Repairs structures and cyborgs. Useful whenever a burn-weapon is needed. Contains 40u fuel. | |||
|- | |||
![[File:Wrench.png|32px]]<br>Automatic Wrench | |||
|Used for construction. | |||
|- | |||
![[File:Crowbar.png|32px]]<br>Hydraulic Crowbar | |||
|Used to open unpowered doors and for construction. | |||
|- | |||
![[File:Metal.png|32px]]<br>Metal Synthesizer | |||
|Construction material. | |||
|- | |||
![[File:Rods.png|32px]]<br>Metal Rods | |||
|Construction material. | |||
|- | |||
![[File:Floor Tiles.png|32px]]<br>Floor tiles | |||
|Allows you to easily replace floor tiles that cannot be cleaned or are missing. | |||
|- | |||
![[File:Extinguisher.png|32px]]<br>Fire Extinguisher | |||
|A traditional red fire extinguisher. Contains 50u and puts out fires. Can be used to kill [[Slime|slimes]]. | |||
|- | |||
![[File:Pickaxe.png|32px]]<br>Pickaxe | |||
|Used to mine ores. Can be used as a weapon if needed. | |||
|- | |||
![[File:Adv_mining1.gif|32px]]<br>Advanced Automatic Mining Scanner | |||
|A scanner that automatically checks surrounding rock for useful minerals; it can also be used to stop [[Shaft_Miner#The_Ores|gibtonite]] detonations. Click to activate. | |||
|- | |||
![[File:Zipties.png|32px]]<br>Zipties | |||
|Used to handcuff people before dragging them to security. | |||
|- | |||
![[File:Soap.png|32px]]<br>Soap | |||
|Your cleaning tool. You can clean everything without slipping anyone, but you will often need multiple swipes for the floor. | |||
|- | |||
![[File:Hugmodule.png|32px]]<br>Hugging Module | |||
|For when a someone really needs a hug. | |||
|- | |||
![[File:ESword.png|32px]]<br>Energy Sword | |||
|Requires [[Syndicate_Items#Cryptographic_Sequencer|emagging]] to acquire. An edged weapon with a blade of pure energy. | |||
|- | |||
![[File:Clockwork slab.gif|32px]]<br>Clockwork Slab | |||
|Requires being converted to [[Clockwork Cult]]. Includes Abscond, Judicial Marker and Linked Vanguard. | |||
|- | |||
![[File:Ratvarian spear.png|32px]]<br>Ratvarian Spear | |||
|Requires being converted to [[Clockwork Cult]]. A razor-sharp spear made of brass. | |||
|- | |||
![[File:Replica_fabricator.gif|32px]]<br>Cyborg Fabricator | |||
|Requires being converted to [[Clockwork Cult]]. A cyborg's internal fabricator. | |||
|} | |||
==== | ====Miner==== | ||
[[File:Mborg.png|64px]]<br> | [[File:Mborg.png|64px]]<br> | ||
Mining cyborgs are quite convenient, because they need no oxygen while mining. | Mining cyborgs are quite convenient, because they need no oxygen while mining. They have access to the Science (.n) and Supply (.u) radio channels. | ||
{| class="wikitable sortable; wikitable mw-collapsible mw-collapsed" width="80%" cellspacing="0" cellpadding="2" border="1" | |||
! scope="col" width="200" style="background-color:#E8E8E8;" |Item | |||
! scope="col" class="unsortable" style="background-color:#E8E8E8;" |Description | |||
|- | |||
![[File:Flash.gif|32px]]<br>Flash | |||
|A powerful and versatile flashbulb device. It can disorient crew (providing they have no eye protection) and can disable other cyborgs. | |||
|- | |||
![[File:Meson.png|32px]]<br>Meson Vision | |||
|Allows you to see the layout around you and does need a light source. | |||
|- | |||
![[File:OreSatchel.png|32px]]<br>Cyborg Mining Satchel | |||
|For collecting ores (50 max). Does not have to be equipped/active to work. | |||
|- | |||
![[File:Mining Drill.png|32px]]<br>Cyborg Mining Drill | |||
|Used to drill rocks to find ores. | |||
|- | |||
![[File:Shovel.png|32px]]<br>Shovel | |||
|A large tool for digging and moving dirt. | |||
|- | |||
![[File:Crowbar.png|32px]]<br>Hydraulic Crowbar | |||
|Used to open unpowered doors and for construction. | |||
|- | |||
![[File:Miniwelder.png|32px]]<br>Emergency Welding Tool | |||
|Useful for self-repairing or smelting ore on the go. | |||
|- | |||
![[File:MiniFE.png|32px]]<br>Pocket Fire Extinguisher | |||
|A compact fibreglass-framed model fire extinguisher. Holds 30u. | |||
|- | |||
![[File:Adv_mining1.gif|32px]]<br>Advanced Automatic Mining Scanner | |||
|A scanner that automatically checks surrounding rock for useful minerals; it can also be used to stop [[Shaft_Miner#The_Ores|gibtonite]] detonations. Click to activate. | |||
|- | |||
![[File:Sheetsnatcher.png|32px]]<br>Sheet Snatcher 9000 | |||
|Used to transport smelted materials, works the same as the mining satchel (500 sheets max). | |||
|- | |||
![[File:KineticAccelerator.png|32px]]<br>Proto-Kinetic Accelerator | |||
|The weapon of choice in [[Lavaland]], with a 2s reload-time. It's quite useful to make a small tunnel fast. | |||
|- | |||
![[File:Gps-b.png|32px]]<br>Global Positioning System | |||
|Useful for finding your way back and helping miners in distress. You don't need to have the GPS active; just use it once and keep the window open. | |||
|- | |||
![[File:Beacon jadeON.png|32px]]<br>Marker Beacon Fabricator | |||
|Put them down as a light source or use them as breadcrumbs to find your way back. Holds 30 charges and is rechargeable. | |||
|- | |||
![[File:Elecarm.gif|32px]]<br>Electrically-Charged Arm | |||
|Requires [[Syndicate_Items#Cryptographic_Sequencer|emagging]] to acquire. A stun arm that works on humans ''and'' silicons. | |||
|- | |||
![[File:Clockwork slab.gif|32px]]<br>Clockwork Slab | |||
|Requires being converted to [[Clockwork Cult]]. Includes Abscond, Linked Vanguard and Spatial Gateway. | |||
|- | |||
![[File:Ratvarian spear.png|32px]]<br>Ratvarian Spear | |||
|Requires being converted to [[Clockwork Cult]]. A razor-sharp spear made of brass. | |||
|- | |||
![[File:Truesight_lens.png|32px]]<br>Truesight Lens | |||
|Requires being converted to [[Clockwork Cult]]. Allows you to notice people with the Chameleon mutation fading out, allowing you to attack them before they realize you know they're there. | |||
|} | |||
====Security==== | ====Security==== | ||
[[File:Secborg.png|64px]]<br> | [[File:Secborg.png|64px]]<br> | ||
The bane of all changelings, and feared by all. Security | The bane of all changelings, and feared by all. They have access to the Security (.s) radio channel. | ||
{| class="wikitable sortable; wikitable mw-collapsible mw-collapsed" width="80%" cellspacing="0" cellpadding="2" border="1" | |||
! scope="col" width="200" style="background-color:#E8E8E8;" |Item | |||
! scope="col" class="unsortable" style="background-color:#E8E8E8;" |Description | |||
|- | |||
![[File:Flash.gif|32px]]<br>Flash | |||
|A powerful and versatile flashbulb device. It can disorient crew (providing they have no eye protection) and can disable other cyborgs. | |||
|- | |||
![[File:Zipties.png|32px]]<br>Zipties | |||
|Used to handcuff people before dragging them to security. | |||
|- | |||
![[File:StunBaton.gif|32px]]<br>Stun Baton | |||
|A stun baton for incapacitating people with. | |||
|- | |||
![[File:Disabler.png|32px]]<br>Cyborg Disabler | |||
|A cyborg-integrated disabler. Has limited shots and self-charges. | |||
|- | |||
![[File:Recorder playing.gif|32px]]<br>Security Hailer | |||
|A set of recognizable pre-recorded messages for cyborgs to use when apprehending criminals. | |||
|- | |||
![[File:Borg_wanted_poster.png|32px]]<br>Wanted Poster Poster | |||
|This piece of high-tech machinery prints out a poster on walls that it's used on. | |||
|- | |||
![[File:Rcd.png|32px]]<br>Donut Synthesizer | |||
|A self-recharging device used to rapidly deploy donuts. | |||
|- | |||
![[File:Laser gun.png|32px]]<br>Laser Gun | |||
|Requires [[Syndicate_Items#Cryptographic_Sequencer|emagging]] to acquire. An energy-based laser gun that self-charges. | |||
|- | |||
![[File:Clockwork slab.gif|32px]]<br>Clockwork Slab | |||
|Requires being converted to [[Clockwork Cult]]. Includes Abscond, Hateful Manacles and Judicial Marker. | |||
|- | |||
![[File:Ratvarian spear.png|32px]]<br>Ratvarian Spear | |||
|Requires being converted to [[Clockwork Cult]]. A razor-sharp spear made of brass. | |||
|} | |||
====Engineering==== | ====Engineering==== | ||
[[File:Engborg.png|64px]]<br> | [[File:Engborg.png|64px]]<br> | ||
Extremely useful. AIs should not be without at least one. | Extremely useful. AIs should not be without at least one. They have access to the Engineering (.e) radio channel. | ||
{| class="wikitable sortable; wikitable mw-collapsible mw-collapsed" width="80%" cellspacing="0" cellpadding="2" border="1" | |||
! scope="col" width="200" style="background-color:#E8E8E8;" |Item | |||
! scope="col" class="unsortable" style="background-color:#E8E8E8;" |Description | |||
|- | |||
![[File:Flash.gif|32px]]<br>Flash | |||
|A powerful and versatile flashbulb device. It can disorient crew (providing they have no eye protection) and can disable other cyborgs. | |||
|- | |||
![[File:Meson.png|32px]]<br>Meson Vision | |||
|Allows you to see the layout around you and does need a light source. | |||
|- | |||
![[File:Rcd.png|32px]]<br>Rapid-Construction-Device (RCD) | |||
|Uses the cyborg's battery charge instead of matter cartridge. Alter settings with right click. Can break down R-walls on deconstruct mode. Useful for emergency-situations or when you run out of building materials. Deconstructing leaves no materials! Some building settings have more options, just left-click the tool again, especially useful for doors. | |||
*Construct Wall: 1150 energy | |||
*Construct Door: 1440 energy | |||
*Construct Grille: 290 energy | |||
*Construct Floortile: 150 energy (not top floortile) | |||
*Construct Fulltile-Glass: 580 energy | |||
*Construct Fulltile-Reinforcedglass: 860 energy | |||
*Deconstruct Wall: 1875 energy | |||
*Deconstruct Door: 2300 energy | |||
*Deconstruct Grille: 360 energy | |||
*Deconstruct Floortile: 0 energy | |||
*Deconstruct Fulltile-Glass: 360 energy | |||
*Deconstruct Fulltile-Reinforcedglass: 360 energy | |||
|- | |||
![[File:RPD.png|32px]]<br>Rapid Pipe Dispenser (RPD) | |||
|A device used to rapidly pipe things. | |||
|- | |||
![[File:Extinguisher.png|32px]]<br>Fire Extinguisher | |||
|A traditional red fire extinguisher. Contains 50u and puts out fires. Can be used to kill [[Slime|slimes]]. | |||
|- | |||
![[File:Indwelder.png|32px]]<br>Integrated Welding Tool | |||
|Repairs structures and cyborgs. Useful whenever a burn-weapon is needed. Contains 40u fuel. | |||
|- | |||
![[File:Screwdriver tool.png|32px]]<br>Powered Screwdriver | |||
|An electrical screwdriver, designed to be both precise and quick. | |||
|- | |||
![[File:Wrench.png|32px]]<br>Automatic Wrench | |||
|Used for construction. | |||
|- | |||
![[File:Crowbar.png|32px]]<br>Hydraulic Crowbar | |||
|Used to open unpowered doors and for construction. | |||
|- | |||
![[File:Wirecutters.png|32px]]<br>Wirecutters | |||
|Used to cut wires. | |||
|- | |||
![[File:Multitool.png|32px]]<br>Multitool | |||
|An optimised and stripped-down version of a regular multitool. | |||
|- | |||
![[File:T-ray.gif|32px]]<br>T-ray scanner | |||
|Allows you to view installations under the floor without having to crowbar it open. | |||
|- | |||
![[File:Analyzer.png|32px]]<br>Analyzer | |||
|Allows you to analyze the atmosphere. Alt-click to use it as a barometer. | |||
|- | |||
![[File:Geiger on 1.png|32px]]<br>Geiger Counter | |||
|Allows you to scan places/people for radiation. | |||
|- | |||
![[File:Signaler.png|32px]]<br>Remote Signaling Device | |||
|Used to remotely activate devices. Allows for syncing when using a secure signaler on another. | |||
|- | |||
![[File:Blueprint.png|32px]]<br>Station Schematics | |||
|Click to rename areas. Can view installations under the floor without the blinking that a t-ray scanner has. Most useful for hacking, as the wires will be labelled when you have this module in one of your slots. | |||
|- | |||
![[File:Boris.gif|32px]]<br>Electroadaptive Pseudocircuit | |||
|Can be used in the place of specific circuits for simple devices such as firelocks and APCs. They do not refill while recharging. | |||
|- | |||
![[File:Metal.png|32px]]<br>Metal Synthesizer | |||
|Construction material (costs 500 glass-charges per sheet). | |||
|- | |||
![[File:Glass.png|32px]]<br>Glass Synthesizer | |||
|Construction material (costs 500 glass-charges per sheet). | |||
|- | |||
![[File:Glass r.png|32px]]<br>Reinforced Glass Synthesizer | |||
|Construction material (costs 500 glass-charges and 250 metal-charges per sheet). | |||
|- | |||
![[File:Rods.png|32px]]<br>Metal Rods | |||
|Construction material (costs 250 metal-charges per rod). | |||
|- | |||
![[File:Floor Tiles.png|32px]]<br>Floor tiles | |||
|Allows you to easily replace floor tiles that cannot be cleaned or are missing (costs 125 metal-charges per use). | |||
|- | |||
![[File:CableCoils.png|32px]]<br>Cable Coil | |||
|For wiring stuff, can't be crafted into cuffs (1 charge per use). Click to set color. | |||
|- | |||
![[File:Elecarm.gif|32px]]<br>Electrically-Charged Arm | |||
|Requires [[Syndicate_Items#Cryptographic_Sequencer|emagging]] to acquire. A stun arm that works on humans ''and'' silicons. | |||
|- | |||
![[File:Clockwork slab.gif|32px]]<br>Clockwork Slab | |||
|Requires being converted to [[Clockwork Cult]]. Includes Abscond, Replicant and Sigil of Transmission. | |||
|- | |||
![[File:Replica_fabricator.gif|32px]]<br>Cyborg Fabricator | |||
|Requires being converted to [[Clockwork Cult]]. A cyborg's internal fabricator. | |||
|} | |||
====Medical==== | ====Medical==== | ||
[[File:Medborg.png|64px]]<br> | [[File:Medborg.png|64px]]<br> | ||
Cute and quaint, beloved by all. | Cute and quaint, beloved by all. They have access to the Medical (.m) radio channel. | ||
{| class="wikitable sortable; wikitable mw-collapsible mw-collapsed" width="80%" cellspacing="0" cellpadding="2" border="1" | |||
! scope="col" width="200" style="background-color:#E8E8E8;" |Item | |||
! scope="col" class="unsortable" style="background-color:#E8E8E8;" |Description | |||
|- | |||
![[File:Flash.gif|32px]]<br>Flash | |||
|A powerful and versatile flashbulb device. It can disorient crew (providing they have no eye protection) and can disable other cyborgs. | |||
|- | |||
![[File:Healthanalyzer.png|32px]]<br>Health Analyzer | |||
|Has a chemical (chems and addictions - very important for checking overdosing) and physical (wounds and blood) mode to determine someone's health. | |||
|- | |||
![[File:Borghypo.png|32px]]<br>Cyborg Hypospray | |||
|Apply 5u at a time ([[Guide to chemistry#Dexalin|dexalin]], [[Guide to chemistry#Kelotane|kelotane]], [[Guide to chemistry#bicaridine|bicaridine]], [[Guide to chemistry#Anti-Toxin|anti-toxin]], [[Guide to chemistry#Epinephrine|epinephrine]], [[Guide to chemistry#Spaceacillin|spaceacillin]] or [[Guide to chemistry#Saline-Glucose Solution|saline-glucose solution]]). Each medicine has a 30u buffer that will slowly refill over time. | |||
|- | |||
![[File:Beakerlarge.png|32px]]<br>Large Beaker | |||
|100u Beaker for mixing/storing liquids. Can't be filled by using the hypospray. | |||
|- | |||
![[File:Eyedropper.png|32px]]<br>Dropper | |||
|Use it to pick up liquids and mix them in your internal beaker. | |||
|- | |||
![[File:Syringe.png|32px]]<br>Syringe | |||
|Useful for injecting people or get some of their blood. | |||
|- | |||
![[File:Drapes.png|32px]]<br>Surgical Tools | |||
|Hemostat, retractor, surgical drill, scalpel, cautery and circular saw. | |||
|- | |||
![[File:MiniFE.png|32px]]<br>Pocket Fire Extinguisher | |||
|A compact fibreglass-framed model fire extinguisher. Holds 30u. | |||
|- | |||
![[File:Roller Bed.png|32px]]<br>Roller Bed | |||
|Click to deploy a rolled bed, click on a roller bed to refill (any roller bed will do). You need to buckle people on the bed by dragging their sprite on it in order to transport them. To unbuckle the patient, activate the roller bed dock module and click on the bed. Can't be refilled at charging station. | |||
|- | |||
![[File:Hugmodule.png|32px]]<br>Hugging Module | |||
|For when a someone really needs a hug. | |||
|- | |||
![[File:Gauze.png|32px]]<br>Medical Gauze | |||
|Used to stop bleeding. | |||
|- | |||
![[File:Evidence.png|32px]]<br>Organ Storage Bag | |||
|It is a bag to store organs. | |||
|- | |||
![[File:Treat fabricator.png|32px]]<br>Treat Fabricator | |||
|Dispense vanilla ice cream or shoot lollipops/gumballs. It is hard to avoid the temptation to use as a nerfgun without being ordered. Lollipops contains omnizine. | |||
|- | |||
![[File:Borghypo_s.png|32px]]<br>Cyborg Hypospray | |||
|Requires [[Syndicate_Items#Cryptographic_Sequencer|emagging]] to acquire. Apply 5u at a time ([[Guide_to_Chemistry#Fluorosulfuric_Acid|Fluorosulfuric Acid]], [[Guide_to_Chemistry#Mute_Toxin|Mute Toxin]], [[Guide_to_Chemistry#Cyanide|Cyanide]], [[Guide_to_Chemistry#Sodium_Thiopental|Sodium Thiopental]], [[Guide_to_Chemistry#Heparin|Heparin]], [[Guide_to_Chemistry#Lexorin|Lexorin]]). Each medicine has a 30u buffer that will slowly refill over time. | |||
|- | |||
![[File:Clockwork slab.gif|32px]]<br>Clockwork Slab | |||
|Requires being converted to [[Clockwork Cult]]. Includes Abscond, Linked Vanguard, Sentinel's Compromise and Vitality Matrix. | |||
|- | |||
![[File:Ratvarian spear.png|32px]]<br>Ratvarian Spear | |||
|Requires being converted to [[Clockwork Cult]]. A razor-sharp spear made of brass. | |||
|} | |||
====Janitor==== | ====Janitor==== | ||
[[File:Janiborg.png|64px]]<br> | [[File:Janiborg.png|64px]]<br> | ||
Janitor cyborgs clean as they go. Any spills or graffiti they pass over is instantly wiped clean, including [[Cult]] runes and people lying on the floor. | Janitor cyborgs clean as they go. Any spills or graffiti they pass over is instantly wiped clean, including [[Cult]] runes and people lying on the floor. They have access to the Service (.v) radio channel. | ||
{| class="wikitable sortable; wikitable mw-collapsible mw-collapsed" width="80%" cellspacing="0" cellpadding="2" border="1" | |||
! scope="col" width="200" style="background-color:#E8E8E8;" |Item | |||
! scope="col" class="unsortable" style="background-color:#E8E8E8;" |Description | |||
|- | |||
![[File:Flash.gif|32px]]<br>Flash | |||
|A powerful and versatile flashbulb device. It can disorient crew (providing they have no eye protection) and can disable other cyborgs. | |||
|- | |||
![[File:Screwdriver tool.png|32px]]<br>Powered Screwdriver | |||
|An electrical screwdriver, designed to be both precise and quick. | |||
|- | |||
![[File:Crowbar.png|32px]]<br>Hydraulic Crowbar | |||
|Used to open unpowered doors and for construction. | |||
|- | |||
![[File:Floor Tiles.png|32px]]<br>Floor tiles | |||
|Allows you to easily replace floor tiles that cannot be cleaned or are missing (costs 125 metal-charges per use). | |||
|- | |||
![[File:Soap.png|32px]]<br>Soap | |||
|Your cleaning tool for places you can't run over. Cleans microwaves and under tables. | |||
|- | |||
![[File:Trashbag empty.png|32px]]<br>Trash Bag | |||
|Put tiny and small items inside and dump them into the next disposal unit. Click it to dump the contents on the floor. | |||
|- | |||
![[File:Flyswatter.png|32px]]<br>Flyswatter | |||
|Kill bees while reciting the whole bee movie script. | |||
|- | |||
![[File:MiniFE.png|32px]]<br>Pocket Fire Extinguisher | |||
|A compact fibreglass-framed model fire extinguisher. Holds 30u. | |||
|- | |||
![[File:Mop.png|32px]]<br>Mop | |||
|You don't really need it as you clean the floor by driving over it. Except if you want to slip people. | |||
|- | |||
![[File:Bucket.png|32px]]<br>Bucket | |||
|70u capacity, can be filled with water at a sink. Useful for refilling the fire extinguisher and wetting your mop. | |||
|- | |||
![[File:Paint neutral.png|32px]]<br>Paint Remover | |||
|Used to remove color from anything. | |||
|- | |||
![[File:Lightreplacer0.png|32px]]<br>Light replacer | |||
|Click a broken light to replace it. Starts with 10 uses, can be recharged to 20 uses. Dead lights need to be smashed first (use your crowbar). | |||
|- | |||
![[File:Signmaker.gif|32px]]<br>Custodial Holobarrier Projector | |||
|Create wet floor signs that block a tile. Since you don't leave slippery puddles behind, it is mainly useful for blocking paths. | |||
|- | |||
![[File:Cleaner.png|32px]]<br>Drying Agent Spray | |||
|Will reduce floor wetness a tiny bit, can be sprayed on multiple tiles at once. Mainly useful for navigation in space. | |||
|- | |||
![[File:Cleaner.png|32px]]<br>Lube Spray | |||
|Requires [[Syndicate_Items#Cryptographic_Sequencer|emagging]] to acquire. Contains space lube. | |||
|- | |||
![[File:Clockwork slab.gif|32px]]<br>Clockwork Slab | |||
|Requires being converted to [[Clockwork Cult]]. Includes Abscond, Replicant, Sigil of Transgression, Ocular Warden and Mania Motor. | |||
|- | |||
![[File:Replica_fabricator.gif|32px]]<br>Cyborg Fabricator | |||
|Requires being converted to [[Clockwork Cult]]. A cyborg's internal fabricator. | |||
|} | |||
====Service==== | ====Service==== | ||
[[File:Maximillian.png|64px]][[File:SEBorg1.png|64px]][[File:SEBorg2.png|64px]][[File:BBorg.png|64px]]<br> | [[File:Maximillian.png|64px]][[File:SEBorg1.png|64px]][[File:SEBorg2.png|64px]][[File:BBorg.png|64px]]<br> | ||
Entertains the crew while serving their vices. They have access to the Service (.v) radio channel. | |||
{| class="wikitable sortable; wikitable mw-collapsible mw-collapsed" width="80%" cellspacing="0" cellpadding="2" border="1" | |||
! scope="col" width="200" style="background-color:#E8E8E8;" |Item | |||
! scope="col" class="unsortable" style="background-color:#E8E8E8;" |Description | |||
|- | |||
![[File:Flash.gif|32px]]<br>Flash | |||
|A powerful and versatile flashbulb device. It can disorient crew (providing they have no eye protection) and can disable other cyborgs. | |||
|- | |||
![[File:Glass empty.png|32px]]<br>Drinking Glass | |||
|50u glass for storing and mixing drinks. Can not be put on a table. Use the rapid-service-fabricator to create glasses to hand out. Fill it with water at a sink and empty its contents on harm intent. Congratulations, you just have become a fellow [[Clown|slipster]]. | |||
|- | |||
![[File:Universal Enzyme.png|32px]]<br>Universal Enzyme | |||
|A bottle of universal enzyme just like the one in the kitchen. Especially useful for making cheese for mice. | |||
|- | |||
![[File:Pen.png|32px]]<br>Pen | |||
|Can be used to rename things or write poems. | |||
|- | |||
![[File:Spraycan.png|32px]]<br>Cyborg Spraycan | |||
|Spraycan with unlimited uses and free color-selection. God have mercy on the [[Janitor|janitor's]] soul, should the [[Clown|clown]] request your help for an 'art project'. | |||
|- | |||
![[File:MiniFE.png|32px]]<br>Pocket Fire Extinguisher | |||
|A compact fibreglass-framed model fire extinguisher. Holds 30u. | |||
|- | |||
![[File:Labler.png|32px]]<br>Cyborg-Hand Labeler | |||
|Label items like you would do with a regular hand labeler. | |||
|- | |||
![[File:Razor.png|32px]]<br>Electric Razor | |||
|Gives people new haircuts. | |||
|- | |||
![[File:Rsf.png|32px]]<br>Rapid-Service-Fabricator (RSF) | |||
|Can produce items within reach, multiple items available (glasses/paper/packs of dice/pen/cigarettes). | |||
|- | |||
![[File:Guitar.png|32px]]<br>Guitar | |||
|Musical instrument or melee weapon. | |||
|- | |||
![[File:Synth.png|32px]]<br>Synthesizer | |||
|Musical instrument, you can pick an instrument (accordion, bike horn, glockenspiel, guitar, harmonica, piano, recorder, saxophone, trombone, violin, xylophone). | |||
|- | |||
![[File:Eyedropper.png|32px]]<br>Dropper | |||
|Transfer liquid with exact settings from 1-5u. Lets you pick up liquids for further shenanigans! | |||
|- | |||
![[File:Zippo.png|32px]]<br>Zippo Lighter | |||
|Light people's cigarettes or accidentally light people you drenched in alcohol. | |||
|- | |||
![[File:Tray.png|32px]]<br>Tray | |||
|Lets you pick up and put items on tables. Click on it to dump its contents. Can contain 7 tiny items. Will drop the items on the floor when the module is stored. To get the contents of a donut box onto the tray, drag the donut box onto the tray. You can help the cook by putting items into the microwave/processor - don't mess with the grinder though, you'll just remove the beaker without being able to put it back. | |||
|- | |||
![[File:Shaker.png|32px]]<br>Cyborg Shaker | |||
|As you can't access the bar machines, it is your only way to spawn in drink-related liquids. Auto-recharging is a bit slow (30 energy buffer). | |||
|- | |||
![[File:Treat fabricator.png|32px]]<br>Treat Fabricator | |||
|Dispense vanilla ice cream or shoot lollipops/gumballs. It is hard to avoid the temptation to use as a nerfgun without being ordered. Lollipops contains omnizine. | |||
|- | |||
![[File:Rag.png|32px]]<br>Damp Rag | |||
|For cleaning up messes. | |||
|- | |||
![[File:Soap.png|32px]]<br>Soap | |||
|Your cleaning tool. You can clean everything without slipping anyone, but you will often need multiple swipes for the floor. | |||
|- | |||
![[File:Threemileislandglass.gif|32px]]<br>Cyborg Shaker | |||
|Requires [[Syndicate_Items#Cryptographic_Sequencer|emagging]] to acquire. Instantly knocks out. | |||
|- | |||
![[File:Clockwork slab.gif|32px]]<br>Clockwork Slab | |||
|Requires being converted to [[Clockwork Cult]]. Includes Abscond, Replicant, Spatial Gateway and Clockwork Obelisk. | |||
|- | |||
![[File:Truesight_lens.png|32px]]<br>Truesight Lens | |||
|Requires being converted to [[Clockwork Cult]]. Allows you to notice people with the Chameleon mutation fading out, allowing you to attack them before they realize you know they're there. | |||
|} | |||
====Peacekeeper==== | ====Peacekeeper==== | ||
[[File:Peacekeeper.png|64px]]<br> | [[File:Peacekeeper.png|64px]]<br> | ||
A cyborg designed to hold the peace, prevent harm, and promote friendliness among the crew. | A cyborg designed to hold the peace, prevent harm, and promote friendliness among the crew. They have access to the Service (.v) radio channel. | ||
{| class="wikitable sortable; wikitable mw-collapsible mw-collapsed" width="80%" cellspacing="0" cellpadding="2" border="1" | |||
! scope="col" width="200" style="background-color:#E8E8E8;" |Item | |||
! scope="col" class="unsortable" style="background-color:#E8E8E8;" |Description | |||
|- | |||
![[File:Flash.gif|32px]]<br>Flash | |||
|A powerful and versatile flashbulb device. It can disorient crew (providing they have no eye protection) and can disable other cyborgs. | |||
|- | |||
![[File:Rcd.png|32px]]<br>Cookie Synthesizer | |||
|A self-recharging device used to rapidly deploy cookies. | |||
|- | |||
![[File:Megaphone.png|32px]]<br>Sonic Harm Prevention Tool | |||
|Confuses those who hear it. | |||
|- | |||
![[File:Borghypo.png|32px]]<br>Peace Hypospray | |||
|Apply 5u at a time. Contains tiring solution, dizzying solution, and synth-pax. Each medicine has a 30u buffer that will slowly refill over time. | |||
|- | |||
![[File:Signmaker.gif|32px]]<br>Energy Barrier Projector | |||
|A holographic projector that creates fragile energy fields. | |||
|- | |||
![[File:Hugmodule.png|32px]]<br>Hugging Module | |||
|For when a someone really needs a hug. | |||
|- | |||
![[File:Extinguisher.png|32px]]<br>Fire Extinguisher | |||
|A traditional red fire extinguisher. Contains 50u and puts out fires. Can be used to kill [[Slime|slimes]]. | |||
|- | |||
!Hyperkinetic Dampening projector | |||
|Prevents people from buckling themselves to cyborgs in its radius, and weakens and slows down projectiles. | |||
|- | |||
![[File:Borghypo_s.png|32px]]<br>Peace Hypospray | |||
|Requires [[Syndicate_Items#Cryptographic_Sequencer|emagging]] to acquire. Confuses, tires and injects toxin. Will slowly refill over time. | |||
|- | |||
![[File:Clockwork slab.gif|32px]]<br>Clockwork Slab | |||
|Requires being converted to [[Clockwork Cult]]. Includes Abscond, Hateful Manacles and Judicial Marker. | |||
|- | |||
![[File:Ratvarian spear.png|32px]]<br>Ratvarian Spear | |||
|Requires being converted to [[Clockwork Cult]]. A razor-sharp spear made of brass. | |||
|} | |||
====Clown==== | ====Clown==== | ||
[[File:Clownborg.png|64px]]<br> | [[File:Clownborg.png|64px]]<br>Honk! They have access to the Service (.v) radio channel. | ||
{| class="wikitable sortable; wikitable mw-collapsible mw-collapsed" width="80%" cellspacing="0" cellpadding="2" border="1" | |||
! scope="col" width="200" style="background-color:#E8E8E8;" |Item | |||
! scope="col" class="unsortable" style="background-color:#E8E8E8;" |Description | |||
|- | |||
![[File:Flash.gif|32px]]<br>Flash | |||
|A powerful and versatile flashbulb device. It can disorient crew (providing they have no eye protection) and can disable other cyborgs. | |||
|- | |||
![[File:Crayon.png|32px]]<br>Crayon | |||
|A colourful crayon. Used for artwork. | |||
|- | |||
![[File:Gilded Horn.png|32px]]<br>Gilded bike horn | |||
|An exquisitely decorated bike horn, capable of honking in a variety of notes. | |||
|- | |||
![[File:Stamp-clown.png|32px]]<br>Clown's rubber stamp | |||
|A rubber stamp for stamping <s>important documents</s>everything. | |||
|- | |||
![[File:Bike horn.png|32px]]<br>Bike horn | |||
|A horn off of a bicycle. Honk! | |||
|- | |||
![[File:Air horn.png|32px]]<br>Air horn | |||
|Hoooonk! | |||
|- | |||
![[File:Paint neutral.png|32px]]<br>Adaptive Paint | |||
|Used to recolor floors and walls (red, blue, green, yellow, violet, black, white). | |||
|- | |||
![[File:Soap.png|32px]]<br>Soap | |||
|Your cleaning tool. You can clean everything without slipping anyone, but you will often need multiple swipes for the floor. | |||
|- | |||
![[File:Pie cannon.png|32px]]<br>low Velocity Pie Cannon | |||
|Shoots cream pies. | |||
|- | |||
![[File:Razor.png|32px]]<br>Electric Razor | |||
|Gives people new haircuts. | |||
|- | |||
![[File:Lipstick.png|32px]]<br>Purple Lipstick | |||
|A generic brand of lipstick. | |||
|- | |||
![[File:Sunflower.png|32px]]<br>Water Flower | |||
|Shoots out water. | |||
|- | |||
![[File:Hugmodule.png|32px]]<br>Hugging Module | |||
|For when a someone really needs a hug. | |||
|- | |||
![[File:Treat fabricator.png|32px]]<br>Treat Fabricator | |||
|Dispense vanilla ice cream or shoot lollipops/gumballs. It is hard to avoid the temptation to use as a nerfgun without being ordered. Lollipops contains omnizine. | |||
|- | |||
![[File:Picket.png|32px]]<br>Metallic Nano-Sign | |||
|A high tech picket sign used by silicons that can reprogram its surface at will. Probably hurts to get hit by, too. | |||
|- | |||
![[File:Borghypo.png|32px]]<br>Laughter Injector | |||
|Keeps the crew happy and productive by injecting liquid laughter. | |||
|- | |||
![[File:MiniFE.png|32px]]<br>Pocket Fire Extinguisher | |||
|A compact fibreglass-framed model fire extinguisher. Holds 30u. | |||
|- | |||
![[File:Borghypo.png|32px]]<br>Laughter Injector | |||
|Requires [[Syndicate_Items#Cryptographic_Sequencer|emagging]] to acquire. Injects super laughter, which causes stunning. | |||
|- | |||
![[File:Sunflower.png|32px]]<br>Nova Flower | |||
|Requires [[Syndicate_Items#Cryptographic_Sequencer|emagging]] to acquire. Shoots out chlorine trifluoride. | |||
|- | |||
![[File:Clockwork slab.gif|32px]]<br>Clockwork Slab | |||
|Requires being converted to [[Clockwork Cult]]. Includes Abscond, Judicial Marker and Linked Vanguard. | |||
|- | |||
![[File:Ratvarian spear.png|32px]]<br>Ratvarian Spear | |||
|Requires being converted to [[Clockwork Cult]]. A razor-sharp spear made of brass. | |||
|- | |||
![[File:Replica_fabricator.gif|32px]]<br>Cyborg Fabricator | |||
|Requires being converted to [[Clockwork Cult]]. A cyborg's internal fabricator. | |||
|} | |||
====Syndicate: Assault==== | ====Syndicate: Assault==== | ||
[[File:Syndieborg.png|64px]]<br> | [[File:Syndieborg.png|64px]]<br> | ||
A lean, mean killing machine that's either found together with Nuclear Operatives or after mishaps with magicarps. | A lean, mean killing machine that's either found together with Nuclear Operatives or after mishaps with magicarps. | ||
{| class="wikitable sortable; wikitable mw-collapsible mw-collapsed" width="80%" cellspacing="0" cellpadding="2" border="1" | |||
! scope="col" width="200" style="background-color:#E8E8E8;" |Item | |||
! scope="col" class="unsortable" style="background-color:#E8E8E8;" |Description | |||
|- | |||
![[File:Flash.gif|32px]]<br>Flash | |||
|A powerful and versatile flashbulb device. It can disorient crew (providing they have no eye protection) and can disable other cyborgs. | |||
|- | |||
![[File:ESword.png|32px]]<br>Energy Sword | |||
|An edged weapon with a blade of pure energy. | |||
|- | |||
![[File:L6 toy.png|32px]]<br>Cyborg LMG | |||
|Uses energy to print ammo. | |||
|- | |||
![[File:L6 toy.png|32px]]<br>Multi Grenade Launcher | |||
|A 6-shot grenade launcher. | |||
|- | |||
![[File:Emag.png|32px]]<br>[[Syndicate_Items#Emag|Emag]] | |||
|An extremely powerful tool. This can be used to easily convert station cyborgs. | |||
|- | |||
![[File:Crowbar.png|32px]]<br>Hydraulic Crowbar | |||
|Used to open unpowered doors and for construction. | |||
|- | |||
![[File:Pinpointer.gif|32px]]<br>Cyborg Syndicate Pinpointer | |||
|An integrated tracking device, jury-rigged to search for living Syndicate operatives. | |||
|- | |||
![[File:Clockwork slab.gif|32px]]<br>Clockwork Slab | |||
|Requires being converted to [[Clockwork Cult]]. Includes Abscond, Hateful Manacles and Judicial Marker. | |||
|- | |||
![[File:Ratvarian spear.png|32px]]<br>Ratvarian Spear | |||
|Requires being converted to [[Clockwork Cult]]. A razor-sharp spear made of brass. | |||
|} | |||
====Syndicate: Medical==== | ====Syndicate: Medical==== | ||
[[File:Syndieborg.png|64px]]<br> | [[File:Syndieborg.png|64px]]<br> | ||
Less deadly than the Assault model, but still amazingly useful. | Less deadly than the Assault model, but still amazingly useful. | ||
{| class="wikitable sortable; wikitable mw-collapsible mw-collapsed" width="80%" cellspacing="0" cellpadding="2" border="1" | |||
! scope="col" width="200" style="background-color:#E8E8E8;" |Item | |||
! scope="col" class="unsortable" style="background-color:#E8E8E8;" |Description | |||
|- | |||
![[File:Flash.gif|32px]]<br>Flash | |||
|A powerful and versatile flashbulb device. It can disorient crew (providing they have no eye protection) and can disable other cyborgs. | |||
|- | |||
![[File:Borghypo_s.png|32px]]<br>Syndicate Cyborg Hypospray | |||
|Apply 5u at a time (Restorative Nanites, Potassium Iodide, Morphine). Each medicine has a 30u buffer that will slowly refill over time. | |||
|- | |||
![[File:Defib.png|32px]]<br>Syndicate Defibrillator Paddles | |||
|A pair of paddles used to revive deceased operatives. It possesses both the ability to penetrate armor and to deliver powerful shocks offensively. | |||
|- | |||
![[File:Healthanalyzer.png|32px]]<br>Health Analyzer | |||
|Has a chemical (chems and addictions - very important for checking overdosing) and physical (wounds and blood) mode to determine someone's health. | |||
|- | |||
![[File:Drapes.png|32px]]<br>Surgical Tools | |||
|Hemostat, retractor, surgical drill, scalpel, cautery and energy saw. | |||
|- | |||
![[File:Roller Bed.png|32px]]<br>Roller Bed | |||
|Click to deploy a rolled bed, click on a roller bed to refill (any roller bed will do). You need to buckle people on the bed by dragging their sprite on it in order to transport them. To unbuckle the patient, activate the roller bed dock module and click on the bed. Can't be refilled at charging station. | |||
|- | |||
![[File:Emag.png|32px]]<br>[[Syndicate_Items#Emag|Emag]] | |||
|An extremely powerful tool. This can be used to easily convert station cyborgs. | |||
|- | |||
![[File:Crowbar.png|32px]]<br>Hydraulic Crowbar | |||
|Used to open unpowered doors and for construction. | |||
|- | |||
![[File:MiniFE.png|32px]]<br>Pocket Fire Extinguisher | |||
|A compact fibreglass-framed model fire extinguisher. Holds 30u. | |||
|- | |||
![[File:Pinpointer.gif|32px]]<br>Cyborg Syndicate Pinpointer | |||
|An integrated tracking device, jury-rigged to search for living Syndicate operatives. | |||
|- | |||
![[File:Gauze.png|32px]]<br>Medical Gauze | |||
|Used to stop bleeding. | |||
|- | |||
![[File:Medgun.png|32px]]<br>Medical Beamgun | |||
|Slowly heals. Don't cross streams with another beamgun! | |||
|- | |||
![[File:Evidence.png|32px]]<br>Organ Storage Bag | |||
|It is a bag to store organs. | |||
|- | |||
![[File:Clockwork slab.gif|32px]]<br>Clockwork Slab | |||
|Requires being converted to [[Clockwork Cult]]. Includes Abscond, Linked Vanguard, Sentinel's Compromise and Vitality Matrix. | |||
|- | |||
![[File:Ratvarian spear.png|32px]]<br>Ratvarian Spear | |||
|Requires being converted to [[Clockwork Cult]]. A razor-sharp spear made of brass. | |||
|} | |||
====Syndicate: Saboteur==== | |||
[[File:Syndieborg.png|64px]]<br> | |||
Less deadly than the Assault model, but still amazingly useful. | |||
{| class="wikitable sortable; wikitable mw-collapsible mw-collapsed" width="80%" cellspacing="0" cellpadding="2" border="1" | |||
! scope="col" width="200" style="background-color:#E8E8E8;" |Item | |||
! scope="col" class="unsortable" style="background-color:#E8E8E8;" |Description | |||
|- | |||
![[File:Flash.gif|32px]]<br>Flash | |||
|A powerful and versatile flashbulb device. It can disorient crew (providing they have no eye protection) and can disable other cyborgs. | |||
|- | |||
![[File:Optical Thermal Scanner.png|32px]]<br>Thermal Vision | |||
|Provides thermal vision when activated. | |||
|- | |||
![[File:Ircd.png|32px]]<br>Rapid-Construction-Device (RCD) | |||
|Uses the cyborg's battery charge instead of matter cartridge. Alter settings with right click. Can break down R-walls on deconstruct mode. Useful for emergency-situations or when you run out of building materials. Deconstructing leaves no materials! Some building settings have more options, just left-click the tool again, especially useful for doors. | |||
|- | |||
![[File:RPD.png|32px]]<br>Rapid Pipe Dispenser (RPD) | |||
|A device used to rapidly pipe things. | |||
|- | |||
![[File:Extinguisher.png|32px]]<br>Fire Extinguisher | |||
|A traditional red fire extinguisher. Contains 50u and puts out fires. Can be used to kill [[Slime|slimes]]. | |||
|- | |||
![[File:Indwelder.png|32px]]<br>Integrated Welding Tool | |||
|Repairs structures and cyborgs. Useful whenever a burn-weapon is needed. Contains 40u fuel. | |||
|- | |||
![[File:Screwdriver nuke.png|32px]]<br>Screwdriver | |||
|An electrical screwdriver, designed to be both precise and quick. Can be used on the station vault nuke. | |||
|- | |||
![[File:Wrench.png|32px]]<br>Automatic Wrench | |||
|Used for construction. | |||
|- | |||
![[File:Crowbar.png|32px]]<br>Hydraulic Crowbar | |||
|Used to open unpowered doors and for construction. | |||
|- | |||
![[File:Wirecutters.png|32px]]<br>Wirecutters | |||
|Used to cut wires. | |||
|- | |||
![[File:Multitool.png|32px]]<br>Multitool | |||
|An optimised and stripped-down version of a regular multitool. | |||
|- | |||
![[File:Metal.png|32px]]<br>Metal Synthesizer | |||
|Construction material (costs 500 glass-charges per sheet). | |||
|- | |||
![[File:Glass.png|32px]]<br>Glass Synthesizer | |||
|Construction material (costs 500 glass-charges per sheet). | |||
|- | |||
![[File:Glass r.png|32px]]<br>Reinforced Glass Synthesizer | |||
|Construction material (costs 500 glass-charges and 250 metal-charges per sheet). | |||
|- | |||
![[File:Rods.png|32px]]<br>Metal Rods | |||
|Construction material (costs 250 metal-charges per rod). | |||
|- | |||
![[File:Floor Tiles.png|32px]]<br>Floor tiles | |||
|Allows you to easily replace floor tiles that cannot be cleaned or are missing. | |||
|- | |||
![[File:Cargo Tagger.png|32px]]<br>Cyborg Destination Tagger | |||
|Used to fool the disposal mail network into thinking that you're a harmless parcel. Works as a regular destination tagger as well. | |||
|- | |||
![[File:CableCoils.png|32px]]<br>Cable Coil | |||
|For wiring stuff, can't be crafted into cuffs (1 charge per use). Click to set color. | |||
|- | |||
![[File:Pinpointer.gif|32px]]<br>Cyborg Syndicate Pinpointer | |||
|An integrated tracking device, jury-rigged to search for living Syndicate operatives. | |||
|- | |||
![[File:Shield0.png|32px]]<br>Cyborg Chameleon Projector | |||
|Disguises you as a normal Engineering cyborg. | |||
|- | |||
![[File:Clockwork slab.gif|32px]]<br>Clockwork Slab | |||
|Requires being converted to [[Clockwork Cult]]. Includes Abscond, Replicant and Sigil of Transmission. | |||
|- | |||
![[File:Replica_fabricator.gif|32px]]<br>Cyborg Fabricator | |||
|Requires being converted to [[Clockwork Cult]]. A cyborg's internal fabricator. | |||
|} | |||
==Donator Skins== | ==Donator Skins== |