Head of Personnel: Difference between revisions

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91 bytes added ,  20:38, 3 April 2020
→‎Inhuman Resources: Old version had tips for HOP-traitor. HOP-traitor does not exist. Added antag HOP tips for things that actually happen.
(Removed →‎Revolution: . This section was redundant.)
(→‎Inhuman Resources: Old version had tips for HOP-traitor. HOP-traitor does not exist. Added antag HOP tips for things that actually happen.)
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== Inhuman Resources ==
== Inhuman Resources ==
Short of a Chief Engineer tasked with stealing his own blueprints, traitor HoP is the easiest traitor job on the station. Give yourself all-access, use cargo for free guns, try to become acting captain and turn the station into your personal playground of terror.
Similar to of a Chief Engineer tasked with stealing his own blueprints, traitor HoP <s>is the easiest job on the station</s>. <u>Roundstart antagonist roles do not exist for the HoP on Yogstation.</u> However, as the HoP, you can be [[Blood_Cult|converted]] by [[Gang_War|various]] [[Clockwork_Cult|degenerate]] [[Traitor|criminals]] after a round starts.
You can do a few fun things
 
*Voice Changer can allow you to fake any kind of crisis if the AI isn't a problem. Come up with 5 names, switch between the IDs, have them yelling about nuclear ops/wizard/blob for a quick shuttle call.
In the case that you're subverted, it will become your duty to serve your new coworkers.
*If you manage to become a Captain, buy a Emag, swipe it along the communications console and send a message to the Syndicate for special Captain Traitor objectives.
*Use that ID console of yours to quietly slip all-access onto the ID cards of your newfound friends. However, be careful not to change their job title, or it'll be obvious to all of security what has happened. Security will instantly know [[Ian|who to look for]].  
*If you depose the Captain you can all but put Security under your thumb. But be wary to not get on the nerves of the Head of Security, he's the only person on station who would dare to confront the Captain and win.
*You'll likely be trusted in and around the armory, and it'll be easy to take advantage of this when [[Warden|no one]] is looking. Share gifts.
*Buying a syndicate Encryption Key can be an easy way to cause chaos, as the HoP speaking with other syndicates and giving them all access can easily let them take over the station.
*If you depose the Captain you can all but put Security under your thumb. But be wary to not get on the nerves of the Head of Security, he's the only person on station who would dare to confront the Captain and win.  
*Don't be too obvious in giving other traitors/antags all access. The moment security/the Captain finds someone will all access they will instantly figure out who gave it to them, AKA you!
*As gangster HoP, you are the closest person to the [[High-risk_items#Nuclear_Authentication_Disk|disk]]. If you don't already have the disk, it shouldn't be to hard for you to corner the captain, or take the [[Pinpointer]] that he conveniently left in his office.
 
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[[Category: Jobs]]
[[Category: Jobs]]
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