Guide to hydroponics: Difference between revisions
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→Chemicals, Wonderful Chemicals
imported>Phil235 (→Plants: adding the new seeds) |
imported>Kelenius |
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==Chemicals, Wonderful Chemicals== | ==Chemicals, Wonderful Chemicals== | ||
Certain chemicals do special effects on plants and mushrooms. Either it kills, heals, feeds, or mutates the plant. | Certain chemicals do special effects on plants and mushrooms. Either it kills, heals, feeds, or mutates the plant. | ||
===Botany equipment=== | |||
'''E-Z-Nutriment''': Middle ground between the other two. Makes your plant mutate once every time it's ready for harvesting, and has no effect on the yield. | |||
'''Left 4 Zed''': Makes your plant mutate twice, but it will never produce anything. You'll have to use another nutriment to actually harvest something! | |||
'''Robust Harvest''': Makes your plant produce twice as much, and will never mutate it. Useful if you already have good stats, or simply don't want to bother with mutating. | |||
'''Pest Spray''': Kills pests, duh. Also adds some toxicity, but very little. Unless you added toxins | |||
'''Plant-B-Gone''': Seriously damages the plant. Also lowers toxicity by magic and kills weeds. | |||
===Things that you should feed your plants=== | ===Things that you should feed your plants=== | ||
'''Unstable Mutagens''': Will | '''Unstable Mutagens''': Will mutate the plant's stats, kill the plant, mutate weeds or pests, change the plant's species, or do nothing at all. Does not add toxicity to the water. This is how Ice Peppers are made. Whine to and/or robust the [[Geneticist]]/[[Chemist]] to get some of this. | ||
'''Radium''': | '''Radium''' and '''Uranium''': Same chance to mutate plants, but you need 10 units, they also damage the plant and add toxicity. | ||
'''Nutriment''': A fertilizer. You can get it from the [[Chef]] | '''Nutriment''': A fertilizer. You can get it from the [[Chef]], or by using your own plants. Heals the plant. | ||
'''Ammonia''': | '''Ammonia''': Also a fertilizer, same effect as nutriment. Get it from the [[Chemist]] or hack the Nutri-Vend to get this. | ||
'''Diethylamine''': A very powerful fertilizer. Get it the same way you get Ammonia. | '''Diethylamine''': A very powerful fertilizer. 5 units is enough. Heals the plant AND also kills pests. Get it the same way you get Ammonia. | ||
'''Anti-toxins''': Makes your plant less toxic. You can get it by whining to anyone who works in [[Medbay]] | '''Anti-toxins''': Makes your plant less toxic. You can get it by whining to anyone who works in [[Medbay]]. | ||
'''Cryoxadone''': Heals your plant, via miracles. Get it from the [[Chemist]], or find a nice doctor to steal some from cryogenics. | '''Cryoxadone''': Heals your plant, via miracles. Also lowers toxicity. Get it from the [[Chemist]], or find a nice doctor to steal some from cryogenics. | ||
=== | '''Holy water''': If you can get [[Chaplain]]'s attention and make him bless your water, it will heal your plant a bit. | ||
'''Phosphorus''': Damages plant, drains water, kills weeds and, surprisingly, adds nutriment. If you manage to get your hands on a lot of it, you can use it to kill useless plants without hurting the next plant. | |||
===Things that you shouldn't feed your plants=== | |||
'''Toxins''': DUH. | '''Toxins''': DUH. | ||
'''Acids''': DUH. | '''Acids''': DUH. | ||
'''Fluorine''': DUH. | |||
'''Chlorine''': DUH. | |||
'''Sugar''': Makes pests and weeds grow stronger. Unless you [[Traitor|plan to use some mutagen to unleash giant spiders upon the station]], it's of no use. | |||
==Go Forth and Procreate== | ==Go Forth and Procreate== |