Guide to Awesome Miscellaneous Stuff: Difference between revisions
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Guide to Awesome Miscellaneous Stuff (view source)
Revision as of 05:44, 2 September 2013
, 05:44, 2 September 2013→File:Generic_wizard.png Wizard
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* The Staff of Animation can animate holographic objects. They retain their 'force' and do not disappear when they leave the holodeck/the holodeck is shut off. So you can load up the thunder dome simulation over and over for infinite E-sword buddies. | * The Staff of Animation can animate holographic objects. They retain their 'force' and do not disappear when they leave the holodeck/the holodeck is shut off. So you can load up the thunder dome simulation over and over for infinite E-sword buddies. | ||
* Wizard EMP shocks doors, so you should not better use doors as wizard, after you use EMP skill. Also the staff of animation is even more OP then veil render, just use it on knifes, hatchets and other items of big robustness. Combine this with EMPing security guys, which approach you and mutating in hulk, when you see guys with syringe guns (however, if chemist is not mainstream and deploys lexorin or unstable mutagen, you would get outrobusted) for greater effects. | |||
===[[File:Alien.png]] Xenomorph=== | ===[[File:Alien.png]] Xenomorph=== |