Hacking: Difference between revisions
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→Vending Machines: adding and fixing the missing info
imported>Phil235 (→Air_Alarm Air Alarm: adding the missing info) |
imported>Phil235 (→Vending Machines: adding and fixing the missing info) |
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#Button to toggle speaker on/off. | #Button to toggle speaker on/off. | ||
#Four lights: | #Four lights: | ||
#*''The orange light is off.'' | #*''The orange light is off.''Indicates the machine is electrified when on. | ||
#*''The red light is '''blinking/off'''.'' Blinking indicate that it is working normally, off means it's in firing mode. | #*''The red light is '''blinking/off'''.'' Blinking indicate that it is working normally, off means it's in firing mode. | ||
#*''The green light is '''off/on'''.'' Indicate that contraband is available when on. | #*''The green light is '''off/on'''.'' Indicate that contraband is available when on. | ||
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#*'''Firing wire''': If ''pulsed'' will fire stuff at people contentiously until pulsed again. ''Cutting'' causes machine to fire stuff at people contentiously until mended. Toggles the red blinking light off when in firing mode. | #*'''Firing wire''': If ''pulsed'' will fire stuff at people contentiously until pulsed again. ''Cutting'' causes machine to fire stuff at people contentiously until mended. Toggles the red blinking light off when in firing mode. | ||
#*'''Contraband wire''': ''Cutting'' does nothing. When ''pulsed'' toggles availability of illegal or rare goods, also toggles the green light on/off. | #*'''Contraband wire''': ''Cutting'' does nothing. When ''pulsed'' toggles availability of illegal or rare goods, also toggles the green light on/off. | ||
#*'''Access wire''': When '' | #*'''Access wire''': When ''pulsed'' it toggles the purple/yellow light, allowing for ID restricted machines (med machines, sec machines, and the bartenders Booze-o-mat) to be used by anyone when the yellow light is on. | ||
#*'''Shock wire''': Like the firing wire in effects from hacking, except it shocks instead of shoots. | #*'''Shock wire''': Like the firing wire in effects from hacking, except it shocks instead of shoots, and toggles the orange light on. Pulsing this wire electrifies the machine for 30 seconds. | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
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|- | |- | ||
!Access | !Access | ||
| | | Activates the access restriction.||Nothing||Toggles the access restriction(purple/yellow light). | ||
|- | |- | ||
!Shock | !Shock | ||
|Causes the machine to electrocute people ( | |Causes the machine to electrocute people (shown by an orange light).||Restores.||Electrifies the machine for 30 seconds. | ||
|} | |} | ||