Wizard: Difference between revisions

170 bytes removed ,  17:58, 2 December 2022
→‎Offensive: removes disintegrate, also someone should probably rectify the loadouts section because it's outdated as hell
(→‎Offensive: arcane is 3 pts now)
(→‎Offensive: removes disintegrate, also someone should probably rectify the loadouts section because it's outdated as hell)
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|[[Image:rodspell.png|64px]]||Rod Form||Take on the form of an immovable rod, destroying all in your path. Purchasing this spell multiple times will also increase the rod's damage and travel range.||2||✓||30/25/20/15/10
|[[Image:rodspell.png|64px]]||Rod Form||Take on the form of an immovable rod, destroying all in your path. Purchasing this spell multiple times will also increase the rod's damage and travel range.||2||✓||30/25/20/15/10
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|[[Image:einathspell.png|64px]]||Disintegrate||This spell charges your hand with vile energy that can be used to violently explode victims.||2||✓||60/50/40/30/20
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|[[Image:blindspell.png|64px]]||Blind||This spell temporarily blinds a single target.||1||✗||30/23.7/17.5/11.2/5
|[[Image:blindspell.png|64px]]||Blind||This spell temporarily blinds a single target.||1||✗||30/23.7/17.5/11.2/5
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|[[Image:Flagellation.png|64px]]||Pacify||Charge your hand with pure pacifism. On touch will give the target [[Guide_to_chemistry#Mute Toxin|Mute Toxin]] and [[Guide_to_chemistry#Pax|Pax]] while giving them a disease that will eventually turn them into a Gondola.||2||✗||60/50/40/30/20
|[[Image:Flagellation.png|64px]]||Pacify||Charge your hand with pure pacifism. On touch will give the target [[Guide_to_chemistry#Mute Toxin|Mute Toxin]] and [[Guide_to_chemistry#Pax|Pax]] while giving them a disease that will eventually turn them into a Gondola.||2||✗||60/50/40/30/20
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===Defensive===
===Defensive===
Spells and items geared towards improving your survivability or reducing foes' ability to attack. You can reduce the cooldown by spending more points on the spell.
Spells and items geared towards improving your survivability or reducing foes' ability to attack. You can reduce the cooldown by spending more points on the spell.
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|[[File:Wizard_whistle.png|64px]]||Warp Whistle||A strange whistle that will transport you to a distant safe place on the station. There is a window of vulnerability at the beginning of every use.||1||✗||
|[[File:Wizard_whistle.png|64px]]||Warp Whistle||A strange whistle that will transport you to a distant safe place on the station. There is a window of vulnerability at the beginning of every use.||1||✗||
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===Assistance===
===Assistance===
Spells and items geared towards bringing in outside forces to aid you or improving upon your other items and abilities. You can reduce the cooldown by spending more points on the spell.
Spells and items geared towards bringing in outside forces to aid you or improving upon your other items and abilities. You can reduce the cooldown by spending more points on the spell.
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|[[File:Bloodvial.gif|64px]]||Bottle of Tickles||A bottle of magically infused fun, the smell of which will attract adorable extradimensional beings when broken. These beings are similar to slaughter demons, but they do not permamently kill their victims, instead putting them in an extradimensional hugspace, to be released on the demon's death. Chaotic, but not ultimately damaging. The crew's reaction to the other hand could be very destructive.||1||✗||
|[[File:Bloodvial.gif|64px]]||Bottle of Tickles||A bottle of magically infused fun, the smell of which will attract adorable extradimensional beings when broken. These beings are similar to slaughter demons, but they do not permamently kill their victims, instead putting them in an extradimensional hugspace, to be released on the demon's death. Chaotic, but not ultimately damaging. The crew's reaction to the other hand could be very destructive.||1||✗||
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===Rituals===
===Rituals===
These powerful spells change the very fabric of reality. Not always in your favour.
These powerful spells change the very fabric of reality. Not always in your favour.
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