Wizard: Difference between revisions

678 bytes removed ,  09:50, 31 July 2016
Increased description width, reduced the wall of text that was the fireball description
imported>XDTM
m (Wiz has 10 points)
imported>XDTM
(Increased description width, reduced the wall of text that was the fireball description)
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! style='background-color:yellow;' width='150px'|Spell name
! style='background-color:yellow;' width='150px'|Spell name
! style='background-color:yellow;' width='150px'|Invocation
! style='background-color:yellow;' width='150px'|Invocation
! style='background-color:yellow;' width='150px'|Description
! style='background-color:yellow;'             |Description
! style='background-color:yellow;' width='100px'|Cooldown
! style='background-color:yellow;' width='100px'|Cooldown
! style='background-color:yellow;' width='100px'|Spell Cost
! style='background-color:yellow;' width='100px'|Spell Cost
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!Fireball
!Fireball
|''ONI'SOMA!''
|''ONI'SOMA!''
|Summons a destructive fireball. Fireballs travel in a straight line and detonate when adjacent to an individual or animal or if they directly hit an object, blinding and deafening the target and anyone around him, as well as dealing tremendous damage and usually knockdown. Two direct hits will kill most targets, and as Fireball has a somewhat quick recharge time, a Wizard can lay down heavy damage down a hallway. The drawback is that, as fireballs are explosive, they will damage you and the station as well, and novice Wizards can easily kill themselves with this spell if the fireball hits an object in front of them. It may not be a bad idea to pick up a Gem Hardsuit if using this spell, so if you do hit yourself you'll take very little damage and suffer no damage from being on fire.
|Summons a destructive fireball in the caster's hand. When thrown they will detonate when adjacent to a target, blinding and deafening him and anyone around him, as well as dealing tremendous damage and usually knockdown. Fireballs are dangerous, though: they will damage the caster as well, if he ends up in the blast radius.
(tl;dr: Powerful spell in the right hands, finicky to use. Remember to double tap. Don't fireball yourself.)
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|20s
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!Mind Swap (aka Mind Transfer)
!Mind Swap (aka Mind Transfer)
|''GIN'YU CAPAN!''
|''GIN'YU CAPAN!''
|The incantation is only heard by few, and only few survive after the spell's words are uttered. It swaps the minds of the wizard and victim, and is used if the wizard is being beaten in a physical battle. Mindswap targets will be unconscious for quite some time.  
|Swaps the minds of the wizard and victim, best used if the wizard is being beaten in a physical battle. Mindswap targets will be unconscious for quite some time.  
|60s
|60s
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|2
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