What is SS13: Difference between revisions

82 bytes added ,  04:52, 17 June 2015
imported>Bandit
(added round types)
imported>Ikarrus
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*[[Traitor|Traitors]] are the most common antagonist type. Usually several spawn on board the station. They spawn with a Syndicate uplink which they use to get special items and weapons to aid them in their goal.
*[[Traitor|Traitors]] are the most common antagonist type. Usually several spawn on board the station. They spawn with a Syndicate uplink which they use to get special items and weapons to aid them in their goal.


*[[Revolution|Revolution leaders]] are another antagonist type. They spawn with conversion flashes which they then use to convert crew members to their glorious cause so they can aid them in overthrowing and killing the [[Heads of Staff]].


*[[Changeling|Changelings]] have special powers. They can absorb the DNA of crew members and transform themselves to look and sound like them.
*[[Changeling|Changelings]] have special powers. They can absorb the DNA of crew members and transform themselves to look and sound like them.
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*[[Wizard|Wizards]] can use magic spells to aid them in their quest.
*[[Wizard|Wizards]] can use magic spells to aid them in their quest.
*[[Revolution|Revolution leaders]] spawn with conversion flashes which they then use to convert crew members to their glorious cause so they can aid them in overthrowing and killing the [[Heads of Staff]].
*[[Gang_War|Gangsters]] usually come in two opposing groups that kill each other trying to take over the station.


*[[Cultist|Cultists]] use their own blood to make runes and talismans, which give them special powers and abilities.
*[[Cultist|Cultists]] use their own blood to make runes and talismans, which give them special powers and abilities.
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