User:Sweeper~Storm: Difference between revisions

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{{User}}
{{User}}<br>
https://wiki.yogstation.net/wiki/User:Sweeper~Storm/Guide_to_Atmospheric<br>
So I don't spend 3 hours finding it back when I work on it.
 
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#FFFFFF;"
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#FFFFFF;"
! style="background-color:#EEEEEF;" width="10"  |Username
! style="background-color:#EEEEEF;" width="10"  |Username
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<tabs>
<tabs>
<tab style="width:100%" name="Guide to combat">
<tab style="width:100%" name="Guide to combat">
==Bows(Ballistic)==


{| class="wikitable sortable" style="width:80%" cellspacing="0" cellpadding="2" border="1"
[[File:Intent_Disarm.png|64px]] [[File:Intent_Grab.png|64px]] [[File:Intent_Harm.png|64px]]
|-
 
! scope="col" class="unsortable" style="background-color:#F0DC82;" | Icon
Ok so how the fuck do you present this?<br>Need:
! scope="col" style="background-color:#F0DC82;" |Item
*combos
! scope="col" style="background-color:#F0DC82;" |Ammo
*passive effects
! scope="col" style="background-color:#F0DC82;" |Draw Time
*toggleable effects (throwmode stuff)
! scope="col" style="background-color:#F0DC82;" |How to Acquire
*buttons
! scope="col" style="background-color:#F0DC82;" |Faction Usage
 
! scope="col" class="unsortable" style="background-color:#F0DC82;" |Notes
Should I make a category for each? Do i present some stuff together? Do I use a standard format for all martial arts or do I tailor each presentaion for them? If I use a standard format then do I use a simple table or a special template? This isn't goona be like the text in the syndicate item lists, let's do things properly and provide QUALITY!
|-
 
![[File:Bow.png|64px]]
To do:
|Bow
*add bows (make sure everything use proper english first) (done though the english was bad)
|[[File:Arrow.png|32px]]<br>Arrow
*give each ranged weapon type it's own description (done)
|0.5 second
*put the damage of each special ammo of each guns, maybe get a cooler looking way to present it. (done)
|[[Makeshift weapons|Made by yourself]]
*remove the longarm and sidearm classification, they mean strictly nothing ingame for all ranged weapons. (DONE!!!)
|Civilian: Botany
*Martial arts
|A simple yet effective wooden bow.
|-
![[File:Bow_ash.png|64px]]
|Bone Bow
|[[File:Arrow_bone.png|32px]]<br>Arrow
|0.5 second
|[[Makeshift weapons|Made by yourself]]
|Ashwalkers
|Like the wooden bow but made using bones and sinew from lavaland's fauna. Has more spread than the wooden bow.
|-
![[File:Bow_makeshift.png|64px]]
|Makeshift Bow
|[[File:Arrow_glass.png|32px]]<br>Arrow
|2 second
|[[Makeshift weapons|Made by yourself]]
|Civilian
|A bow made using scavenged materials commonly found on the station. Has a very important spread.
|-
![[File:Pipebow.png|64px]]
|Pipe Bow
|[[File:Arrow_plasmaglass.png|32px]]<br>Arrow
|1 second
|[[Makeshift weapons|Made by yourself]]
|Civilian
|A bow made using harder to obtain materials and of higher quality than the makeshift bow. Has less spread than the makeshift bow.
|}


Arrows:
*[[File:Arrow.png|16px]]'''Wooden Arrow:''' Basic arrow dealing 20 brute damage and 20 more against lavaland's fauna.
*[[File:Arrow_ash.png|16px]]'''Ashen Arrow:''' Deal 25 brute damage but less likely to embed. Can't shatter on impact.
*[[File:Arrow_bone.png|16px]]'''Bone Tipped Arrow:''' A well crafted arrow dealing 30 brute damage and penetrating armor, slightly less likely to embed. Can't shatter on impact.
*[[File:Arrow_bone.png|16px]]'''Bone Arrow:''' A cheap arrow dealing 15 brute damage and 35 more against lavaland's fauna,slightly less likely to embed. As effective to hunt fauna than the wooden arrow while being cheaper.
*[[File:Arrow_ash.png|16px]]'''Chitin Tipped Arrow:''' An high quality arrow dealing 25 brute damage and 40 more against lavaland's fauna, also has a good armor penetration. Can't shatter on impact.
*[[File:Arrow_bamboo.png|16px]]'''Bamboo Arrow:''' Deal 10 brute damage but has a highchance of embedding. Very likely to shatter on impact.
*[[File:Arrow_bronze.png|16px]]'''Bronze Arrow:''' Deal 25 brute damage and can penetrate small amounts of armor but less likely to embed.
*[[File:Arrow_glass.png|16px]]'''Glass Arrow:''' A cheap arrow dealing 15 brute damage and less likely to embed. Likely to shatter on impact. Easiest arrow to make using on station materials.
*[[File:Arrow_plasmaglass.png|16px]]'''Plasma Glass Arrow:''' Deal 18 brute damage and go through most armors. Can't shatter on impact. A direct upgrade of the glass arrow.


==Bows(Energy)==
{| class="wikitable sortable" style="width:80%" cellspacing="0" cellpadding="2" border="1"
|-
! scope="col" class="unsortable" style="background-color:#F0DC82;" | Icon
! scope="col" style="background-color:#F0DC82;" |Item
! scope="col" style="background-color:#F0DC82;" |Ammo
! scope="col" style="background-color:#F0DC82;" |Damage & Effects
! scope="col" style="background-color:#F0DC82;" |How to Acquire
! scope="col" style="background-color:#F0DC82;" |Faction Usage
! scope="col" class="unsortable" style="background-color:#F0DC82;" |Notes
|-
![[File:Bow_hardlight.gif|64px]]
|Hardlight Bow
|[[File:Powercell.png|64px]]<br>Energy (Self-Charging)
|25 Burn (10 Burn on embed)<br>40 Stamina (10 Stamina on embed)
|[[R&D Lab]] once researched first.
|Security
|More damaging than a standard energy gun but with a lower rate of fire, infinite ammo like the advanced energy gun but without any risks of irradiation for the user.
|-
![[File:Bow_syndicate.gif|64px]]
|Syndicate Hardlight Bow
|[[File:Powercell.png|64px]]<br>Energy (Self-Charging)
|25 Burn (10 Burn on embed)<br>15 Burn + 300 irradiate (10 Toxin on embed)
|[[Syndicate Uplink]].
|Syndicate
|Completely silent when drawing and firing, can be toggled to let you see further for long distance takedowns. Possess a standard lethal mode (red)dealing burn and an xray mode (green)able to go through walls and irradiating targets.
|-
![[File:Bow_clockwork.png|64px]]
|Brass Bow
|[[File:Clockwork_slab.gif|32px]]<br>Magic (Self-Charging)
|25 Burn (10 Burn on embed)
|Clockwork Slab
|Clockwork Cult
|The main ranged option of Rat'var's servants when defending the Ark.
|}
</tab>
</tab>


Line 119: Line 50:
|-
|-
|8 [[File:Planks.png|wooden plants|link=Guide_to_construction#Planks]],2 [[File:Metal.png|metal sheets|link=Metal], 1 silkstring.
|8 [[File:Planks.png|wooden plants|link=Guide_to_construction#Planks]],2 [[File:Metal.png|metal sheets|link=Metal], 1 silkstring.
[[File:Emag makeshift.gif|80px]]
Putting it there so I don't loose it when I'll finally tackle BB's stuff.
</tab>
<tab style="width:100%" name="NT uplink">
Let's get ready for it if it get merged since it'll be a load of work
{{Uplink
|bgcolor1=#0f9de8
|bgcolor2=#26c4ec
|name=
|image=
|cost=
|mode=
|description=
}}
seem like I can't get rid of the useless gamemode info, I guess I'll need to make a new template if I don't find a solution. Could be a nice first attempt at learning templates.
</tab>
<tab style="width:100%" name="Stalwart">
==Stalwart==
[[File:Stalwart.gif|182px]]
TODO
===GPS Signal===
"Ancient Signal"
===Statistics===
'''Difficulty:''' Medium
'''Health:''' 3000
'''Melee Damage:''' 35
'''Burn Resistance:''' 50%
'''Speed:'''
===Attacks===
</tab>
<tab style="width:100%" name="syringes">
Syringe experimentation</br>
perfluorodecalin
{{Syringe|#FF6464|164px}}
spaceacilin
{{Syringe|#C8A5DC|164px}}
charcoal
{{Syringe|#000000|164px}}
</tab>
<tab style="width:100%" name="meme">
[[File:Hacking_in_progress.gif]]
We just have memes lying around  in the wiki being used for nothing lol.
</tab>
</tab>
</tabs>
</tabs>

Latest revision as of 10:55, 11 April 2023

Template:User
https://wiki.yogstation.net/wiki/User:Sweeper~Storm/Guide_to_Atmospheric
So I don't spend 3 hours finding it back when I work on it.

Username Platform
Goo_hurricane BYOND, yogforum
Sweeper~Storm yogwiki
JellyRain Discord
00ze-cyclone Github

That was mostly training on how to make fancy wiki stuff.

Intent Disarm.png Intent Grab.png Intent Harm.png

Ok so how the fuck do you present this?
Need:

  • combos
  • passive effects
  • toggleable effects (throwmode stuff)
  • buttons

Should I make a category for each? Do i present some stuff together? Do I use a standard format for all martial arts or do I tailor each presentaion for them? If I use a standard format then do I use a simple table or a special template? This isn't goona be like the text in the syndicate item lists, let's do things properly and provide QUALITY!

To do:

  • add bows (make sure everything use proper english first) (done though the english was bad)
  • give each ranged weapon type it's own description (done)
  • put the damage of each special ammo of each guns, maybe get a cooler looking way to present it. (done)
  • remove the longarm and sidearm classification, they mean strictly nothing ingame for all ranged weapons. (DONE!!!)
  • Martial arts


Bow.png Wooden Bow

| style="background-color:#EEEEEE" width="300" !Crafting Recipe |- |8 wooden plants,2 [[File:Metal.png|metal sheets|link=Metal], 1 silkstring.

Emag makeshift.gif Putting it there so I don't loose it when I'll finally tackle BB's stuff.

Let's get ready for it if it get merged since it'll be a load of work

[[File:|64px]]
'
Cost:
Gamemode:
Description
No description

seem like I can't get rid of the useless gamemode info, I guess I'll need to make a new template if I don't find a solution. Could be a nice first attempt at learning templates.

Stalwart

Stalwart.gif

TODO

GPS Signal

"Ancient Signal"

Statistics

Difficulty: Medium

Health: 3000

Melee Damage: 35

Burn Resistance: 50%

Speed:

Attacks

Syringe experimentation
perfluorodecalin

Syringe.png

spaceacilin

Syringe.png

charcoal

Syringe.png

Hacking in progress.gif We just have memes lying around in the wiki being used for nothing lol.