User:Sweeper~Storm: Difference between revisions

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|8 [[File:Planks.png|wooden plants|link=Guide_to_construction#Planks]],2 [[File:Metal.png|metal sheets|link=Metal], 1 silkstring.
|8 [[File:Planks.png|wooden plants|link=Guide_to_construction#Planks]],2 [[File:Metal.png|metal sheets|link=Metal], 1 silkstring.
</tab>
<tab style="width:100%" name="Controller">
[[File:Secborg.png|64px]]<br>
The stalwart shield of the AI and the crusher of greytides. '''Move more slowly than other modules but is resistant to flashes, being only blinded and unable to use its equipment instead of disabled.'''
{| class="wikitable sortable; wikitable mw-collapsible mw-collapsed" width="80%" cellspacing="0" cellpadding="2" border="1"
! scope="col" width="200" style="background-color:#E8E8E8;" |Item
! scope="col" class="unsortable" style="background-color:#E8E8E8;" |Description
|-
![[File:Flash.gif|32px]]<br>Flash
|A powerful and versatile flashbulb device. It can disorient crew (providing they have no eye protection) and can disable other cyborgs.
|-
![[File:Zipties.png|32px]]<br>Zipties
|Used to handcuff people before dragging them to security.
|-
![[File:DRAGnet.png|32px]]<br>Cyborg TRIPnet Launcher
|A non lethal weapon similar to the security DRAGnet, has two settings:
*'''Snare:''' Launch an energy snare slowing down targets like beartraps but without damaging them, can be launched on the ground or directly at people.
*'''Incapacitate:''' shoot 6 energy pellets dealing 16 stamina each, unlike those of the security DRAGnet they cannot teleport their target.
|-
![[File:StunBaton.gif|32px]]<br>Stun Baton
|A stun baton for incapacitating people with.
|-
![[File:L6_toy.png|32px]]<br>Cyborg Grenade Launcher
|A grenade launcher able to launch teargas grenades, has 3 shots and refill in cyborg rechargers.
|-
![[File:Signmaker.gif|32px]]<br>Cyborg Holobarrier Projector
|A hardlight projector that creates impassable energy fields, take more time to project however.
|-
![[File:Recorder playing.gif|32px]]<br>Cyborg Verbal Dissuasion Tool
|A set of recognizable pre-recorded messages for cyborgs to use to dissuade criminals.
|-
![[File:DRAGnet.png|32px]]<br>Cyborg Snare Launcher
|Requires [[Syndicate_Items#Cryptographic_Sequencer|emagging]] to acquire. Able to launch standard energy nets than can teleport targets. Useful to teleport people into the vaccum of space.
|-
![[File:Clockwork slab.gif|32px]]<br>Clockwork Slab
|Requires being converted to [[Clockwork Cult]]. Includes Abscond, Hateful Manacles and Judicial Marker.
|-
![[File:Ratvarian spear.png|32px]]<br>Ratvarian Spear
|Requires being converted to [[Clockwork Cult]]. A razor-sharp spear made of brass.
|}
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Revision as of 11:26, 1 July 2022

Template:User

Username Platform
Goo_hurricane BYOND, yogforum
Sweeper~Storm yogwiki
JellyRain Discord
00ze-cyclone Github

That was mostly training on how to make fancy wiki stuff.

Bows(Ballistic)

Icon Item Ammo Draw Time How to Acquire Faction Usage Notes
Bow.png Bow Arrow.png
Arrow
0.5 second Made by yourself Civilian: Botany A simple yet effective wooden bow.
Bow ash.png Bone Bow Arrow bone.png
Arrow
0.5 second Made by yourself Ashwalkers Like the wooden bow but made using bones and sinew from lavaland's fauna. Has more spread than the wooden bow.
Bow makeshift.png Makeshift Bow Arrow glass.png
Arrow
2 second Made by yourself Civilian A bow made using scavenged materials commonly found on the station. Has a very important spread.
Pipebow.png Pipe Bow Arrow plasmaglass.png
Arrow
1 second Made by yourself Civilian A bow made using harder to obtain materials and of higher quality than the makeshift bow. Has less spread than the makeshift bow.

Arrows:

  • Arrow.pngWooden Arrow: Basic arrow dealing 20 brute damage and 20 more against lavaland's fauna.
  • Arrow ash.pngAshen Arrow: Deal 25 brute damage but less likely to embed. Can't shatter on impact.
  • Arrow bone.pngBone Tipped Arrow: A well crafted arrow dealing 30 brute damage and penetrating armor, slightly less likely to embed. Can't shatter on impact.
  • Arrow bone.pngBone Arrow: A cheap arrow dealing 15 brute damage and 35 more against lavaland's fauna,slightly less likely to embed. As effective to hunt fauna than the wooden arrow while being cheaper.
  • Arrow ash.pngChitin Tipped Arrow: An high quality arrow dealing 25 brute damage and 40 more against lavaland's fauna, also has a good armor penetration. Can't shatter on impact.
  • Arrow bamboo.pngBamboo Arrow: Deal 10 brute damage but has a highchance of embedding. Very likely to shatter on impact.
  • Arrow bronze.pngBronze Arrow: Deal 25 brute damage and can penetrate small amounts of armor but less likely to embed.
  • Arrow glass.pngGlass Arrow: A cheap arrow dealing 15 brute damage and less likely to embed. Likely to shatter on impact. Easiest arrow to make using on station materials.
  • Arrow plasmaglass.pngPlasma Glass Arrow: Deal 18 brute damage and go through most armors. Can't shatter on impact. A direct upgrade of the glass arrow.

Bows(Energy)

Icon Item Ammo Damage & Effects How to Acquire Faction Usage Notes
Bow hardlight.gif Hardlight Bow Powercell.png
Energy (Self-Charging)
25 Burn (10 Burn on embed)
40 Stamina (10 Stamina on embed)
R&D Lab once researched first. Security More damaging than a standard energy gun but with a lower rate of fire, infinite ammo like the advanced energy gun but without any risks of irradiation for the user.
Bow syndicate.gif Syndicate Hardlight Bow Powercell.png
Energy (Self-Charging)
25 Burn (10 Burn on embed)
15 Burn + 300 irradiate (10 Toxin on embed)
Syndicate Uplink. Syndicate Completely silent when drawing and firing, can be toggled to let you see further for long distance takedowns. Possess a standard lethal mode (red)dealing burn and an xray mode (green)able to go through walls and irradiating targets.
Bow clockwork.png Brass Bow Clockwork slab.gif
Magic (Self-Charging)
25 Burn (10 Burn on embed) Clockwork Slab Clockwork Cult The main ranged option of Rat'var's servants when defending the Ark.

Bow.png Wooden Bow

| style="background-color:#EEEEEE" width="300" !Crafting Recipe |- |8 wooden plants,2 [[File:Metal.png|metal sheets|link=Metal], 1 silkstring.

Secborg.png
The stalwart shield of the AI and the crusher of greytides. Move more slowly than other modules but is resistant to flashes, being only blinded and unable to use its equipment instead of disabled.

Item Description
Flash.gif
Flash
A powerful and versatile flashbulb device. It can disorient crew (providing they have no eye protection) and can disable other cyborgs.
Zipties.png
Zipties
Used to handcuff people before dragging them to security.
DRAGnet.png
Cyborg TRIPnet Launcher
A non lethal weapon similar to the security DRAGnet, has two settings:
  • Snare: Launch an energy snare slowing down targets like beartraps but without damaging them, can be launched on the ground or directly at people.
  • Incapacitate: shoot 6 energy pellets dealing 16 stamina each, unlike those of the security DRAGnet they cannot teleport their target.
StunBaton.gif
Stun Baton
A stun baton for incapacitating people with.
L6 toy.png
Cyborg Grenade Launcher
A grenade launcher able to launch teargas grenades, has 3 shots and refill in cyborg rechargers.
Signmaker.gif
Cyborg Holobarrier Projector
A hardlight projector that creates impassable energy fields, take more time to project however.
Recorder playing.gif
Cyborg Verbal Dissuasion Tool
A set of recognizable pre-recorded messages for cyborgs to use to dissuade criminals.
DRAGnet.png
Cyborg Snare Launcher
Requires emagging to acquire. Able to launch standard energy nets than can teleport targets. Useful to teleport people into the vaccum of space.
Clockwork slab.gif
Clockwork Slab
Requires being converted to Clockwork Cult. Includes Abscond, Hateful Manacles and Judicial Marker.
Ratvarian spear.png
Ratvarian Spear
Requires being converted to Clockwork Cult. A razor-sharp spear made of brass.