User:Steelpoint: Difference between revisions

5,815 bytes added ,  14:16, 1 March 2015
All healing chems
imported>Steelpoint
(Saving progress.)
imported>Steelpoint
(All healing chems)
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|N/A
|N/A
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!style='background-color:#FFEE88;'|{{anchor|Calomel}}Calomel<span style="color:#C8A5DC;background-color:white">▮</span>
|1 part Mercury<br>1 part Chlorine temperature 374 K
|Purge
|Quickly purges the body of all chemicals. If your health is above 20, large amounts of toxin damage is dealt.
|0.4 units per 3 ticks
|N/A
|N/A
|-
!style='background-color:#FFEE88;'|{{anchor|Omnizine}}Omnizine<span style="color:#C8A5DC;background-color:white">▮</span>
|Grown from Ambrosia Deus
|Brute, burn, toxin and suffocation
|Heals 1 of each damage type a tick, no side effects or restrictions. Found in Ambrosia Deus.<br>If overdosed it will deal significant amounts of each damage type.
|0.4 units per 3 ticks
|30
|N/A
|-
!style='background-color:#FFEE88;'|{{anchor|Potassium Iodide}}Potassium Iodide<span style="color:#C8A5DC;background-color:white">▮</span>
|1 part Potassium<br>1 part Iodine
|Radioation
|Reduces low radiation damage very effectively.
|0.4 units per 3 ticks
|N/A
|N/A
|-
!style='background-color:#FFEE88;'|{{anchor|Pentetic Acid}}Pentetic Acid<span style="color:#C8A5DC;background-color:white">▮</span>
|1 part Welding Fuel<br>1 part Chlorine<br>1 part [[Ammonia]]<br>1 part [[Formaldehyde]]<br>1 part Sodium<br>1 part [[Cyanide]]
|Radioation, toxin
|Reduces massive amounts of radiation and toxin damage while purging other chemicals from the body. Has a chance of dealing brute damage.
|0.4 units per 3 ticks
|N/A
|N/A
|-
!style='background-color:#FFEE88;'|{{anchor|Perfluorodecalin}}Perfluorodecalin<span style="color:#C8A5DC;background-color:white">▮</span>
|1 part Hydrogen<br>1 part Fluorine<br>1 part [[Oil]] temperature 370 K
|Suffocation
|Heals suffocation damage so quickly that you could have a spacewalk, but it mutes your voice. Has a 33% chance of healing brute and burn damage per cycle as well.
|0.4 units per 3 ticks
|N/A
|N/A
|-
!style='background-color:#FFEE88;'|{{anchor|Ephedrine}}Ephedrine<span style="color:#C8A5DC;background-color:white">▮</span>
|1 part [[Diethylamine]]<br>1 part Sugar<br>1 part Oil<br>1 part Hydrogen
|Stun
|Reduces stun times, increases run speed, and stabilizes crit.<br>If overdosed it will deal toxin and oxyloss damage.
|0.4 units per 3 ticks
|45
|30
|-
!style='background-color:#FFEE88;'|{{anchor|Diphenhydramine}}Diphenhydramine<span style="color:#C8A5DC;background-color:white">▮</span>
|1 part Oil<br>1 part Carbon<br>1 part Bromine<br>1 part [[Diethylamine]]<br>1 part Ethanol
|Histamine Overdose
|Purges body of lethal Histamine and reduces jitteriness while causing minor drowsiness.
|0.4 units per 3 ticks
|N/A
|N/A
|-
!style='background-color:#FFEE88;'|{{anchor|Morphine}}Morphine<span style="color:#C8A5DC;background-color:white">▮</span>
|None: Can be either ordered from Cargo, grown from Botany or found in a NanoMed Plus
|Movement Speed
|Will allow you to walk faster. Will eventually knock you out if you take too much.<br>If overdosed it will cause jitteriness, dizziness, force the victim to drop items in their hands and eventually deal toxin damage
|0.4 units per 3 ticks
|30
|25
|-
!style='background-color:#FFEE88;'|{{anchor|Oculine}}Oculine<span style="color:#C8A5DC;background-color:white">▮</span>
|1 part [[Charcoal]]<br>1 part Carbon<br>1 part Hydrogen
|Eye
|Cures blindness and heals eye damage over time.
|0.4 units per 3 ticks
|N/A
|N/A
|-
!style='background-color:#FFEE88;'|{{anchor|Atropine}}Atropine<span style="color:#C8A5DC;background-color:white">▮</span>
|1 part Ethanol<br>1 part Acetone<br>1 part Diethylamine<br>1 part Phenol<br>1 part Sulphuric Acid
|Brute, burn and suffocation
|If patients health is below -25 it will heal 3 brute and burn damage per cycle, as well as stop any oxyloss. Good for stabilising critical patients.<br>If overdosed it will deal toxin damage.
|0.2 units per 3 ticks
|35
|N/A
|-
!style='background-color:#FFEE88;'|{{anchor|Epinephrine}}Epinephrine<span style="color:#C8A5DC;background-color:white">▮</span>
|1 part Phenol<br>1 part Acetone<br>1 part Diethylamine<br>1 part Oxygen<br>1 part Chlorine<br>1 part Hydrogen
|Stun + Brute, burn, suffocation and toxin
|Reduces most of the knockout/stun effects, minor stamina regeneration buff. Attempts to stop you taking too much oxygen damage. If the patient is in low to severe crit, heals toxins, brute, and burn very effectively. Will not heal patients who are almost dead.<br>If overdosed will stun and deal toxin damage
|0.2 units per 3 ticks
|30
|N/A
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Salicyclic Acid}}Salicyclic Acid<span style="color:#C8A5DC;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Strange Reagent}}Strange Reagent<span style="color:#C8A5DC;background-color:white">▮</span>
|1 part Sodium<br>1 part [[Phenol]]<br>1 part Carbon<br>1 part Oxygen<br>1 part Sulfuric Acid
|1 part [[Omnizine]]<br>1 part Holy Water<br>1 part Unstable Mutagen
|Brute
|Death
|If you have less than 50 brute damage, there is a 50% chance to heal one unit.<br>If overdosed it will have a 50% chance to deal 2 brute damage if the patient has less than 50 brute damage already.  
|A miracle drug that can bring a dead body back to life! If the corpse has suffered too much damage it will explode in a shower of gore however.<br>If used on a living person it will deal Brute and Burn damage.  
|0.4 units per 3 ticks
|0.4 units per 3 ticks
|25 units
|N/A
|N/A
|-
!style='background-color:#FFEE88;'|{{anchor|Life}}Life<span style="color:#C8A5DC;background-color:white">▮</span>
|1 part Strange Reagent<br>1 part Synthflesh<br>1 part Blood
|Life
|Can create a life form, however its not guaranteed to be friendly. May want to have Security on hot standby.
|N/A
|N/A
|N/A
|-
!style='background-color:#FFEE88;'|{{anchor|Mutadone}}Mutadone<span style="color:#C8A5DC;background-color:white">▮</span>
|1 part Unstable Mutagen<br>1 part Acetone<br>1 part Bromine
|Genetic
|Heals your genetic defects.
|0.4 units per 3 ticks
|N/A
|N/A
|-
!style='background-color:#FFEE88;'|{{anchor|Antihol}}Antihol<span style="color:#C8A5DC;background-color:white">▮</span>
|1 part Ethanol<br>1 part Charcoal<br>
|Alcohol
|Helps remove Alcohol from someone's body, as well as eliminating its side effects.
|0.4 units per 3 ticks
|N/A
|N/A
|-
!style='background-color:#FFEE88;'|{{anchor|Stimulants}}Stimulants<span style="color:#C8A5DC;background-color:white">▮</span>
|None: Ask virology
|Stun
|Increases run speed and eliminates stuns, can heal minor damage.<br>If overdosed it will deal toxin damage and stun.
|0.4 units per 3 ticks
|60
|N/A
|-
!style='background-color:#FFEE88;'|{{anchor|Insulin}}Insulin<span style="color:#C8A5DC;background-color:white">▮</span>
|None
|Sugar Dependency
|Increases sugar depleation
|0.4 units per 3 ticks
|N/A
|N/A
|N/A
|-
|-
|}
|}
== Narcotics ==
== Narcotics ==
Although they aren't yet, in the future many chemicals, especially these, will be addictive and thus much more dangerous. For now, most of these are a lot more lethal than normal drugs anyway. Be careful!
Although they aren't yet, in the future many chemicals, especially these, will be addictive and thus much more dangerous. For now, most of these are a lot more lethal than normal drugs anyway. Be careful!
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