Shadowling: Difference between revisions

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m (→‎Shadowling Abilities: thank god someone came up with a semi-decent idea to snuff out the glowy meta)
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|Hatch required
|Hatch required
|12 seconds
|12 seconds
|The shadowling's basic defensive ability, Veil instantly puts out nearly all light sources, mobile or otherwise, near the shadowling. Electronic lights such as flashlights, PDA's, gunlights, and light fixtures can be repaired simply by reactivating them, where consoles can be repaired by disconnecting and reconnecting the screen. Glowshrooms turn into shadowshrooms when exposed to this effect. Lights based in fire or bioluminescence are often resilient enough to be unaffected.
|The shadowling's basic defensive ability, Veil instantly puts out nearly all light sources, mobile or otherwise, near the shadowling. Electronic lights such as flashlights, PDA's, gunlights, and light fixtures can be repaired simply by reactivating them, where consoles can be repaired by disconnecting and reconnecting the screen.<br>Glowshrooms turn into shadowshrooms when exposed to this effect. Lights based in fire or bioluminescence are often resilient enough to be unaffected. Crewmembers with the Glowy mutation will have its light disabled for five seconds.
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![[File:IcyVeins.png|64px]]
![[File:IcyVeins.png|64px]]