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Revenants are ghosts that have been infused with strange magical (read: alien) energies and brought partially back into the mortal plane. They are invisible to the naked eye but can still be influenced by mortal means (i.e. lockers). In addition, simple machinery or animals will recognize a revenant's presence and be alerted by their existence. Revenants are typically immortal while invisible, but some of their spooky abilities will reveal them to the crew for brief amounts of time.
Revenants are ghosts that have been infused with strange magical (read: alien) energies and brought partially back into the mortal plane. They are invisible to the naked eye but can still be influenced by mortal means (i.e. lockers). In addition, machinery may recognize a revenant's presence. Revenants are typically immortal while invisible, but most of their spooky abilities will reveal them to the crew for brief amounts of time.


==Becoming a Revenant==
==Becoming a Revenant==
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==Delicious Life Force==
==Delicious Life Force==
So, you're a newly-spawned revenant. One of the first things you may notice is that <s>you look badass</s> you have a little counter in your status tab with a number and an E next to it. That's '''essence''', and it is your most important resource. Your maximum health is controlled by this number, and it will regenerate up to 25. If your essence hits zero, you die, leaving a pile of blue dust that will regenerate into a new Revenant within a minute if not scattered.
So, you're a newly-spawned revenant. One of the first things you may notice is that <s>you look badass</s> you have a little counter in your status tab with a number and an E next to it. That's '''essence''', and it is your most important resource.


Anyway, most of your abilities are behind a lock and you need to have some essence to unlock them. To get essence, you have one ability by default: ''Harvest''. This can be used while next to an unconscious or dead human to gain a small amount of essence. This is a very small amount and you can't drain the same corpse twice, so you'll need to get creative or wander around for a bit. Note that while you're harvesting something, you can be seen and attacked by the living.
Your maximum health <b>is your essence</b>, and it will regenerate up to 75 by default. If your essence hits zero, you die, leaving a pile of blue dust that will regenerate into a new Revenant within a minute if not scattered.
 
Anyway, most of your abilities are behind a lock and you need to have some essence to unlock them. To get essence, you have one ability by default: ''Harvest''. This can be used while next to an unconscious or dead human to gain a small amount of essence. This is a very small amount, though if the target is still living it can be much higher, and you can't drain the same corpse twice, so you'll need to get creative or wander around for a bit. Note that while you're harvesting something, you can be seen and attacked by the living.


===Abilities===
===Abilities===
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|N/A
|N/A
|No Cooldown
|No Cooldown
|Stuns and Reveals for 6 seconds.
|Stuns and Reveals for 3 seconds.
|Activated by clicking on a target, Harvest will cause you drain essence from an unconscious or dead human - the essence depends on their state; 10 essence for dead corpses, 20 for still-living humans with no soul or corpses with the soul still in, and 30 for a still-living human with a soul. If they're unconscious when you do this, the human will also die.
|Activated by clicking on a target, Harvest will cause you drain essence from an unconscious or dead human - the essence depends on their state; 15-20 essence for dead corpses, 35-50 for corpses with the soul still in or 45-70 for still-living humans with no soul, and 75-100 for a still-living human with a soul. If they're unconscious when you do this, the human will also die. If you drain a perfect soul, it is possible to gain a higher maximum essence.
|-
|-
!Transmit
!Transmit
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|-
|-
!Overload Light
!Overload Light
|30E unlock cost
|100E unlock cost
|20E use cost
|50E use cost
|20 seconds
|25 seconds
|Stuns for 2 seconds, Reveals for 8.
|Stuns for 4 seconds, Reveals for 8.
|Causes nearby(13x13) light fixtures to, after a brief, spark-filled delay, shoot bolts of lightning at anyone still in the area, doing medium damage but stunning and releasing lots of sparks.
|Causes nearby(13x13) light fixtures to, after a brief, spark-filled delay, shoot bolts of lightning at anyone still in the area, doing medium damage but stunning and releasing lots of sparks.
|-
|-
!Defile
!Defile
|35E unlock cost
|75E unlock cost
|20E use cost
|40E use cost
|20 seconds
|20 seconds
|Stuns for 2 seconds, Reveals for 10.
|Stuns for 2 seconds, Reveals for 8.
|Defiles the nearby area(7x7), removing holyness from nearby tiles, corrupting tiles and walls, damaging windows, causing lights to flicker, and causing a large amount of stamina damage to humans.
|Defiles the nearby area(7x7), removing holyness from nearby tiles, rusting walls, damaging windows, causing lights to flicker, and causing a large amount of stamina damage to humans.
|-
|-
!Malfunction
!Malfunction
|50E unlock cost
|150E unlock cost
|15E use cost
|50E use cost
|15 seconds
|25 seconds
|Stuns for 3 seconds, Reveals for 6.
|Stuns for 2 seconds, Reveals for 8.
|Causes nearby machines to malfunction(9x9), with a low chance of emagging machines. Also stuns cyborgs and emags bots instantly.
|Causes nearby machines to malfunction(9x9), with a chance of emagging machines. Also stuns cyborgs and emags bots instantly.
|-
|-
|}
|}
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