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m (Circuit imprinter do not use polysmorph blood (sulfuric acid) but regular materials, give the protolathe the correct image instead of an autolathe image.) |
m (→Equipment: also replaces portable seed extractor image) |
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|strategy = Put an implant in it. | |strategy = Put an implant in it. | ||
|description = This case can store injectable implants from loaded implanters. | |description = This case can store injectable implants from loaded implanters. | ||
}} | }} | ||
=Electronics= | =Electronics= | ||
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|bgcolor2 = #FFDD66 | |bgcolor2 = #FFDD66 | ||
|name = Portable Seed Extractor | |name = Portable Seed Extractor | ||
|image = Portaseeder. | |image = Portaseeder.gif | ||
|foundin = Protolathe | |foundin = Protolathe | ||
|usedfor = [[Guide_to_hydroponics|Botany]]. | |usedfor = [[Guide_to_hydroponics|Botany]]. | ||
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|description = This shell is the base for some advanced shotgun shells: | |description = This shell is the base for some advanced shotgun shells: | ||
*'''Pulse Slug:''' Works like one of the deathsquad's pulse rifle shots. Heavy damage, knocks down walls. Deals 40 damage instead of 50. Requires 2 advanced capacitors and 1 ultra-high-power micro-laser. | *'''Pulse Slug:''' Works like one of the deathsquad's pulse rifle shots. Heavy damage, knocks down walls. Deals 40 damage instead of 50. Requires 2 advanced capacitors and 1 ultra-high-power micro-laser. | ||
*'''Dragonsbreath Shell:''' Fires 4 incendiary pellets, which leave a trail of fire behind them. Requires | *'''Dragonsbreath Shell:''' Fires 4 incendiary pellets, which leave a trail of fire behind them. Requires 5u of phosphorus. | ||
*'''Ion Scatter Shell:''' Shoots a spread of 4 ion bolts, each of which ions a 3x3 area. Requires 1 ultra-high-power micro-laser and 1 ansible crystal. | *'''Ion Scatter Shell:''' Shoots a spread of 4 ion bolts, each of which ions a 3x3 area. Requires 1 ultra-high-power micro-laser and 1 ansible crystal. | ||
*'''Laser buckshot:''' Shoots 5 weak lasers. Requires 1 advanced capacitor and 2 high-power micro-lasers. | *'''Laser buckshot:''' Shoots 5 weak lasers. Requires 1 advanced capacitor and 2 high-power micro-lasers. | ||
*'''Thundershot Shell:''' Shoots 3 pellets that shocks targets on impact. Requires 1 super capacitor and 5u of teslium. | |||
*'''Depleted Uranium Slug:''' Shoots one projectile dealing 30 damage, piercing almost all armor and going through mobs. Requires 2 sheets of uranium, 2 metal rods and 5u of thermite. | |||
*'''Cryoshot Shell:''' Shoots 4 pellets that lower the body temperature of the target on impact. Requires 5u of rhigoxane. | |||
}} | }} | ||
=Other= | =Other= | ||
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|usedfor = Making monkeys! | |usedfor = Making monkeys! | ||
|strategy = Splash water on it using a [[Beaker]] or a [[Fire Extinguisher]], or load it in a Slime Management Console. | |strategy = Splash water on it using a [[Beaker]] or a [[Fire Extinguisher]], or load it in a Slime Management Console. | ||
Can also be ground up into 30 units of [[Monkey Powder]] | |||
|description = A Monkey Cube Box can hold up to 8 Monkey Cubes.<br> | |description = A Monkey Cube Box can hold up to 8 Monkey Cubes.<br> | ||
Monkey Cube Box: [[File:Monkey_Cube_Box.png|px50]] | Monkey Cube Box: [[File:Monkey_Cube_Box.png|px50]] | ||
}} | }} | ||
{{anchor|Tank Transfer Valve}} | {{anchor|Tank Transfer Valve}}{{Item | ||
{{Item | |||
|bgcolor1 = #cce6ff | |bgcolor1 = #cce6ff | ||
|bgcolor2 = #99ccff | |bgcolor2 = #99ccff | ||
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|strategy = [[Guide to toxins]] | |strategy = [[Guide to toxins]] | ||
|description = Should not be confused with manual valves, even though they look (almost) totally the same.<br> This is the central part of a Toxins bomb: to use it, load it with two gas tanks and a trigger (which can be, for example, a signaller or a voice analyzer). When the trigger is activated, the two gas tanks will mix, usually creating a large explosion if loaded with the right mix. To remove gas tanks or the trigger from it, use it in your hand; it's important to do it when you want to disarm it. | |description = Should not be confused with manual valves, even though they look (almost) totally the same.<br> This is the central part of a Toxins bomb: to use it, load it with two gas tanks and a trigger (which can be, for example, a signaller or a voice analyzer). When the trigger is activated, the two gas tanks will mix, usually creating a large explosion if loaded with the right mix. To remove gas tanks or the trigger from it, use it in your hand; it's important to do it when you want to disarm it. | ||
A finished bomb: [[File: | A finished bomb: [[File:TTV.png|px50]] | ||
}} | }} | ||
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