Random events: Difference between revisions

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Weight: 5
Weight: 5
===[[File:Hallucination_anomaly.gif|32px]] Hallucination===
''Hallucinatory event hitting the station. Expected location: <nowiki>[Location]</nowiki>.''
This anomaly will spawn hallucinations of hostile mobs, which will attack anyone nearby. They deal stamina damage until their target is in stamcrit, before causing them to hallucinate being unable to breathe and eventually dying if not recovered.
Minimum round time: 20 minutes
Weight: 20
Maximum Occurrence: 5
===[[File:Electricity2.gif|32px]] Hyper-Energetic Flux===
===[[File:Electricity2.gif|32px]] Hyper-Energetic Flux===
''Localized hyper-energetic flux detected on long range scanners. Expected location: <nowiki>[Location]</nowiki>.''
''Localized hyper-energetic flux detected on long range scanners. Expected location: <nowiki>[Location]</nowiki>.''
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''Pyroclastic anomaly detected on long range scanners. Expected location: <nowiki>[Location]</nowiki>.''
''Pyroclastic anomaly detected on long range scanners. Expected location: <nowiki>[Location]</nowiki>.''


Creates plasma fires! It's even more rarer now that it has been discontinued until further notice.
Creates plasma and turf fires!  


Minimum round time: 20 minutes
Minimum round time: 20 minutes
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Maximum Occurrence: 5
Maximum Occurrence: 5
===[[File:Radiation anomaly.gif|32px]]Radiation===
===[[File:Radiation anomaly.gif|32px]]Radiation===
''Radioactive anomaly detected on long range scanners. Expected location: <nowiki>[Location]</nowiki>.''
''Large radiation pulse detected on long range scanners. Expected location: <nowiki>[Location]</nowiki>.''


Emits radiation and shoots radiation balls sporadically. Can spawn a highly aggressive radioactive goat that will be controlled by a ghost. It's even more rarer now that it has been discontinued until further notice.
Emits radiation and shoots radiation balls sporadically.


Minimum round time: 20 minutes
Minimum round time: 20 minutes
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Maximum Occurrence: 7
Maximum Occurrence: 7
===[[File:Anom.gif|32px]] Vortex===
===[[File:Anom.gif|32px]] Vortex===
''Localized high-intensity vortex detected on long range scanners. Expected location: <nowiki>[Location]</nowiki>.''
''Localized high-intensity vortex detected on long range scanners. Expected location: <nowiki>[Location]</nowiki>.''


The rarest of the bunch. Consumes objects and creates hull breaches. Nasty! It's even more rarer now that it has been discontinued until further notice.
The rarest of the bunch. Consumes objects and people and teleports them to a random location. Nasty!


Minimum round time: 20 minutes
Minimum round time: 20 minutes
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Maximum Occurrence: 2
Maximum Occurrence: 2
==[[File:Vendcoffee.gif|32px]] Brand Intelligence==
==[[File:Vendcoffee.gif|32px]] Brand Intelligence==
''Rampant brand intelligence has been detected aboard the station. Please stand by. The origin is believed to be a <nowiki>[vending machine name]</nowiki>.''
''Rampant brand intelligence has been detected aboard the station. Please stand by. The origin is believed to be a <nowiki>[vending machine name]</nowiki>.''
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''The scrubbers network is experiencing a backpressure surge. Some ejection of contents may occur.''
''The scrubbers network is experiencing a backpressure surge. Some ejection of contents may occur.''


Air scrubbers around the station may suddenly erupt foam of various chemicals and reagents. The chemicals/reagents which may be involved in this event are: plant-b-gone, blood, charcoal, space drugs, morphine, holy water, ethanol, hot chocolate, sulfuric acid, mindbreaker toxin, rotatium, pax, laughter, concentrated barbers aid, colorful reagent, dizzying solution, tiring solution, salt, beer, hair dye, white glitter, growth serum. The severity of the surge can vary, resulting in double or 2.5 times as much reagents to appear out of all vents.
Air scrubbers around the station may suddenly erupt foam of various chemicals and reagents. The chemicals/reagents which may be involved in this event are plant-b-gone, blood, charcoal, space drugs, morphine, holy water, ethanol, hot chocolate, sulfuric acid, mindbreaker toxin, rotatium, pax, laughter, concentrated barbers aid, colorful reagent, dizzying solution, tiring solution, salt, beer, hair dye, white glitter, growth serum. The severity of the surge can vary, resulting in double or 2.5 times as many reagents to appear out of all vents.


Minimum round time: 20 minutes
Minimum round time: 20 minutes
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Max Occurrences: 1
Max Occurrences: 1
==[[File:Gravity Generator.png|32px]] Gravity Systems Failure==
==[[File:Gravity Generator.png|32px]] Gravity Systems Failure==
''Warning: Failsafes for the station's artificial gravity arrays have been triggered. Please be aware that if this problem recurs it may result in formation of gravitational anomalies. Nanotrasen wishes to remind you that the unauthorised formation of anomalies within Nanotrasen facilities is strictly prohibited by health and safety regulation A: Sub-clause C.''
''Warning: Failsafes for the station's artificial gravity arrays have been triggered. Please be aware that if this problem recurs it may result in the formation of gravitational anomalies. Nanotrasen wishes to remind you that the unauthorised formation of anomalies within Nanotrasen facilities is strictly prohibited by health and safety regulation A: Sub-clause C.''


Causes the [[Gravity Generator]] to stop functioning, leaving the station without gravity for 80 to 120 seconds. Can be fixed early by turning the [[Gravity Generator]]'s APC on and off.
Causes the [[Gravity Generator]] to stop functioning, leaving the station without gravity for 80 to 120 seconds. Can be fixed early by turning the [[Gravity Generator]]'s APC on and off.
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Even better, Ion storms can sometimes replace laws or even whole lawsets.
Even better, Ion storms can sometimes replace laws or even whole lawsets.
If no AI is present, it will instead target airlocks and APCs. Airlocks will randomly have one of the following effects: toggle bolts, toggle emergency access, shock temporarily or have their safety and speed toggled. APCs will have one of three or all of their power channels turned off.


Minimum round time: 20 minutes
Minimum round time: 20 minutes
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Weight: 15
Weight: 15


Maximum Occurrence:  
Maximum Occurrence:
 
==[[File:Spacedust.png|32px]] Major Space Dust==
==[[File:Spacedust.png|32px]] Major Space Dust==
''The station is passing through a debris cloud, expect minor damage to external fittings and fixtures.''
''The station is passing through a debris cloud, expect minor damage to external fittings and fixtures.''
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''Due to budget-cuts, a number of squeaking things have descended into the maintenance tunnels.''
''Due to budget-cuts, a number of squeaking things have descended into the maintenance tunnels.''


Spawns a 5-15 cable-chewing mice all over the station's maintenance tunnels. It's a good idea to send in Engineers, snakes or cat/lizardpeople.
Spawns a 5-15 cable-chewing mice all over the station's maintenance tunnels. It's a good idea to send in Engineers, snakes or cat/vuulen.


Minimum round time: 20 Minutes
Minimum round time: 20 Minutes
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Weight: 20
Weight: 20


Maximum Occurences: 4
Maximum Occurrences: 4
==[[File:Brain.png|32px]] Spontaneous Brain Trauma==
==[[File:Brain.png|32px]] Spontaneous Brain Trauma==
Sometimes your brain goes a little wrong. Easily cured traumas have a more common chance of occurring. As a wise man once said: "Didn't make sense not to live for fun, your brain gets smart, but your head gets dumb."
Sometimes your brain goes a little wrong. Easily cured traumas have a more common chance of occurring. As a wise man once said: "Didn't make sense not to live for fun, your brain gets smart, but your head gets dumb."
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Spawns a Slaughter Demon on station.
Spawns a Slaughter Demon on station.


The slaughter demon is a demon straight from hell born to slaughter! It has the ability to blood crawl this means you can sink into blood tiles which will allow you to move anywhere ya please just like if AI was viewing the station. To enter the world of the living again you must find a tile where there is blood. The common practice of the slaughter demon is to <s>Murderbone</s> Feed your ever growing hunger! To do this you must knock or kill someone until they are laying down then you can drag them into a pool of blood using the same ability as you did to blood crawl but now with a person! When you blood crawl with a crew member you will hear the sounds of you feasting on them. This permanently removes that person from the shift and heals you.  
The slaughter demon is a demon straight from hell born to slaughter! It has the ability to blood crawl this means you can sink into blood tiles which will allow you to move anywhere ya please just like if AI was viewing the station. To enter the world of the living again you must find a tile where there is blood. The common practice of the slaughter demon is to <s>Murderbone</s> Feed your ever-growing hunger! To do this you must knock or kill someone until they are laying down then you can drag them into a pool of blood using the same ability as you did to blood crawl but now with a person! When you blood crawl with a crew member you will hear the sounds of you feasting on them. This permanently removes that person from the shift and heals you.  


Minimum round time: 1 hour
Minimum round time: 1 hour
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Minimum players: 20
Minimum players: 20
==[[File:Shadowbeing.png|32px]] Spawn [[Nightmare]]==
==[[File:Shadowbeing.png|32px]] Spawn [[Nightmare]]==
Spawns a sentient Nightmare. This random event has been discontinued until further notice.
Spawns a sentient Nightmare.


Minimum round time: 45 minutes
Minimum round time: 45 minutes
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Maximum Occurrence: 0
Maximum Occurrence: 0
==[[File:ZombieTumor.png]] [[Guide_to_races#Exotic Races|Spawn Zombie]]==
==[[File:ZombieTumor.png]] [[Guide_to_races#Exotic Races|Spawn Zombie]]==
Spawns a player controlled zombie. The zombie will proceed to attack and kill anything it comes into contact with. Each attack has a chance to put a tumor that infects a crewmember transforming them into a zombie after some time. The tumor can be removed before transformation using surgery. It also can be delayed while having charcoal in your system, but this does not remove the tumor. Zombies have unlimited regeneration and come back to life after death. The quickest way to kill a zombie is to behead them.  
Spawns a player controlled zombie. The zombie will proceed to attack and kill anything it comes into contact with. Each attack has a chance to put a tumor that infects a crewmember transforming them into a zombie after some time. The tumor can be removed before transformation using surgery. It also can be delayed while having charcoal in your system, but this does not remove the tumor. Zombies have unlimited regeneration and come back to life after death. The quickest way to kill a zombie is to behead them.  
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