Random events: Difference between revisions

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The '''weight''' stands for how likely an event is to show up. A higher weight gives it a higher chance of occurring, and a lower weight gives it a lower chance of occurring.
The '''weight''' stands for how likely an event is to show up. A higher weight gives it a higher chance of occurring, and a lower weight gives it a lower chance of occurring.
=Unremarkable Events=
=Unremarkable Events=
==[[File:Space.png|32px]] Aurora Caelus==
==[[File:Space.png|32px]] Aurora Caelus==
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Weight: 1
Weight: 1


Maximum Occurrence: 1
==[[File:Security Camera.gif|32px]] Camera Failure==
==[[File:Security Camera.gif|32px]] Camera Failure==
One or two random cameras around the station will be deactivated.
One or two random cameras around the station will be deactivated.
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Weight: 100
Weight: 100


==[[File:OrderRequestConsole.gif|32px]] High Priority Bounty==
Maximum Occurrence: 20
''Central Command has issued a high-priority cargo bounty. Details have been sent to all bounty consoles.''
==[[File:Bottle16.png|32px]] Chemical spill==
''Due to a chemical spill in your sector, your pool water may be contaminated.''
 
Will fill the pool's water with a reagent, normally safe but depending on the level of the event it has a random chance to be any possible reagent.
===[[File:Bottle16.png|32px]] Chemical Spill: Normal===
Will fill the pool with 50u and with a 25% chance of being any reagent.


A cargo bounty that will provide a large amount of credits becomes available to complete, viewable on bounty consoles.
Minimum round time: 20 minutes


Minimum round time: 10 Minutes
Minimum players: 10


Weight: 20
Weight: 20


==Probabilistic Anomaly==
Maximum Occurrence: 3
''A probabilistic anomaly has been detected near the station. Prepare for a distortion of the laws of probability.''
===[[File:Bottle16.png|32px]] Chemical Spill: Threatening===
Will fill the pool with 75u and with a 50% chance of being any reagent.
 
Minimum round time: 20 minutes


An event that breaches the physics of reality and forces the RNG to be stuck on the same value for 2 to 10 minutes. "Random" elements of the game will become static resulting in the possibility of arcade machines dispensing the same reward or disarms always or never succeeding.
Minimum players: 25


Weight: 10
Weight: 10


==[[File:Goose.png|32px]] Random Human-level Intelligence==
Maximum Occurrence: 1
''Based on scans from our long-range sensors, we believe that one of the station's pets has developed very low level intelligence, and the ability to communicate.''
===[[File:Bottle16.png|32px]] Chemical Spill: Catastrophic===
Will fill the pool with 100u and with a 75% chance of being any reagent.
 
Minimum round time: 30 minutes
 
Minimum players: 35
 
Weight: 5
 
Maximum Occurrence: 1
==[[File:Dolphin.gif|32px]] Dolphin Migration==
''Unknown biological entities have been detected near the station, please stand-by.''
 
Space Dolphins spawn around the station. Though initially not hostile, if provoked they will swarm their attacker. Alongside the space dolphins are a small chance for Space Manatees to spawn.


Grants a ghost control over one of the station's simple animals/robots.
Minimum round time: 10 minutes


Minimum round time: 20 Minutes
Weight: 15
==[[File:OrderRequestConsole.gif|32px]] High Priority Bounty==
''Central Command has issued a high-priority cargo bounty. Details have been sent to all bounty consoles.''
 
A cargo bounty that will provide a large amount of credits becomes available to complete, viewable on bounty consoles.


Weight: 10
Minimum round time: 10 Minutes


Weight: 20
==[[File:Dust.png|32px]] Minor Space Dust==
==[[File:Dust.png|32px]] Minor Space Dust==
Spawns some high-speed space dust that can break grilles and windows on the edge of the station.
Spawns some high-speed space dust that can break grilles and windows on the edge of the station.
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Weight: 200
Weight: 200


==[[File:Dolphin.gif|32px]] Dolphin Migration==
Maximum Occurrence: 1000
''Unknown biological entities have been detected near the station, please stand-by.''
==Probabilistic Anomaly==
''A probabilistic anomaly has been detected near the station. Prepare for a distortion of the laws of probability.''
 
An event that breaches the physics of reality and forces the RNG to be stuck on the same value for 2 to 10 minutes. "Random" elements of the game will become static resulting in the possibility of arcade machines dispensing the same reward or coins flipping on the same side multiple times in a row.


Space Dolphins spawn around the station. Though initially not hostile, if provoked they will swarm their attacker. Alongside the space dolphins are a small chance for Space Manatees to spawn.
Weight: 10
==[[File:Goose.png|32px]] Random Human-level Intelligence==
''Based on scans from our long-range sensors, we believe that one of the station's pets has developed very low level intelligence, and the ability to communicate.''


Minimum round time: 10 minutes
Grants a ghost control over one of the station's simple animals/robots, priority placed on identifiable animals such as station pets and mulebots or beepsky among others.


Weight: 15
Minimum round time: 20 Minutes


Weight: 10
=Moderate Events=
=Moderate Events=
==Anomalies==
==Anomalies==
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The anomalies will move around, so a bit of hunting may be necessary if it happens to stray from its location.
The anomalies will move around, so a bit of hunting may be necessary if it happens to stray from its location.
 
===[[File:Bluespace.gif|32px]] Bluespace ===
===[[File:Bluespace.gif|32px]] Bluespace===
''Unstable bluespace anomaly detected on long range scanners. Expected location: <nowiki>[Location]</nowiki>.''
''Unstable bluespace anomaly detected on long range scanners. Expected location: <nowiki>[Location]</nowiki>.''


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Weight: 5
Weight: 5
===[[File:Hallucination_anomaly.gif|32px]] Hallucination===
''Hallucinatory event hitting the station. Expected location: <nowiki>[Location]</nowiki>.''
This anomaly will spawn hallucinations of hostile mobs, which will attack anyone nearby. They deal stamina damage until their target is in stamcrit, before causing them to hallucinate being unable to breathe and eventually dying if not recovered.
Minimum round time: 20 minutes
Weight: 20
Maximum Occurrence: 5


===[[File:Electricity2.gif|32px]] Hyper-Energetic Flux===
===[[File:Electricity2.gif|32px]] Hyper-Energetic Flux===
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Weight: 20
Weight: 20


Maximum Occurrence: 5
===[[File:Shield2.gif|32px]] Gravitational===
===[[File:Shield2.gif|32px]] Gravitational===
''Gravitational anomaly detected on long range scanners. Expected location: <nowiki>[Location]</nowiki>.''
''Gravitational anomaly detected on long range scanners. Expected location: <nowiki>[Location]</nowiki>.''
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Weight: 20
Weight: 20


Maximum Occurrence: 5
===[[File:Mustard.gif|32px]] Pyroclastic===
===[[File:Mustard.gif|32px]] Pyroclastic===
''Pyroclastic anomaly detected on long range scanners. Expected location: <nowiki>[Location]</nowiki>.''
''Pyroclastic anomaly detected on long range scanners. Expected location: <nowiki>[Location]</nowiki>.''


Creates plasma fires!
Creates plasma and turf fires!  
 
Minimum round time: 20 minutes
 
Weight: 20
 
Maximum Occurrence: 5
===[[File:Radiation anomaly.gif|32px]]Radiation===
''Large radiation pulse detected on long range scanners. Expected location: <nowiki>[Location]</nowiki>.''
 
Emits radiation and shoots radiation balls sporadically.


Minimum round time: 20 minutes
Minimum round time: 20 minutes


Weight: 20
Weight: 20
Maximum Occurrence: 7


===[[File:Anom.gif|32px]] Vortex===
===[[File:Anom.gif|32px]] Vortex===
''Localized high-intensity vortex detected on long range scanners. Expected location: <nowiki>[Location]</nowiki>.''
''Localized high-intensity vortex detected on long range scanners. Expected location: <nowiki>[Location]</nowiki>.''


The rarest of the bunch. Consumes objects and creates hull breaches. Nasty!
The rarest of the bunch. Consumes objects and people and teleports them to a random location. Nasty!


Minimum round time: 20 minutes
Minimum round time: 20 minutes
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Weight: 5
Weight: 5


==[[File:Vendcoffee.gif|32px]] Brand Intelligence ==
Maximum Occurrence: 2
 
==[[File:Vendcoffee.gif|32px]] Brand Intelligence==
''Rampant brand intelligence has been detected aboard the station. Please stand by. The origin is believed to be a <nowiki>[vending machine name]</nowiki>.''
''Rampant brand intelligence has been detected aboard the station. Please stand by. The origin is believed to be a <nowiki>[vending machine name]</nowiki>.''


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Weight: 5
Weight: 5
 
==[[File:Generic hop.png|32px]] Bureaucratic Error==
==[[File:Head of Personell.png|32px]] Bureaucratic Error ==
''A recent bureaucratic error in the Organic Resources Department may result in personnel shortages in some departments and redundant staffing in others.''
''A recent bureaucratic error in the Organic Resources Department may result in personnel shortages in some departments and redundant staffing in others.''


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Minimum round time: 20 minutes
Minimum round time: 20 minutes


Weight: 2
Weight: 5


Maximum Occurrence: 1
==[[File:Carp.gif|32px]] [[Critters#Hostile|Carp Migration]]==
==[[File:Carp.gif|32px]] [[Critters#Hostile|Carp Migration]]==
''Unknown biological entities have been detected near the station, please stand-by.''
''Unknown biological entities have been detected near the station, please stand-by.''
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Weight: 15
Weight: 15


==[[File:Atmos Technician.png|32px]] Clogged Vents==
Maximum Occurrence: 6
==[[File:Generic_atmos.png|32px]] Clogged Vents==
''The scrubbers network is experiencing a backpressure surge. Some ejection of contents may occur.''
''The scrubbers network is experiencing a backpressure surge. Some ejection of contents may occur.''


Air scrubbers around the station may suddenly erupt smoke clouds of chemicals and reagents. The chemicals/reagents which may be involved in this event are: plant-b-gone, blood, charcoal, space drugs, morphine, holy water, ethanol, hot chocolate, sulphuric acid, mindbreaker toxin, rotatium, pax, laughter, concentrated barbers aid, colorful reagent, dizzying solution, tiring solution, salt, beer, hair dye, white glitter, growth serum.
Air scrubbers around the station may suddenly erupt foam of various chemicals and reagents. The chemicals/reagents which may be involved in this event are plant-b-gone, blood, charcoal, space drugs, morphine, holy water, ethanol, hot chocolate, sulfuric acid, mindbreaker toxin, rotatium, pax, laughter, concentrated barbers aid, colorful reagent, dizzying solution, tiring solution, salt, beer, hair dye, white glitter, growth serum. The severity of the surge can vary, resulting in double or 2.5 times as many reagents to appear out of all vents.


Minimum round time: 20 minutes
Minimum round time: 20 minutes
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Weight: 10
Weight: 10


Maximum Occurrences: 3
==[[File:Headset.png|32px]] Communications Blackout==
==[[File:Headset.png|32px]] Communications Blackout==
''Ionospheric anomalies detected. Temporary telecommunication failure imminent. Please contact you*%fj00)`5vc-BZZT''
''Ionospheric anomalies detected. Temporary telecommunication failure imminent. Please contact you*%fj00)`5vc-BZZT''
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Weight: 30
Weight: 30
==[[File:Clown.png|32px]] False Alarm==
Plays a false alarm message for just about any other event. Fun with meteors.
Minimum round time: 20 Minutes
Weight: 20
==[[File:Virologist.png|32px]] [[Infections|Disease Outbreak]]==
==[[File:Virologist.png|32px]] [[Infections|Disease Outbreak]]==
''Confirmed outbreak of level 7 viral biohazard aboard the station. All personnel must contain the outbreak.''
''Confirmed outbreak of level 7 viral biohazard aboard the station. All personnel must contain the outbreak.''
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Weight: 5
Weight: 5
==[[File:Tube_broken.png|32px]] Electrical Storm==
==[[File:Tube_broken.png|32px]] Electrical Storm==
''An electrical storm has been detected in your area, please repair potential electronic overloads.''
''An electrical storm has been detected in your area, please repair potential electronic overloads.''
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Weight: 15
Weight: 15
==[[File:Clown.png|32px]] False Alarm==
Plays a false alarm message for just about any other event. Fun with meteors.
Minimum round time: 20 Minutes
Weight: 20


Maximum Occurrence: 5
==[[File:Psychiatrist.png|32px]] Flutes==
==[[File:Psychiatrist.png|32px]] Flutes==
1 person per ten people are chosen for this event and given one punishment. A few punishments include; brief periods of blurred vision, faint voices, intense headaches and nigh terminal brain damage.
1 person per ten people are chosen for this event and given one punishment. A few punishments include; brief periods of blurred vision, faint voices, intense headaches and nigh terminal brain damage.
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Weight: 1
Weight: 1


Max Occurrences: 1
==[[File:Gravity Generator.png|32px]] Gravity Systems Failure==
''Warning: Failsafes for the station's artificial gravity arrays have been triggered. Please be aware that if this problem recurs it may result in the formation of gravitational anomalies. Nanotrasen wishes to remind you that the unauthorised formation of anomalies within Nanotrasen facilities is strictly prohibited by health and safety regulation A: Sub-clause C.''
Causes the [[Gravity Generator]] to stop functioning, leaving the station without gravity for 80 to 120 seconds. Can be fixed early by turning the [[Gravity Generator]]'s APC on and off.
Weight: 15
==[[File:Airlock.gif|32px]] Grey Tide==
''Gr3y.T1d3 virus detected in the station's door subroutines. Severity level of 1. Recommend station AI involvement.''
All the lights in a department blow, and any cells and doors are bolted open! The AI, cyborgs and anyone with access can get the doors shut quickly, but [[hacking]] will do in a pinch.
Minimum round time: 20 minutes
Minimum players: 5
Weight: 10
Maximum Occurrence: 2
'''''"Gr3y.T1d3 virus detected in <station name> imprisonment subroutines. Recommend station AI involvement."'''''
All the lights in the brig blow, and all the cells and brig doors are bolted open, making a clear escape path for all inmates! The AI and cyborgs can get the doors shut quickly, but [[hacking]] will do in a pinch. Has a chance to affect a camera, which will either; EMP it, EMP-proof it or motion activate it. Can also affect keycard authenticators, which can cause maintenance to open or red alert to activate.
==[[File:Apc frame.png|32px]] Grid Check==
==[[File:Apc frame.png|32px]] Grid Check==
''Abnormal activity detected in the station's powernet. As a precautionary measure, the station's power will be shut off for an indeterminate duration.''
''Abnormal activity detected in the station's powernet. As a precautionary measure, the station's power will be shut off for an indeterminate duration.''
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Weight: 10
Weight: 10


==[[File:Gravity Generator.png|32px]] Gravity Systems Failure==
Maximum Occurrence: 3
''Warning: Failsafes for the station's artificial gravity arrays have been triggered. Please be aware that if this problem recurs it may result in formation of gravitational anomalies. Nanotrasen wishes to remind you that the unauthorised formation of anomalies within Nanotrasen facilities is strictly prohibited by health and safety regulation A: Sub-clause C.''
==[[File:Immquack.png|32px]] Immovable Duck==
''What the duck was that?!''


Causes the [[Gravity Generator]] to stop functioning, leaving the station without gravity for 80 to 120 seconds. Can be fixed early by turning the [[Gravity Generator]]'s APC on and off.
Something of a humorous '''''DUCK''''' joke, an immovable '''''DUCK''''' will travel through the station in a straight line causing reasonable amounts of damage to the structure and killing anybody unfortunate to be in its path. They take some time to travel through the station, make an immense amount of noise, and as such are avoidable to players with quick reflexes. They will often open up secure areas, resulting in looting. If an Immovable '''''DUCK''''''s path includes the arrivals shuttle, or any of the escape pods, you will find out what happens when an unstoppable '''''DUCK''''' meets an immovable object.  


Weight: 15
Weight: 2


Maximum Occurrence: 3
==[[File:Immrod.png|32px]] Immovable Rod==
==[[File:Immrod.png|32px]] Immovable Rod==
''What the fuck was that?!''
''What the fuck was that?!''
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Minimum round time: 20 minutes
Minimum round time: 20 minutes


Minimum players: 15
Minimum players: 18


Weight: 10
Weight: 10


==[[File:Immquack.png|32px]] Immovable Duck==
Maximum Occurrence: 3
''What the duck was that?!''
Something of a humorous '''''DUCK''''' joke, an immovable '''''DUCK''''' will travel through the station in a straight line causing reasonable amounts of damage to the structure and killing anybody unfortunate to be in its path. They take some time to travel through the station, make an immense amount of noise, and as such are avoidable to players with quick reflexes. They will often open up secure areas, resulting in looting. If an Immovable '''''DUCK''''''s path includes the arrivals shuttle, or any of the escape pods, you will find out what happens when an unstoppable '''''DUCK''''' meets an immovable object.
 
Weight: 2
 
==[[File:AI.gif|32px]] Ion Storm==
==[[File:AI.gif|32px]] Ion Storm==
''Ion storm detected near the station. Please check all AI-controlled equipment for errors.''
''Ion storm detected near the station. Please check all AI-controlled equipment for errors.''
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Even better, Ion storms can sometimes replace laws or even whole lawsets.
Even better, Ion storms can sometimes replace laws or even whole lawsets.
If no AI is present, it will instead target airlocks and APCs. Airlocks will randomly have one of the following effects: toggle bolts, toggle emergency access, shock temporarily or have their safety and speed toggled. APCs will have one of three or all of their power channels turned off.


Minimum round time: 20 minutes
Minimum round time: 20 minutes
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Minimum players: 2
Minimum players: 2


Weight: 20
Weight: 15
 
Maximum Occurrence:


==[[File:Spacedust.png|32px]] Major Space Dust==
==[[File:Spacedust.png|32px]] Major Space Dust==
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Weight: 8
Weight: 8
==[[File:High_alert.png|32px]] Mass Hallucination==
==[[File:High_alert.png|32px]] Mass Hallucination==
Everyone shares a hallucination! Doesn't even have a CentCom notice. Might result in mass panic due to an imaginary delta alert notice.
Everyone shares a hallucination! Doesn't even have a CentCom notice. Might result in mass panic due to an imaginary delta alert notice.
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Weight: 10
Weight: 10


==Meteor Wave==
Maximum Occurrences: 2
== Meteor Wave==
===[[File:Spacedust.png|32px]] Catastrophic===
===[[File:Spacedust.png|32px]] Catastrophic===
''Meteors have been detected on collision course with the station.''
''Meteors have been detected on collision course with the station.''
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The most devastating form of meteors, a catastrophic meteor wave can deal heavy damage to your station and its crew. It will annihilate almost anything it comes into contact with, and if aimed properly can deal devastating damage to your engine.
The most devastating form of meteors, a catastrophic meteor wave can deal heavy damage to your station and its crew. It will annihilate almost anything it comes into contact with, and if aimed properly can deal devastating damage to your engine.


Minimum round time: 0 minutes
Minimum round time: 20 minutes


Minimum players: 25
Minimum players: 25
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Weight: 1
Weight: 1


===[[File:Spacedust.png|32px]] Normal===
Maximum Occurrence: 3
''Meteors have been detected on collision course with the station.''
===[[File:Meateor.png|32px]] Meaty===
''Meaty ores have been detected on collision course with the station.''


Meteors begin to spawn on the outer edges of the map, hurling across space! These are capable of dealing heavy damage, if not instantly annihilating anything they collide with. Capable of even releasing the singularity with a few bad hits!
Like meteors, but with meat and gibs instead of minerals.


Minimum round time: 0 minutes
Minimum round time: 20 minutes
 
Minimum players: 10


Weight: 4
Weight: 4


===[[File:Meateor.png|32px]] Meaty===
Maximum Occurrence: 1
''Meaty ores have been detected on collision course with the station.''
===[[File:Spacedust.png|32px]] Normal===
''Meteors have been detected on collision course with the station.''


Like meteors, but with meat and gibs instead of minerals.
Meteors begin to spawn on the outer edges of the map, hurling across space! These are capable of dealing heavy damage, if not instantly annihilating anything they collide with. Capable of even releasing the singularity with a few bad hits!


Minimum round time: 20 minutes
Minimum round time: 20 minutes
Minimum players: 10


Weight: 4
Weight: 4


Maximum Occurrence: 3
===[[File:Spacedust.png|32px]] Threatening===
===[[File:Spacedust.png|32px]] Threatening===
''Meteors have been detected on collision course with the station.''
''Meteors have been detected on collision course with the station.''
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A more threatening version of meteors.
A more threatening version of meteors.


Minimum round time: 0 minutes
Minimum round time: 20 minutes


Minimum players: 20
Minimum players: 20


Weight: 2
Weight: 2
==[[File:Mouse.png|32px]] Mice Migration==
==[[File:Mouse.png|32px]] Mice Migration==
''Due to budget-cuts, a number of squeaking things have descended into the maintenance tunnels.''
''Due to budget-cuts, a number of squeaking things have descended into the maintenance tunnels.''


Spawns a bunch of cable-chewing mice all over the station's maintenance tunnels. It's a good idea to send in Engineers, snakes or cat/lizardpeople.
Spawns a 5-15 cable-chewing mice all over the station's maintenance tunnels. It's a good idea to send in Engineers, snakes or cat/vuulen.


Minimum round time: 20 Minutes
Minimum round time: 20 Minutes


Weight: 10
Weight: 10
==[[File:Airlock.gif|32px]] Grey Tide==
''Gr3y.T1d3 virus detected in the station's door subroutines. Severity level of 1. Recommend station AI involvement.''
All the lights in a department blow, and any cells and doors are bolted open! The AI, cyborgs and anyone with access can get the doors shut quickly, but [[hacking]] will do in a pinch.
Minimum round time: 20 minutes
Minimum players: 5
Weight: 10
'''''"Gr3y.T1d3 virus detected in <station name> imprisonment subroutines. Recommend station AI involvement."'''''
All the lights in the brig blow, and all the cells and brig doors are bolted open, making a clear escape path for all inmates! The AI and cyborgs can get the doors shut quickly, but [[hacking]] will do in a pinch. Has a chance to affect a camera, which will either; EMP it, EMP-proof it or motion activate it. Can also affect keycard authenticators, which can cause maintenance to open or red alert to activate.
==[[File:Pro.gif|32px]] Processor Overload==
==[[File:Pro.gif|32px]] Processor Overload==
''Exospheric bubble inbound. Processor overload is likely. Please contact you*%xp25)`6cq-BZZT''
''Exospheric bubble inbound. Processor overload is likely. Please contact you*%xp25)`6cq-BZZT''
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Weight: 15
Weight: 15
==[[File:Maintenancelocationpage.png|32px]] Radiation Storm==
==[[File:Maintenancelocationpage.png|32px]] Radiation Storm==
''High levels of radiation detected near the station. Maintenance is best shielded from radiation.''
''High levels of radiation detected near the station. Maintenance is best shielded from radiation.''
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Weight: 10
Weight: 10


Maximum Occurrence: 1
==[[File:Heart.png|32px]] Random Heart Attack==
==[[File:Heart.png|32px]] Random Heart Attack==
Unlucky spessmen get heart disease, which if it reaches stage 5, causes a heart attack. The only permanent cure for heart disease is surgery, albeit corazone can help stop the progression of heart disease. Using gym equipment will grant a hidden exercise buff that prevents heart disease for 20 minutes.
Unlucky spessmen get heart disease, which if it reaches stage 5, causes a heart attack. The only permanent cure for heart disease is surgery, albeit corazone can help stop the progression of heart disease. Using gym equipment will grant a hidden exercise buff that prevents heart disease for 20 minutes.
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Weight: 20
Weight: 20


Maximum Occurrence: 2
==[[File:Revenant.png|32px]] Revenant==
Spawns a [[Revenant]] on station.
Minimum round time: 20 minutes
Minimum players: 5
Weight: 10
==[[File:Communications Console.gif|32px]] Shuttle Catastrophe==
==[[File:Communications Console.gif|32px]] Shuttle Catastrophe==
The shuttle runs into some kind of horrible event, and is no longer serviceable. The station is given a new one!
The shuttle runs into some kind of horrible event, and is no longer serviceable. The station is given a new one!


Weight: 10
Weight: 10
==[[File:GrayCrate.png|32px]] Shuttle Loan==
==[[File:GrayCrate.png|32px]] Shuttle Loan==
CentCom takes control of the Supply Shuttle and recalls it for some purpose they state in the announcement.
CentCom takes control of the Supply Shuttle and recalls it for some purpose they state in the announcement.
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Weight: 10
Weight: 10


===[[File:Generic nukesyndie.png|32px]] Hijack Syndie===
Maximum Occurrence: 1
''Cargo: The syndicate are trying to infiltrate your station. If you let them hijack your cargo shuttle, you'll save us a headache.''
===[[File:Bottle.png|32px]] Antidote Needed ===
''Cargo: Your station has been chosen for an epidemiological research project. Send us your cargo shuttle to receive your research samples.''


A number of syndicate mobs come aboard the supply shuttle when it next comes. Have security arm up to take them out and safely confiscate any weapons they bring with them.
The next shuttle comes with human corpses ridden with various viruses, to be used for the benefit of science or [[traitor]]ing. May also include virus culture bottles.


===[[File:Dfdfdf.png|32px]] Rusky Party===
Bonus cargo points: 10,000
''Cargo: A group of angry Russians want to have a party. Can you send them your cargo shuttle then make them disappear?''
===[[File:GrayCrate.png|32px]] Department Resupply===
''Cargo: Seems we've ordered doubles of our department resupply packages this month. Can we send them to you?''


A number of armed and angry Russians, plus a bear or two come with the next supply shuttle. Kill them for some sweet duds!
The next shuttle comes loaded with a variety of free goodies. Sweet! (Does not include extra points. Dang.)


===[[File:Spider.png|32px]] Spider Gift===
Bonus cargo points: 0
''Cargo: The Spider Clan has sent us a mysterious gift. Can we ship it to you to see what's inside?''
===[[File:Generic nukesyndie.png|32px]] Hijack Syndie===
''Cargo: The syndicate are trying to infiltrate your station. If you let them hijack your cargo shuttle, you'll save us a headache.''


The next supply shuttle comes loaded with giant spiders, nasty!
A number of syndicate mobs come aboard the supply shuttle when it next comes. Have security arm up to take them out and safely confiscate any weapons they bring with them.


===[[File:GrayCrate.png|32px]] Department Resupply===
Bonus cargo points: 10,000
''Cargo: Seems we've ordered doubles of our department resupply packages this month. Can we send them to you?''
===[[File:Bee.gif|32px]] It's Hip To===
''Cargo: One of our freighters carrying a bee shipment has been attacked by eco-terrorists. Can you clean up the mess for us?''


The next shuttle comes loaded with a variety of free goodies. Sweet! (Does not include extra points. Dang.)
The shuttle will contain a number of toxic bees. Be<s>e</s> careful not to get stung!


===[[File:Bottle.png|32px]] Antidote Needed===
Bonus cargo points: 20,000
''Cargo: Your station has been chosen for an epidemiological research project. Send us your cargo shuttle to receive your research samples.''
===[[File:Cat.png|32px]] PETA===
''Cargo: A group calling themselves PETA whatever that means is asking to inspect your station. Do you want to check it out?''


The next shuttle comes with human corpses ridden with various viruses, to be used for the benefit of science or [[traitor]]ing. May also include virus culture bottles.
The shuttle will contain a number of hostile [[critters]], from rats and cats to space carps and bears.


Bonus cargo points: 10,000
===[[File:Pizzaslice.png|32px]] Pizza Delivery===
===[[File:Pizzaslice.png|32px]] Pizza Delivery===
''Cargo: It looks like a neighbouring station accidentally delivered their pizza to you instead.''
''Cargo: It looks like a neighbouring station accidentally delivered their pizza to you instead.''
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You get a bunch of free pizzas! May or may not include [[Syndicate items|a pizza bomb]].
You get a bunch of free pizzas! May or may not include [[Syndicate items|a pizza bomb]].


===[[File:Bee.gif|32px]] It's Hip To===
Bonus cargo points: 0
''Cargo: One of our freighters carrying a bee shipment has been attacked by eco-terrorists. Can you clean up the mess for us?''
===[[File:Dfdfdf.png|32px]] Rusky Party===
''Cargo: A group of angry Russians want to have a party. Can you send them your cargo shuttle then make them disappear?''
 
A number of armed and angry Russians, plus a bear or two come with the next supply shuttle. Kill them for some sweet duds!
 
Bonus cargo points: 10,000
===[[File:Spider.png|32px]] Spider Gift===
''Cargo: The Spider Clan has sent us a mysterious gift. Can we ship it to you to see what's inside?''


The shuttle will contain a number of toxic bees. Be<s>e</s> careful not to get stung!
The next supply shuttle comes loaded with giant spiders, nasty!


Bonus cargo points: 10,000
===[[File:Syndicate Bomb.gif|32px]] Syndicate Bomb===
===[[File:Syndicate Bomb.gif|32px]] Syndicate Bomb===
''Cargo: We have discovered an active Syndicate bomb near our VIP shuttle's fuel lines. If you feel up to the task, we will pay you for defusing it.''
''Cargo: We have discovered an active Syndicate bomb near our VIP shuttle's fuel lines. If you feel up to the task, we will pay you for defusing it.''
Line 423: Line 512:
The shuttle will contain a live explosive. Do not call this unless you can safely evacuate the area.
The shuttle will contain a live explosive. Do not call this unless you can safely evacuate the area.


Bonus cargo points: 45,000
==[[File:Kudzugrowth.gif|32px]] Space Vines==
A plant which spreads extremely rapidly around the station. Space vines will grow thicker with time, first getting thick enough to block vision, then capable of entangling people. You can resist entanglement, but it is safer to avoid the vines. Fire doors and windows will stop their growth until someone opens them, but airlocks won't. If in an open area, the vines will continue to expand until they engulf every space not blocked off! Space vines will always spawn in maintenance.
To fight the vines:
* Drag a goat, either Pete or one ordered from cargo into the vines. It'll eat any vine it passes into, and even quickly consume them on its own so long as there's any nearby.
*A scythe from a weed control crate is effective, along with any sharp implement.
*Plant-b-gone spray from botany and weedkiller grenades from cargo are also good options.
*Fire will also kill certain vines dead. Welders are recommended sources of burn damage instead of, oh I don't know, a flamethrower.
Minimum round time: 20 minutes
Minimum players: 10
Weight: 15
Maximum Occurrences: 3
==[[File:Morph.png|32px]] Spawn [[Morph]]==
==[[File:Morph.png|32px]] Spawn [[Morph]]==
Spawns a player-controlled morph.
Spawns a player-controlled morph.


Minimum round time: 30 minutes
Minimum round time: 30 minutes
Minimum players: 25


Weight: 5
Weight: 5
==[[File:space_dragon.gif|32px]] Spawn Space Dragon==
==[[File:space_dragon.gif|32px]] Spawn Space Dragon==
''It appears a lifeform with magical traces is approaching the station, please stand-by.''
''It appears a lifeform with magical traces is approaching the station, please stand-by.''
Line 441: Line 547:
Weight: 8
Weight: 8


==[[File:Kudzugrowth.gif|32px]] Space Vines==
Maximum Occurrence: 1
A plant which spreads extremely rapidly around the station. Space vines will grow thicker with time, first getting thick enough to block vision, then capable of entangling people. You can resist entanglement, but it is safer to avoid the vines. Fire doors and windows will stop their growth until someone opens them, but airlocks won't. If in an open area, the vines will continue to expand until they engulf every space not blocked off! Space vines will always spawn in maintenance.
 
To fight the vines:
* Drag a goat, either Pete or one ordered from cargo into the vines. It'll eat any vine it passes into, and even quickly consume them on its own so long as there's any nearby.
* A scythe from a weed control crate is effective.
* Plant-b-gone spray from botany and weedkiller grenades from cargo are also good options.
* Fire will also kill vines dead. Not recommended, as it will also kill anyone unfortunate to be caught around it.
 
Minimum round time: 20 minutes
 
Minimum players: 10
 
Weight: 15
 
==[[File:Appendix inflamed.png|32px]] Spontaneous Appendicitis==
==[[File:Appendix inflamed.png|32px]] Spontaneous Appendicitis==
Even spacemen have to deal with appendicitis sometimes!
Even spacemen have to deal with appendicitis sometimes!
Line 465: Line 557:
Weight: 20
Weight: 20


Maximum Occurrences: 4
==[[File:Brain.png|32px]] Spontaneous Brain Trauma==
==[[File:Brain.png|32px]] Spontaneous Brain Trauma==
Sometimes your brain goes a little wrong. Easily cured traumas have a more common chance of occurring. As a wise man once said: "Didn't make sense not to live for fun, your brain gets smart, but your head gets dumb."
Sometimes your brain goes a little wrong. Easily cured traumas have a more common chance of occurring. As a wise man once said: "Didn't make sense not to live for fun, your brain gets smart, but your head gets dumb."
Line 471: Line 564:


Weight: 25
Weight: 25
==[[File:GrayCrate.png|32px]] Stray Cargo Pod==
==[[File:GrayCrate.png|32px]] Stray Cargo Pod==
''Stray cargo pod detected on long-range scanners. Expected location of impact: Location.''
''Stray cargo pod detected on long-range scanners. Expected location of impact: Location.''


A cargo pod containing a random cargo supply pack crash-lands on a random spot on the station.
A cargo pod containing a random cargo supply pack crash-lands on a random spot on the station. Expect people to go ham and trespass into the Cap's Quarters for a box of riot shields or potted plants.


Minimum round time: 10 minutes
Minimum round time: 10 minutes
Line 481: Line 573:
Weight: 20
Weight: 20


Maximum occurrence: 4
==[[File:Supermatteremoji.gif|32px]] Supermatter Surge==
''Class 4 supermatter surge detected. Intervention may be required.''
Continuously increases the power of the Supermatter over a period of 30 to 120 seconds. Almost certain to de-stabilize a non-robust setup. Attention will be required.
Minimum round time: 10 minutes
Weight: 20
Maximum occurrence: 4
==[[File:Anom.gif|32px]] Wormholes==
==[[File:Anom.gif|32px]] Wormholes==
''Space-time anomalies detected on the station. There is no additional data.''
''Space-time anomalies detected on the station. There is no additional data.''
Line 494: Line 597:
Weight: 2
Weight: 2


==[[File:Revenant.png|32px]] Revenant==
Maximum Occurrences: 3
Spawns a [[Revenant]] on station.
 
Minimum round time: 20 minutes
 
Minimum players: 5
 
Weight: 10
 
=Major Events=
=Major Events=
==[[File:Cluwne.png|32px]] Floor Cluwne==
Spawns a floor cluwne.
Minimum players: 20
Weight: 10
==[[File:Generic nukesyndie.png|32px]] Portal Storm: Syndicate Shocktroops==
''Massive bluespace anomaly detected en route to the station. Brace for impact.''
A bunch of green portals start appearing on the station, spawning syndicate shocktroops.
Minimum round time: 30 minutes
Minimum players: 15
Weight: 2
==[[File:Spider.png|32px]] Spider Infestation==
''Unidentified lifesigns detected coming aboard the station. Secure any exterior access, including ducting and ventilation.''
A number of spiderlings, along with a good chance of their mother spawn aboard the station. The babies will eventually grow into adult giant spiders, so smash them while they're vulnerable!
Minimum round time: 20 minutes
Minimum players: 15
Weight: 5
==[[File:Agent.png|32px]] [[Abductor|Abductors]]==
==[[File:Agent.png|32px]] [[Abductor|Abductors]]==
Spawns an abductor team that will kidnap and experiment on the crew. Requires a minimum of 2 willing players.
Spawns an abductor team that will kidnap and experiment on the crew. Requires a minimum of 2 willing players.
Line 538: Line 604:
Minimum round time: 20 minutes
Minimum round time: 20 minutes


Minimum players: 20
Minimum players: 25


Weight: 12
Weight: 12


Maximum Occurrence: 1
This will not occur during [[Nuke ops]], [[Wizard]], or [[Revolution]].
==[[File:Alien.png|32px]] [[Xenos|Alien Infestation]]==
==[[File:Alien.png|32px]] [[Xenos|Alien Infestation]]==
''Unidentified lifesigns detected coming aboard the station. Secure any exterior access, including ducting and ventilation.''
''Unidentified lifesigns detected coming aboard the station. Secure any exterior access, including ducting and ventilation.''
Line 549: Line 618:
Minimum round time: 20 minutes
Minimum round time: 20 minutes


Minimum players: 10
Minimum players: 30


Weight: 5
Weight: 5
 
==[[File:Generic_wizard.png|32px]] Bad Wizard==
==[[File:Wizard.png|32px]] Bad Wizard==
Spawns a [[Wizard|wizard federation diplomat]] that, instead of spawning with a spellbook, spawns with a pre-set loadout of spells.
Spawns a [[Wizard|wizard federation diplomat]] that, instead of spawning with a spellbook, spawns with a pre-set loadout of spells.


Line 559: Line 627:


Weight: 5
Weight: 5
==[[File:Blob core.gif]] [[Blob]]==
==[[File:Blob core.gif]] [[Blob]]==
''Confirmed outbreak of level 5 biohazard aboard the station. All personnel must contain the outbreak.''
''Confirmed outbreak of level 5 biohazard aboard the station. All personnel must contain the outbreak.''


A [[Blob]] spawns in a random location on the station. This will prevent the shuttle from leaving until it is either destroyed or kills everyone on station.
A [[Blob]] spawns in a random location on the station. This will prevent the emergency shuttle from leaving until it is either destroyed or kills everyone on station. If it gets out of hand, hightail it to a teleporter or the mining shuttle.


Minimum round time: 20 minutes
Minimum round time: 20 minutes


Minimum players: 20
Minimum players: 30


Weight: 8
Weight: 8


Max Occurrence: 1
==[[File:Devil.gif|32px]] [[Devil]]==
==[[File:Devil.gif|32px]] [[Devil]]==
A player will be randomly chosen to turn into a devil.
A player will be randomly chosen to turn into a devil. This random event has been discontinued until further notice.


Minimum round time: 20 minutes
Minimum round time: 20 minutes
Line 578: Line 646:
Minimum players: 20
Minimum players: 20


Weight: 0
Maximum Occurrence: 0
==[[File:Cluwne.png|32px]] [[Critters#Hostile|Floor Cluwne]]==
Spawns a floor cluwne. The floor cluwne will target anyone on the station and will stalk them, throwing things at them and honking. This will get more extreme as the floor cluwne prepares to attack. When the cluwne attacks, it will EMP an area around the target as well as lube it. It will move towards it's target (though it starts out on top of them) and drag them beneath the floor and gib them. The floor cluwne will repeat this, getting faster with every crewmember it takes. That said, the floor cluwne itself is pretty vulnerable when it appears and it will remain above the floor until it reaches and kills it's target or dies, so if you just drag the target as the floor cluwne appears you can easily wail on it with a toolbox until it dies.
 
The resulting mask itself is still evil, and will stick to your hand if grabbed (so pull it to a recycler or banish it into a locker if you want it disposed of). If worn, it will stick to your face and turn you into a Cluwne, a clown like abomination that is Valid and can be attacked by anyone, though they themselves are still bound by rules and can only immediately retaliate.
 
Minimum players: 20


Weight: 5
==[[File:Generic nukesyndie.png|32px]] Lone Operative==
==[[File:Generic nukesyndie.png|32px]] Lone Operative==
If the [[High-risk_items#Nuclear_Authentication_Disk|Nuclear Authentication Disk]] is not secured (on the move) then the chance of this event triggering gets higher. This event spawns a single [[Nuclear Operative]] around the station in space, with the objective of activating the nuke.
This event spawns a single [[Nuclear Operative]] around the station in space, with the objective of activating the nuke.
 
Weight:


Chance of occurrence: Dependent on round events
Max Occurrences: 1
 
Chance of occurrence: Increases the longer the nuclear authentication disk is unsecured (not moving).
==[[File:Hugbox.png|32px]] Obsession Awakening==
A random player will get traitor objectives centered around another crew member. Note that this only occurs to human station crew, and will not occur in say, an ashwalker.
 
Minimum players: 20
 
Weight: 10
 
Maximum Occurrences: 1
==[[File:Generic nukesyndie.png|32px]] Portal Storm: Syndicate Shocktroops==
''Massive bluespace anomaly detected en route to the station. Brace for impact.''


==[[File:Generic ninja.png|32px]] Space Ninja==
A bunch of green portals start appearing on the station, spawning syndicate shocktroops.
A [[Space Ninja]] spawns. 'nuff said here.


Minimum round time: 40 minutes
Minimum round time: 30 minutes


Minimum players: 15
Minimum players: 15


Weight: 10
Weight: 2
==Sentient Disease==
Spawns a [[Sentient Disease]] on station.
 
Minimum round time: None
==[[File:Slaughterdemon.png|32px]] Slaughter Demon==
Spawns a Slaughter Demon on station.


==[[File:Hugbox.png|32px]] Obsession Awakening==
The slaughter demon is a demon straight from hell born to slaughter! It has the ability to blood crawl this means you can sink into blood tiles which will allow you to move anywhere ya please just like if AI was viewing the station. To enter the world of the living again you must find a tile where there is blood. The common practice of the slaughter demon is to <s>Murderbone</s> Feed your ever-growing hunger! To do this you must knock or kill someone until they are laying down then you can drag them into a pool of blood using the same ability as you did to blood crawl but now with a person! When you blood crawl with a crew member you will hear the sounds of you feasting on them. This permanently removes that person from the shift and heals you.  
A random player will get traitor objectives centered around another crew member.


Minimum round time: 20 minutes
Minimum round time: 1 hour


Minimum players: 20
Minimum players: 20
==[[File:Generic ninja.png|32px]] Space Ninja==
A [[Space Ninja]] spawns. 'nuff said here.
Minimum round time: 40 minutes
Minimum players: 15


Weight: 10
Weight: 10


Maximum Occurrence: 1
==[[File:Pirate.png|32px]] [[Pirate|Space Pirates]]==
==[[File:Pirate.png|32px]] [[Pirate|Space Pirates]]==
''Incoming subspace communication. Secure channel opened at all communication consoles.''
''Incoming subspace communication. Secure channel opened at all communication consoles.''
Line 608: Line 708:
The station receives a communication extorting current station funds (80% of ya'rr points to be exact!). If they answer yes, the money is just gone and nothing of interest happens.
The station receives a communication extorting current station funds (80% of ya'rr points to be exact!). If they answer yes, the money is just gone and nothing of interest happens.


If the station refuses to pay or is silent for 2 minutes, a [[pirate]] shuttle arrives somewhere in space.  
If the station refuses to pay, attempts to pay without having enough funds in the cargo budget, or is silent for 5 minutes, a [[pirate]] shuttle arrives somewhere in space.  


Pirates can activate the Data Siphon - a device that steals station funds and shuts down RnD servers as well as the cargo shuttle. However, this reveals the pirate shuttle with a GPS beacon.
Pirates can activate the Data Siphon - a device that steals station funds and shuts down RnD servers as well as the cargo shuttle. However, this reveals the pirate shuttle with a GPS beacon.
Line 618: Line 718:
Weight: 8
Weight: 8


==[[File:Slaughterdemon.png|32px]] Slaughter Demon==
Maximum Occurrence: 1
Spawns a Slaughter Demon on station.
 
Will not occur during [[Nuke ops]].
==[[File:Revolver.png|32px]] [[Fugitive|Spawn Fugitives]]==
Spawns a team of [[Fugitive|Fugitives]] in a random spot in [[Maintenance]], with no access and a single toolbox to hack around with. After 10 minutes, a team of [[Fugitive#Hunters|Hunters]], with basic access, is spawned in through a shuttle, and is assigned to capture the fugitives.


Minimum round time: 1 hour
Minimum round time: 30 minutes


Minimum players: 20
Minimum players: 20
==[[File:Shadowbeing.png|32px]] Spawn [[Nightmare]]==
Spawns a sentient Nightmare.


==Sentient Disease==
Minimum round time: 45 minutes
Spawns a [[Sentient Disease]] on station.


Minimum round time: None
Minimum players: 30


==[[File:Revolver.png|32px]] [[Fugitive|Spawn Fugitives]]==
Maximum Occurrence: 0
Spawns a team of [[Fugitive|Fugitives]] in a random spot in [[Maintenance]], with no access and a single toolbox to hack around with. After 10 minutes, a team of [[Fugitive#Hunters|Hunters]], with basic access, is spawned in through a shuttle, and is assigned to capture the fugitives.


Minimum round time: 30 minutes
==[[File:ZombieTumor.png]] [[Guide_to_races#Exotic Races|Spawn Zombie]]==
Spawns a player controlled zombie. The zombie will proceed to attack and kill anything it comes into contact with. Each attack has a chance to put a tumor that infects a crewmember transforming them into a zombie after some time. The tumor can be removed before transformation using surgery. It also can be delayed while having charcoal in your system, but this does not remove the tumor. Zombies have unlimited regeneration and come back to life after death. The quickest way to kill a zombie is to behead them.


Minimum players: 20
Minimum players: 20


==[[File:Shadowbeing.png|32px]] Spawn Nightmare==
Weight: 4
Spawns a sentient Nightmare.
==[[File:Spider.png|32px]] Spider Infestation==
''Unidentified lifesigns detected coming aboard the station. Secure any exterior access, including ducting and ventilation.''
 
A number of spiderlings, along with a good chance of their mother spawn aboard the station. The babies will eventually grow into adult giant spiders, so smash them while they're vulnerable!
 
Minimum round time: 20 minutes


Minimum round time: 45 minutes
Minimum players: 25


Minimum players: 30
Weight: 5


Maximum Occurrence: 1
==[[File:Swarmer.png|32px]] Swarmers==
==[[File:Swarmer.png|32px]] Swarmers==
''Our long-range sensors have detected an odd signal emanating from your station's gateway. We recommend immediate investigation of your gateway, as something may have come through.''
''Our long-range sensors have detected an odd signal emanating from your station's gateway. We recommend immediate investigation of your gateway, as something may have come through.''


Spawns a [[Swarmer|Swarmer shell]] on station.
Spawns a [[Swarmer|Swarmer beacon]] in a xeno spawn location.


Minimum round time: 30 minutes
Minimum round time: 30 minutes
Line 653: Line 763:
Minimum players: 15
Minimum players: 15


Weight: 7
Weight: 8
 
=Wizard Events=
These events replace the regular events when the wizard casts [[Wizard#Rituals|Summon Events.]]
 
{| class="wikitable" border="1" cellspacing="0" cellpadding="2" "
|style='background-color:lightgreen; text-align: center;'|'''Special Events'''||style='background-color:lightgreen; text-align: center;'|'''Prompt'''||style='background-color:lightgreen; text-align: center;'|'''Effects'''||style='background-color:lightgreen; text-align: center;'|'''Chance'''
|-
|Advanced Darkness<br>
|'''Warning''': <br>Your eyes hurt... a vignette settles in your vision and closes in.<br>
'''Start''': <br>This isn't your average everday darkness... this is ''advanced'' darkness!<br>
'''End''': <br>At last, the darkness recedes.<br>
|Restricts the vision of affected mobs to a single tile in the cardinal directions. Flashlights, normal lights, they all do jack when you're trapped in Rock Bottom.
|Low
|-
|Blobies
|None
|Some corpses turn into non-sentient Blob Zombies which are non-infectious.
|Average
|-
|Change Faces
|None
|All sentient beings (including the wizard) swap their faces randomly
|High
|-
|Change Minds
|None
|All sentient beings (except for the wizard) swap their minds randomly. An assistant can have his mind swapped with the captain, antags are carried along with the mind, but if you're a changeling, you're sort of boned.
|Very Low
|-
|Change Places
|None
|All sentient beings swap places randomly (if they are in the station)
|Low
|-
|Cursed Items
|None
|[[Shaft Miner#The Loot|Cursed Katanas]], Fake Wizard Robes, LSD Laced Cigarettes, Boxing Gloves, Luchador Masks, Chameleon Masks, and Cat Ears are distributed among the crew
|Average
|-
|Ghost
|You suddenly feel extremely obvious...
|Ghosts are now visible to the crew.
|Average
|-
|Greentext
|The mythical greentext appear at your feet! Pick it up if you dare...
|Anyone who picks up the greentext gains an objective to escape alive while carrying the greentext. Problem is, the greentext is absolutely gargantuan and weighs a literal ton.
|High
|-
|Imposter
|None
|A fake, identical body double to the real wizard spawns. Can cast fake spells to confuse and scare the crew.
|Very Low
|-
|Improved Casting
|None
|The cooldown of a single spell for the Wizard is decreased as if that spell had been taken again.
|Average
|-
|Invincible
|None
|A random Human is injected with 40 units of adminordrazine, making them invincible for 100 ticks
|Average
|-
|Lava
|'''Warning''': <br>You feel the ground beneath you getting hot. Waves of heat distort the air.<br>
'''Start''': <br>The floor is lava! Get on top of something!<br>
'''End''': <br>The ground cools and returns to its usual form.<br>
|The ground turns into surprisingly cool lava, lightly damaging anything on the floor. Flood the station with plasma for optimal effect.
|Low
|-
|Magicarp
|Unknown magical entities have been detected near [station_name()], please stand-by.
|Magicarps and Chaos Magicarps are spawned around the station
|Very Low
|-
|Petsplosion
|None
|The bane of every HOP, animals around the station start to randomly gib
|Low
|-
|Possession
|You suddenly feel a welling of new spooky powers...
|Ghosts become visible to the crew, and can possess objects and spook people
|Low
|-
|Race
|You feel somehow... different?
|Everyone turns into a random different species. Very unfortunate if you happen to turn into a Plasmaman.
|Low
|-
|RPG Loot
|None
|All items get a snazzy little pronoun which either buffs or nerfs the item. Items can be buffed by using an item fortification scroll.
|Average
|-
|Robeless Casting
|None
|The wizard can now cast all of his spells without any of his robes.
|Low
|-
|}


[[Category:Guides]] [[Category:Game Modes]]
Maximum Occurrence: 1
[[Category:Guides]]
[[Category:Game Modes]]
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