Prison Wing: Difference between revisions

4,269 bytes removed ,  11:07, 27 August 2020
removes pubby
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You could use write down that you are completely innocent onto paper and hold it up to a camera, then wait for the AI to free you.
You could use write down that you are completely innocent onto paper and hold it up to a camera, then wait for the AI to free you.
The final way to escape is to lure someone inside, use the bar of soap to slip them, take their stun baton and stun them, then strip and kill them, and use their ID to escape. Remember to take their radio off first or you will get dog-piled by backup.
</tab>
<tab name="PubbyStation">
{{Location
|headerbgcolor=#AF6365
|headerfontcolor = white
|image=Prisonwing_pubby.png
|location=Prison Wing
|description=Life in prison without parole is a shitload worse than death. Death is parole. Death is mercy.
|purpose=Stores the scum of the station.
|items=A straight jacket, soap, plants
|workers=[[Warden]]
|access=[[Captain]], [[Head of Security]], [[Warden]], [[Security Officer]]
|exits=South to [[Brig]], west to the [[Transfer Center]]
|department=Security
|footerbgcolor=#AF6365
|footerfontcolor = white
}}
==Prison Wing==
Located north of [[Brig]] is the prison wing. If you've fucked up big time this is where Security will put you. This "luxurious suite" is a shared living space among all those sentenced to life imprisonment. All red doors here require Holding Cells access to open, thus excluding the [[Detective]], [[Lawyer]]s and non-security [[Heads of Staff]].
===Prison Hallway===
This is where the prisoners will be processed. They will be led to the lockers, have everything stripped and placed inside one, and then be given prison clothes <s>if they're lucky</s> before being led to their cell. The hallway also contains [[File:Handcuffs.png]] [[Security_Items#Non-Lethal_Weapons|handcuffs]], a [[File:StunBaton.gif]] [[Security_Items#Non-Lethal_Weapons|stun baton]] and an [[File:Electropack.png]] [[Security_Items#Other_Items|electropack]].
===Prison Cells===
There are two prison cells along the north side of the prison hallway. Each cell has a bed, table, paper, pen and a plush toy. The intercoms in the cells are off by default to prevent rowdy prisoners from upsetting the crew. The cells can be locked down with bolts and/or shutters <s>whether there is a good reason or not</s> in case of a breach or dangerous prisoners. Each cell has a flasher to make it safer for security members to reach the prisoners.
===Permabrig===
This is where prisoners will spend most of their time. It is a large space split up into a lot of sections.
'''Washroom'''<br>
The washroom is located in the south-east and is accessible through a windoor. The washroom contains a toilet, sink, shower and soap - so you can stay fresh until your trial.
'''Hydroponics'''<br>
The north side is taken up by a hydroponics area. There are trays to grow plants in, tools, seeds and machines.
'''Laundry'''<br>
Just east of the hydroponics area is a laundry area. There is a washing machine and clean sheets - those guards won't know you killed an inmate if there's no blood on you!
'''Entertainment'''<br>
The rest of the permabrig is taken up by items to entertain the prisoners. There are cards, dice, a library book console and an arcade machine.
==Prison Break==
Generally, escape from the permabrig is impossible without outside help. However, a prepared traitor can escape easily. An [[Syndicate_Items#uplink_implant|uplink implant]] can be smuggled unseen after injection and will give you enough crystals to buy a space suit and a piece of [[Syndicate_Items##c4|c4]] for quick getaways should you be captured.
If you didn't plan ahead, you can smash the window open with botany tools, use a shard of glass to break the electrified grille, and in your pockets and hands carry some sodas. Run out of the window and head left; if you move fast and know the exact route you are going, you can run around the ship, past solars, and make it back to the escape airlocks and get on the station before you die. It helps if a foolish [[Warden]] left you with some items, or if you have a buddy in perma.
Lucky prisoners will be freed by a ''Gr3y.T1d3 virus'' that can occasionally infect Security's computer network. All doors will be bolted open and the lights will go out. It's the perfect opportunity to make a quick getaway.
You could use the [[File:Holopadon.gif]] holopad, located to the north of permabrig, to call the AI and beg them to free you. Or you could write down that you are completely innocent onto paper and hold it up to a camera.


The final way to escape is to lure someone inside, use the bar of soap to slip them, take their stun baton and stun them, then strip and kill them, and use their ID to escape. Remember to take their radio off first or you will get dog-piled by backup.
The final way to escape is to lure someone inside, use the bar of soap to slip them, take their stun baton and stun them, then strip and kill them, and use their ID to escape. Remember to take their radio off first or you will get dog-piled by backup.
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