Plasmaman: Difference between revisions

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|central authority = Sol Interplanetary Coalition
|central authority = Sol Interplanetary Coalition
|allowed command roles = [[Head of Personnel]], [[Research Director]], [[Chief Engineer]], [[Chief Medical Officer]]
|allowed command roles = [[Head of Personnel]], [[Research Director]], [[Chief Engineer]], [[Chief Medical Officer]]
|guides = This one is it
|guides = This one is it}}
|paycheck=1x}}
'''Plasmamen''' are the sapient remains of those who have died in plasma fires and then resurrected under mysterious circumstances. As walking, charred skeletons, they only hold onto glimpses of their previous lives, discombobulated with the memories of others who shared in their unfortunate, incendiary fate. After proper rescue and retrieval, most plasmamen often return to work under whichever company they served. In most cases, this ends up being the lead of plasma-based research: '''[[Nanotrasen]]'''.
'''Plasmamen''' are the sapient remains of those who have died in plasma fires and then resurrected under mysterious circumstances. As walking, charred skeletons, they only hold onto glimpses of their previous lives, discombobulated with the memories of others who shared in their unfortunate, incendiary fate. After proper rescue and retrieval, most plasmamen often return to work under whichever company they served. In most cases, this ends up being the lead of plasma-based research: '''[[Nanotrasen]]'''.
=Gameplay=
=Gameplay=
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*Plasmamen boast complete rad immunity.
*Plasmamen boast complete rad immunity.
*They have a strong resistance to cold temperatures.
*They have a strong resistance to cold temperatures.
*When wearing a fire suit, plasmamen can spacewalk.
*When wearing an atmospherics fire suit, plasmamen can spacewalk.
*They can heal via drinking milk and plasma.
*They can heal via drinking milk and plasma.
*They do not possess blood, thus do not ever suffer from blood loss.
*They do not possess blood, thus do not ever suffer from blood loss.
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==Racial Drawbacks==
==Racial Drawbacks==
*Due to their lack of skin and skeletal nature, they take additional damage from brute force.
*Due to their lack of skin and skeletal nature, they take additional damage from brute force.
*.
*They lack traditionally researched genetics. This means they cannot gain powers from the Genetics department.
*They lack traditionally researched genetics. This means they cannot gain powers from the Genetics department.
*Oxygen is toxic to them, requiring each plasmaman to carry a plasma tank with them which may run out of plasma over time.
*Oxygen is toxic to them, requiring each plasmaman to carry a plasma tank with them which may run out of plasma over time.
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