Official:Space Law: Difference between revisions

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→‎Capital Crimes: Demons of Sin G / E / W as PTE
(Grammar fixes and slight wording changes again)
m (→‎Capital Crimes: Demons of Sin G / E / W as PTE)
 
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#Modify their brig sentence for additional offenses or good behavior, if applicable.
#Modify their brig sentence for additional offenses or good behavior, if applicable.
'''Do''' ''NOT''''' fully strip the prisoner unless they have earned a permanent sentence.'''<br><br>
'''Do''' ''NOT''''' fully strip the prisoner unless they have earned a permanent sentence.'''<br><br>
Perma prisoners may have headsets taken from them at will. Standard prisoners may only have their headset taken if it has been abused to commit further crimes or encourage others to do so like asking others to break them out or telling the AI to release them. Additionally, a headset may be taken if there is reasonable suspcion of it being used for malicious purposes. <br><br>
In the event of a sentence exceeding the 20 minute limit of the timer inform the Warden so he may add the rest of the time later. <br> <br>
In the event of a sentence exceeding the 20 minute limit of the timer inform the Warden so he may add the rest of the time later. <br> <br>
The [[Warden]] or [[Head of Security]] are responsible for placing prisoners in permanent confinement.
The [[Warden]] or [[Head of Security]] are responsible for placing prisoners in permanent confinement.
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*WT Rifle [[File:Autorifle.png]]
*WT Rifle [[File:Autorifle.png]]
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<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''Note: This table is non-exhaustive and officers are to use reasonable judgement when considering how a weapon not included in the table would be classified.'''</div>
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''Note: The examples provided for each category are non-exhaustive and officers are to use reasonable judgement when considering how a weapon not shown would be classified.'''</div>


The Warden may not carry additional shotgun shells but are permitted to trade out the 4 they start with.
The Warden may not carry additional shotgun shells but are permitted to trade out the 4 they start with.
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|[[File:Lethal_Weapon.PNG]]
|[[File:Lethal_Weapon.PNG]]
|'''Possession of a Restricted Weapon'''
|'''Possession of a Restricted Weapon'''
|To be in possession of a restricted weapon without prior authorization, such as guns, batons, flashes, grenades, etc.
|To be in possession of a restricted weapon without prior authorization, such as guns, riot darts, batons, flashes, grenades, and lethal ammo types.  
|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime404"></div>Any item that can cause severe bodily harm or incapacitate for a significant time. The following personnel has an unrestricted license to carry weapons and firearms: Captain, HoP, all Security Personnel. <br>The Barman is permitted his double-barrel shotgun loaded with beanbag rounds. <br>'''Only the Captain and HoS can issue weapon permits.'''
|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime404"></div>Any item that can cause severe bodily harm or incapacitate for a significant time. The following personnel has an unrestricted license to carry weapons and firearms: Captain, HoP, all Security Personnel. <br>The Barman is permitted his double-barrel shotgun loaded with beanbag rounds. <br>'''Only the Captain and HoS can issue weapon permits.'''
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|'''Priority Threat Entity'''
|'''Priority Threat Entity'''
|To be found as a designated high priority threat to the station.
|To be found as a designated high priority threat to the station.
|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime710"></div><br>Entities of this nature currently include Changelings, Servants of Ratvar, Blood Cultists, Nuclear Operatives, Revolutionaries, Wizards, Vampires, Bloodsuckers, Gangsters, Shadowlings, Heretics, Darkspawn, Abductors, Ashwalkers, Pirates, Ninjas, and Nightmares. <br>Note that this is one of the few crimes for which you may summarily execute someone if they present a significant risk to detain them.
|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime710"></div><br>Entities of this nature currently include Demons of Sin (Greed, Envy, and Wrath ONLY), Devils, Changelings, Servants of Ratvar, Blood Cultists, Nuclear Operatives, Revolutionaries, Wizards, Vampires, Bloodsuckers, Gangsters, Shadowlings, Heretics, Darkspawn, Abductors, Ashwalkers, Pirates, Ninjas, and Nightmares. <br>Note that this is one of the few crimes for which you may summarily execute someone if they present a significant risk to detain them.
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===Modifiers & Special Situations===
===Modifiers & Special Situations===
{{anchor|Modifiers and Special Situations}}
{{anchor|Modifiers and Special Situations}}
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|'''Repeat Offender'''
|'''Repeat Offender'''
|If a convict reoffends after being released they may receive a harsher punishment, which can include [[Labor Camp]] work. Depending on the severity of the crimes committed after the third, or even second, strike their sentence may be increased to Permanent Imprisonment.
|If a convict reoffends after being released they may receive a harsher punishment, which can include [[Labor Camp]] work. Depending on the severity of the crimes committed after the third, or even second, strike their sentence may be increased to Permanent Imprisonment.
|Additional brig time, consideration of [[Labor Camp]] point goal assignment.
|Additional brig time up to 2x of the original crime, consideration of [[Labor Camp]] point goal assignment.
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|'''Permanent Incarceration'''
|'''Permanent Incarceration'''
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