Official:Space Law: Difference between revisions

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m (Changed protection level for "Space Law": Wiki-Staff are permitted to make smaller adjustments to Space Law. Larger changes should be deferred to the Wiki Director. ([Edit=Allow only Wiki Staff and above] (indefinite) [Move=Allow only Wiki Staff and above] (indefinite)))
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| style="background:#DBA84C;" |[[#crime404|Possession, Restricted Weapons]]
| style="background:#DBA84C;" |[[#crime404|Possession, Restricted Weapons]]
| style="background:#f98b88;" |
| style="background:#f98b88;" |
| style="background:dimgray; color:white" |
| style="background:dimgray; color:white" |[[#crime604|<span style="color:white;">Possession, Syndicate Weaponry</span>]]
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| style="background:#ffee99;" |[[#crime109|Trespass]]
| style="background:#ffee99;" |[[#crime109|Trespass]]
| style="background:#ffdab9;" |
| style="background:#ffdab9;" |
| style="background:#ffdab9;" |
| style="background:#ffdab9;" |[[#crime309|B&E]]
| style="background:#DBA84C;" |[[#crime409|Major Trespass]]
| style="background:#DBA84C;" |[[#crime409|Major Trespass]]
| style="background:#f98b88;" |
| style="background:#f98b88;" |[[#crime509|B&E, Restricted]]
| style="background:dimgray; color:white" |[[#crime609|<span style="color:white;">Priority Threat Entity</span>]]
| style="background:dimgray; color:white" |
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| style="background:#ffee99;" |
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| style="background:#ffdab9;" |
| style="background:#ffdab9;" |
| style="background:#ffdab9;" |[[#crime310|B&E]]
| style="background:#ffdab9;" |[[#crime310|Insubordination]]
| style="background:#DBA84C;" |[[#crime410|B&E, Restricted]]
| style="background:#f98b88;" |
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| style="background:#ffee99;" |
| style="background:#ffdab9;" |
| style="background:#ffdab9;" |[[#crime311|Insubordination]]
| style="background:#DBA84C;" |
| style="background:#DBA84C;" |
| style="background:#f98b88;" |[[#crime511|Dereliction of Duty]]
| style="background:#f98b88;" |[[#crime510|Dereliction of Duty]]
| style="background:dimgray; color:white" |
| style="background:dimgray; color:white" |[[#crime610|<span style="color:white;">Priority Threat Entity</span>]]
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|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime308"></div>Weapons fall into this category, as do valuable items that are in limited supply such as insulated gloves, spacesuits, and jetpacks. <br>Note that Cargo breaking open crates to illegally arm and armor themselves are guilty of theft.
|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime308"></div>Weapons fall into this category, as do valuable items that are in limited supply such as insulated gloves, spacesuits, and jetpacks. <br>Note that Cargo breaking open crates to illegally arm and armor themselves are guilty of theft.
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|[[File:BandE.PNG]]
|[[File:BandE.PNG]]
|'''Breaking and Entry'''
|'''Breaking and Entry'''
|Forced entry to areas where the subject does not have access to. This counts for general areas, and breaking into restricted areas is a more serious crime.
|Forced entry to areas where the subject does not have access to. This counts for general areas, and breaking into restricted areas is a more serious crime.
|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime310"></div>Crew can still be charged with breaking & entry even if they do not enter the area themselves.
|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime309"></div>Crew can still be charged with breaking & entry even if they do not enter the area themselves.
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|[[File:Insubordination.PNG]]
|[[File:Insubordination.PNG]]
|'''Insubordination'''
|'''Insubordination'''
|To disobey a lawful direct order from one's superior officer.
|To disobey a lawful direct order from one's superior officer.
|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime311"></div>Charge issued by a head of staff to one of their direct subordinates. The person is usually demoted instead of incarcerated. Security is expected to assist the head in carrying out the demotion.
|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime310"></div>Charge issued by a head of staff to one of their direct subordinates. The person is usually demoted instead of incarcerated. Security is expected to assist the head in carrying out the demotion.
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|Being in a restricted area without prior authorization. This includes any Security Area, Command area (including EVA), The Engine Room, Atmos, or Toxins Research.
|Being in a restricted area without prior authorization. This includes any Security Area, Command area (including EVA), The Engine Room, Atmos, or Toxins Research.
|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime409"></div>Being in a very high-security area, such as the armory or the Captain's Quarters, is a more serious crime, and warrants a time of 10 minutes with a possible permabrigging if the intent is believed to be malicious.
|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime409"></div>Being in a very high-security area, such as the armory or the Captain's Quarters, is a more serious crime, and warrants a time of 10 minutes with a possible permabrigging if the intent is believed to be malicious.
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|[[File:BE_Restricted.PNG]]
|'''B&E of a Restricted Area'''
|This is breaking into any Security area, Command area (Bridge, EVA, Captains Quarters, Teleporter, etc.), the Engine Room, Atmos, or Toxins research.
|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime410"></div>As a major crime sentences start at 7 minutes, but can be extended if security believes the break-in was for attempted Grand Theft or attempted Grand Sabotage (insulated gloves don't count as grand theft).
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|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime508"></div>In the case of officers taking fine money for themselves, a demotion is recommended for the offending officer. An officer forgetting to deposit fine money is not a crime, providing they hand over the money when requested to.
|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime508"></div>In the case of officers taking fine money for themselves, a demotion is recommended for the offending officer. An officer forgetting to deposit fine money is not a crime, providing they hand over the money when requested to.
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|509
|[[File:BE_Restricted.PNG]]
|'''B&E of a Restricted Area'''
|This is breaking into any Security area, Command area (Bridge, EVA, Captains Quarters, Teleporter, etc.), the Engine Room, Atmos, or Toxins research.
|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime509"></div>As a severe crime sentence, it starts at 10 minutes, but can be extended if security believes the break-in was for attempted Grand Theft or attempted Grand Sabotage (insulated gloves don't count as grand theft).
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|[[File:Dereliction.PNG]]
|[[File:Dereliction.PNG]]
|'''Dereliction of Duty'''
|'''Dereliction of Duty'''
|To willfully abandon an obligation that is critical to the station's continued operation.
|To willfully abandon an obligation that is critical to the station's continued operation.
|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime511"></div>A demotion is often included in the sentence. Emphasis on the word critical: An officer taking a break is not dereliction in of itself. An officer taking a break knowing that operatives are shooting up the Captain is.<br>Engineers who do not secure a power source at the start of the shift and heads of staff who abandon the station can also be charged.
|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime510"></div>A demotion is often included in the sentence. Emphasis on the word critical: An officer taking a break is not dereliction in of itself. An officer taking a break knowing that operatives are shooting up the Captain is.<br>Engineers who do not secure a power source at the start of the shift and heads of staff who abandon the station can also be charged.
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|To use physical force against a person until that person is in a critical state with the apparent intent to kill them.
|To use physical force against a person until that person is in a critical state with the apparent intent to kill them.
|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime603"></div>Remember, if a person attempts to render first aid after the victim falls into a critical state they may not have the intent to kill them.
|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime603"></div>Remember, if a person attempts to render first aid after the victim falls into a critical state they may not have the intent to kill them.
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|604
|[[File:Syndicate_Weaponry.PNG]]
|'''Possession, Syndicate Weaponry'''
|To be in unauthorized possession of syndicate or other PTE weaponry.
|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime604"></div>This includes everything from syndicate ranged and melee weapons, poisons, explosives, EMP devices, holoparasites, and specialized combat training and items that infer said training. Any items that are intended to harm or disable are considered weapons.
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|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime608"></div><br>Syndicate agents frequently attempt to steal cutting-edge technology. Examples include: intelligence or research samples, the Hand Teleporter, the Captain's Antique Laser, the Captain or the HoP's ID cards, or Mechs.<br> <br> This is by no means an exhaustive list of items that are high value to the syndicate; when in doubt use common sense when you see certain items that are stolen that can cause massive problems throughout the station. Remember if something is locked up in a secure area it probably should not be taken without prior permission.
|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime608"></div><br>Syndicate agents frequently attempt to steal cutting-edge technology. Examples include: intelligence or research samples, the Hand Teleporter, the Captain's Antique Laser, the Captain or the HoP's ID cards, or Mechs.<br> <br> This is by no means an exhaustive list of items that are high value to the syndicate; when in doubt use common sense when you see certain items that are stolen that can cause massive problems throughout the station. Remember if something is locked up in a secure area it probably should not be taken without prior permission.
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|610
|[[File:Antag_skum.png]]
|[[File:Antag_skum.png]]
|'''Priority Threat Entity'''
|'''Priority Threat Entity'''
|To be found as a designated high priority threat to the station.
|To be found as a designated high priority threat to the station.
|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime609"></div><br>Entities of this nature currently include Changelings, Servants of Ratvar, Blood Cultists, Nuclear Operatives, Revolutionaries, Wizards, Vampires, Gangsters, Shadowlings, Heretics, Darkspawn, Abductors, Ashwalkers, Pirates, Ninjas, and Nightmares. <br>Note that this is one of the few crimes for which you may summarily execute someone if they present a significant risk to detain them.
|<div style="display: block;height: 500px;margin-top: -500px;visibility: hidden; float:right;" id="crime610"></div><br>Entities of this nature currently include Changelings, Servants of Ratvar, Blood Cultists, Nuclear Operatives, Revolutionaries, Wizards, Vampires, Gangsters, Shadowlings, Heretics, Darkspawn, Abductors, Ashwalkers, Pirates, Ninjas, and Nightmares. <br>Note that this is one of the few crimes for which you may summarily execute someone if they present a significant risk to detain them.
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|If a convict reoffends after being released they may receive a harsher punishment, which can include [[Labor Camp]] work. Depending on the severity of the crimes committed after the third, or even second, strike their sentence may be increased to Permanent Imprisonment.
|If a convict reoffends after being released they may receive a harsher punishment, which can include [[Labor Camp]] work. Depending on the severity of the crimes committed after the third, or even second, strike their sentence may be increased to Permanent Imprisonment.
|Additional brig time, consideration of [[Labor Camp]] point goal assignment.
|Additional brig time, consideration of [[Labor Camp]] point goal assignment.
|-
|'''Permanent Incarceration'''
|A prisoner's sentence may be upgraded to a permanent confinement even without a Capital Crime being committed, '''ONLY''' if the following set of circumstances are met. Please note that this modifier is separate from the above Repeat Offender.
|Criteria for Permanent Incarceration:
1) The prisoner must have committed a severe crime as part of their sentence
2) They must have a total of at least 25 minutes in their sentence
3) Explicit permission from the [[Warden]] or a higher official must also be granted
'''NOTE''': This is NOT a mandatory modification and discretion is expected to be reasonably applied.
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|'''Escape from Brig'''
|'''Escape from Brig'''
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