Nuclear Operative: Difference between revisions

1,615 bytes added ,  07:53, 23 December 2014
Added c20r smg and c90gl assault rifle
mNo edit summary
(Added c20r smg and c90gl assault rifle)
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| Stetchkin Pistol
| Stetchkin Pistol
| Free
| Free
|  
| A versatile weapon. A magazine to the head will put a target in the ground in a matter of seconds. Can be equipped with a silencer, making it a stealthy killer.
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| '''The''' iconic Nuclear Operative weapon. It comes free of charge, so every Nuke Op should have one. 4 bullets is enough to put an unarmoured opponent into crit. It's always a good weapon to pull, since many people don't expect you to use it over other weapons.
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! scope="row"| [[File:C20r.png]]
| C20r SMG
| 14 TC
| Only available to Operatives. Any bullet from this gun that connects with a target will knock them down, giving you ample time to finish them off in close combat with an e-sword.
| Another iconic weapon, this can be used to stem the hordes that will inevitably hunt you down. Each hit from this will knock them down, not allowing them to use any weapons against you. Extremely effective when paired with an Energy Shield.
|-
 
! scope="row"| [[File:C90gl.png]]
| C90gl Assault Rifle
| 18 TC
| Only available to Operatives. This gun is sure to rip [[Security Officer|Security]] to shreds. It deals a stunning 35 damage, which will put you down if a mere ''3'' bullets connect with an unarmoured victim. It loses the ability to knock someone down, and comes with a grenade launcher, which deal 80 brute damage each.
| This weapon is great against individual opponents, and when paired with an energy shield, you become unstoppable, able to reflect incoming attacks while decimating their ranks. The grenade is excellent to take out a group that has bunched up, if you have a good aim, you can take out multiple hostiles with one grenade.
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|-
{{Jobs}}
{{Jobs}}
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