Megafauna: Difference between revisions

60 bytes added ,  13:25, 10 August 2021
m
gives a fair warning to the anomalous crystal clown trait, especially since people can use it to turn other people into clowns, maybe without knowing it gives the clown trait
m (minor rewording to the hierophant club, also fixes a few typos.)
m (gives a fair warning to the anomalous crystal clown trait, especially since people can use it to turn other people into clowns, maybe without knowing it gives the clown trait)
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*Energy: Shoot it with energy shots (includes tasers, energy bolas, somatorays, ions).<br>
*Energy: Shoot it with energy shots (includes tasers, energy bolas, somatorays, ions).<br>
Once activated, it will have one of the following effects:
Once activated, it will have one of the following effects:
*HONK: You will drop all of your equipment and become a clown, with starting equipment included. Can only be activated by bump or speech.
*HONK: You will drop all of your equipment and become a clown, with starting equipment and clumsy trait included, rendering you near unable to use firearms. Can only be activated by bump or speech.
*Theme Warp: Transforms the theme of the room the crystal is in, morphing the floor, tables and chairs and spawning some flora. Possible themes are Lavaland, Winter, Jungle and Abductor.
*Theme Warp: Transforms the theme of the room the crystal is in, morphing the floor, tables and chairs and spawning some flora. Possible themes are Lavaland, Winter, Jungle and Abductor.
*Emitter: The crystal shoots a random projectile chosen between fireball, spellblade, x-ray laser, meteorshot or colossus death bolt.
*Emitter: The crystal shoots a random projectile chosen between fireball, spellblade, x-ray laser, meteorshot or colossus death bolt.