Megafauna: Difference between revisions

3,931 bytes added ,  12:58, 8 October 2016
Colossus and anomalous crystal
imported>Calzilla1
imported>XDTM
(Colossus and anomalous crystal)
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** Gives the drinker permanent immunity to lava.
** Gives the drinker permanent immunity to lava.
** Transforms the drinker into a lesser ash drake. The transformation is not instant, but it can't be stopped outside of admin intervention or death. Lesser ash drakes have access to all the attacks of an ash drake, but have less health and no burn damage resistance. To swoop, alt-click on a tile or target.<br> '''Remember:If you weren't one prior to becoming a drake, you are not an antagonist, and should not attack the crew!'''
** Transforms the drinker into a lesser ash drake. The transformation is not instant, but it can't be stopped outside of admin intervention or death. Lesser ash drakes have access to all the attacks of an ash drake, but have less health and no burn damage resistance. To swoop, alt-click on a tile or target.<br> '''Remember:If you weren't one prior to becoming a drake, you are not an antagonist, and should not attack the crew!'''
==Colossus==
[[File:Colossus.png|182px]]
A huge, towering being. Slow, but extremely dangerous.
===GPS Signal===
"Angelic Signal"
===Statistics===
'''Health:''' 2500
'''Melee Damage:''' 40
'''Burn Resistance:''' 50%
===Behaviour===
The Colossus, when attacking, shoots Death Bolts in different patterns, telegraphing each burst with a screen shake and a red flash.<br>
Death bolts are slow, and deal 25 brute damage ignoring armor. They'll break rocks, and if on station, walls and reinforced walls on hit.<br>
'''Patterns:'''<br>
* Random Shots: The colossus shoots a random amount of bolts aiming in random directions.
* Blast: Shoots a shotgun-like blast of death bolts.
* Directional Shots: Shoots bolts in the 8 cardinal directions.
* Alternating Directional Shots: Shoots bolts alternating between a + shape and an X shape, four times.
* Spiral Shot: Shoots following a spiral around the Colossus. Becomes more frequent as the Colossus loses health. The Colossus screams: "<b>Judgement</b>".
* Double Spiral: Only used when the colossus is below 33% health, shoots two opposite spirals at the same time. The Colossus screams: "<b>Die</b>".
When shot, the Colossus will display glowing yellow shields, but they are cosmetic and do not in fact reduce the damage it takes.
If challenged by someone using [[Syndicate_items#Martial Arts Scroll|Sleeping Carp]], the Colossus will enrage and chase him down.
===Loot===
[[File:Anomaly_crystal.png|64px]]
On death, the Colossus disintegrates and leaves behind an Anomalous Crystal.
An anomalous crystal's activation method and effect is random, and must be tested to find out what it does.
'''Possible activation methods:'''
* '''On touch:''' Using the crystal with an empty hand will trigger it.
* '''On bump:''' Moving against the crystal will trigger it.
* '''On weapon:''' Hitting the crystal with anything will trigger it.
* '''On heat:''' Hitting the crystal with a weapon that can ignite will trigger it. (I.E. welders, lighters)
* '''On speech:''' Speaking near the crystal will trigger it.
* '''On bomb:''' Explosions, no matter how weak, will trigger it. Also triggered by Kinetic Accelerator hits.
* '''On laser:''' Laser-like shots will trigger it. (Includes disablers, pratice and laser tag gun lasers too)
* '''On bullet:''' Physical bullets will trigger it. (Also includes syringe gun syringes)
* '''On energy:''' Energy shots will trigger it. (Includes tasers, energy bolas, somatorays, ions)
'''Possible Effects:'''
* '''HONK:''' Whover activates the crystal will drop all his equipment and become a clown, with starting equipment included. If this effect is picked, it's only activated by bump or speech.
* '''Theme Warp:''' Transforms the theme of the room the crystal is in, morphing the floor, tables and chairs and spawning some flora. Possible themes are Lavaland, Winter, Jungle and Abductor.
* '''Emitter:''' The crystal shoots a random projectile, chosen between fireball, spellblade, x-ray laser, meteorshot or colossus' death bolt.
* '''Dark Reprise:''' Revives any corpses nearby as a shadowman. Those resurrected this way become unclonable, but can still be resurrected with this crystal.
* '''Lightgeists:''' Once activated, the crystal will allow ghosts to spawn as lightgeists, extremely fragile jelly-like beings that cannot speak and can heal people.
* '''Refresher:''' The crystal will 'refresh' a random item in front of it, transforming them into freshly-spawned versions of themselves; it can, for example, refill a gun. Some items are blacklisted, and admin-spawned items cannot be refreshed.
* '''Possession:''' The crystal will transfer your mind and body into any '''harmless''' animal close to the crystal. If no animals are in range, the crystal will spawn a cockroach. Once inside the animal, you can get out at any time, but it will gib the animal's body. If the animal dies while you're possessing it, you'll die as well.
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