Heretic: Difference between revisions

324 bytes added ,  06:40, 14 September 2020
update heretic abilities page
(Plagiarism is badass)
 
(update heretic abilities page)
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|style='background-color:#a1a1a1; border-style: solid; border-width: 0px 2px 2px 2px' |[[File:mansus_grasp.gif]] <br>Your mansus grasp now flings opponents away from you.
|style='background-color:#a1a1a1; border-style: solid; border-width: 0px 2px 2px 2px' |[[File:mansus_grasp.gif]] <br>Your mansus grasp now flings opponents away from you.
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|style='background-color:#e34363; border-style: solid; border-width: 0px 2px 2px 2px' |[[File:mansus_grasp.gif]] <br>Your mansus grasp now raises dead players into ghouls, ONCE per player. They look like husks and have 25 HP.
|style='background-color:#e34363; border-style: solid; border-width: 0px 2px 2px 2px' |[[File:mansus_grasp.gif]] <br>Your mansus grasp now raises dead players into subservient ghouls, this does not work on husks or mindshielded people and husks the person it's used on.
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|style='background-color:#c5673e; border-style: solid; border-width: 0px 2px 2px 2px' |[[File:mansus_grasp.gif]] <br>Your mansus grasp now deal 500 damage to inorganic matter. Rusts any surface it's used on, and destroys any surface that is already rusty.
|style='background-color:#c5673e; border-style: solid; border-width: 0px 2px 2px 2px' |[[File:mansus_grasp.gif]] <br>Your mansus grasp now deal 500 damage to inorganic matter. Rusts any surface it's used on, and destroys any surface that is already rusty.
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|style='background-color:#c1c1c1;      border-right:dashed 2px;' |[[file:ashen_shift.gif]] <br>A jaunt spell that makes you immaterial and pass through walls. <br>Very short duration, you will only manage 5-6 tiles in a straight line.
|style='background-color:#c1c1c1;      border-right:dashed 2px;' |[[file:ashen_shift.gif]] <br>A jaunt spell that makes you immaterial and pass through walls. <br>Very short duration, you will only manage 5-6 tiles in a straight line.
|style='                                border-right:dashed 2px;'|[[file:heretic_medallion.png]] <br>Transmute a shard of glass with eyes organ to produce an amulet of heatvision. <br> You can see better in the dark, and can see living beings through walls.
|style='                                border-right:dashed 2px;'|[[file:heretic_medallion.png]] <br>Transmute a shard of glass with eyes organ to produce an amulet of heatvision. <br> You can see better in the dark, and can see living beings through walls.
|style='background-color:#f58da2;      border-right:dashed 2px;' |[[file:poppy.png]] <br>Transmute a corpse and a poppy into a voiceless death: mute ghouls with 50hp, but no voice. <br> Limit of 2 at a time.
|style='background-color:#f58da2;      border-right:dashed 2px;' |[[file:poppy.png]] <br>Transmute a corpse and a poppy into a voiceless dead: follows the same rule as ghouls (doesn't work on husks, husks the victim on use, doesn't work on people with mindshields) but they are mute and have 50hp. <br> Limit of 2 at a time.
|style='                                border-right:dashed 2px;'|[[file:heretic_armor.gif]] <br>Transmute a table (built) and a gasmask to create a suit of armor. The suit more or less halves damage received.
|style='                                border-right:dashed 2px;'|[[file:heretic_armor.gif]] <br>Transmute a table (built) and a gasmask to create a suit of armor. The suit more or less halves damage received.
|style='background-color:#eb7541;      border-right:dashed 2px;' |You slowly heal while standing on rusted tiles.
|style='background-color:#eb7541;      border-right:dashed 2px;' |[[file:rusted_floor.png]] <br>You slowly heal while standing on rusted tiles.
|style='border-right:solid 10px #c1c1c1'|[[file:heretic_flask.png]] <br>Transmute a tank of water into a flask(50u) of eldritch water. Heals a bit of everything, harms others a bit in everything.
|style='border-right:solid 10px #c1c1c1'|[[file:heretic_flask.png]] <br>Transmute a tank of water into a flask(50u) of eldritch water. Heals a bit of everything, harms others a bit in everything.


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|style='background-color:#c1c1c1; border-style: solid; border-width: 2px 2px 2px 2px' |'''Mark of Ash'''
|style='background-color:#a1a1a1; border-style: solid; border-width: 2px 2px 2px 2px' |'''Mark of Ash'''
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|style='background-color:#f58da2; border-style: solid; border-width: 2px 2px 2px 2px' |'''Mark of Flesh'''
|style='background-color:#e34363; border-style: solid; border-width: 2px 2px 2px 2px' |'''Mark of Flesh'''
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|style='background-color:#eb7541; border-style: solid; border-width: 2px 2px 2px 2px' |'''Mark of Rust'''
|style='background-color:#c5673e; border-style: solid; border-width: 2px 2px 2px 2px' |'''Mark of Rust'''
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|style='background-color:#c1c1c1; border-style: solid; border-width: 0px 2px 2px 2px' |[[File:ash_blade.png]] <br>Your blade applies ash marks on hit. Touch a marked person with your grasp to deal stamina damage and burning. <br> The burning spreads to other people, becoming a bit stronger each time.
|style='background-color:#a1a1a1; border-style: solid; border-width: 0px 2px 2px 2px' |[[File:ash_blade.png]] <br>Your blade applies ash marks on hit. Touch a marked person with your grasp to deal stamina damage and burning. <br> The burning spreads to other people, becoming a bit stronger each time.
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|style='background-color:#f58da2; border-style: solid; border-width: 0px 2px 2px 2px' |[[File:flesh_blade.png]] <br>Your blade applies flesh marks on hit. Touch a marked person with your grasp to make them bleed profusely.
|style='background-color:#e34363; border-style: solid; border-width: 0px 2px 2px 2px' |[[File:flesh_blade.png]] <br>Your blade applies flesh marks on hit. Touch a marked person with your grasp to make them bleed profusely.
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|style='background-color:#eb7541; border-style: solid; border-width: 0px 2px 2px 2px' |[[File:rust_blade.png]] <br>Your blade applies rust marks on hit. Touch a marked person with your grasp to deal 0-200 damage to items they are carrying.
|style='background-color:#c5673e; border-style: solid; border-width: 0px 2px 2px 2px' |[[File:rust_blade.png]] <br>Your blade applies rust marks on hit. Touch a marked person with your grasp to deal 100 damage to the majority of the gear they are carrying.
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|style='background-color:#c1c1c1; border-style: solid; border-width: 2px 2px 2px 2px' |'''Fiery Blade'''
|style='background-color:#a1a1a1; border-style: solid; border-width: 2px 2px 2px 2px' |'''Fiery Blade'''
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|style='background-color:#f58da2; border-style: solid; border-width: 2px 2px 2px 2px' |'''Bleeding Steel'''
|style='background-color:#e34363; border-style: solid; border-width: 2px 2px 2px 2px' |'''Bleeding Steel'''
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|style='background-color:#eb7541; border-style: solid; border-width: 2px 2px 2px 2px' |'''Toxic Blade'''
|style='background-color:#c5673e; border-style: solid; border-width: 2px 2px 2px 2px' |'''Toxic Blade'''
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|style='background-color:#c1c1c1; border-style: solid; border-width: 0px 2px 2px 2px' |[[File:ash_blade.png]] <br>Your blade adds firestacks to those you attack.
|style='background-color:#a1a1a1; border-style: solid; border-width: 0px 2px 2px 2px' |[[File:ash_blade.png]] <br>Your blade adds firestacks to those you attack, as well as igniting them.
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|style='background-color:#f58da2; border-style: solid; border-width: 0px 2px 2px 2px' |[[File:flesh_blade.png]] <br>Your blade causes additional bleeding to those you attack.
|style='background-color:#e34363; border-style: solid; border-width: 0px 2px 2px 2px' |[[File:flesh_blade.png]] <br>Your blade causes additional bleeding to those you attack.
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|style='background-color:#eb7541; border-style: solid; border-width: 0px 2px 2px 2px' |[[File:rust_blade.png]] <br>Your blade causes toxic damage to those you attack.
|style='background-color:#c5673e; border-style: solid; border-width: 0px 2px 2px 2px' |[[File:rust_blade.png]] <br>Your blade additionally injects its victims with a small amount of eldritch water.
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|style='background-color:#f58da2;      border-right:dashed 2px;'|'''Lonely Ritual'''
|style='background-color:#f58da2;      border-right:dashed 2px;'|'''Lonely Ritual'''
|style='                                border-right:dashed 2px;'|'''Rusted Ritual'''
|style='                                border-right:dashed 2px;'|'''Rusted Ritual'''
|style='background-color:#eb7541;      border-right:dashed 2px;'|'''Wave of Rust'''
|style='background-color:#eb7541;      border-right:dashed 2px;'|'''Entropic Plume'''
|style='border-right:solid 10px #c1c1c1;'|'''Cleave'''
|style='border-right:solid 10px #c1c1c1;'|'''Cleave'''


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|style='background-color:#f58da2;      border-right:dashed 2px;' |[[file:stalker.png]] <br>Transmute a knife, a flower, a pen and a piece of paper to summon a Stalker. Stalkers can shapeshift into different creatures to blend in, inheriting their stats.
|style='background-color:#f58da2;      border-right:dashed 2px;' |[[file:stalker.png]] <br>Transmute a knife, a flower, a pen and a piece of paper to summon a Stalker. Stalkers can shapeshift into different creatures to blend in, inheriting their stats.
|style='                                border-right:dashed 2px;'|[[file:rust_walker.png]] <br>Transmute a vomit pool, a head and a book to summon a Rust Walker. Rust walkers can walk around and shoot waves of rust.
|style='                                border-right:dashed 2px;'|[[file:rust_walker.png]] <br>Transmute a vomit pool, a head and a book to summon a Rust Walker. Rust walkers can walk around and shoot waves of rust.
|style='background-color:#eb7541;      border-right:dashed 2px;' |[[file:rust_wave.gif]] <br>A spell that sends off a harmless projectile which rusts and damages the terrain.
|style='background-color:#eb7541;      border-right:dashed 2px;' |[[file:entropic_plume.png]] <br>A spell that creates a cloud in front of the user, confusing and blinding anyone caught inside as well as rusting anything it covers.
|style='border-right:solid 10px #c1c1c1'|[[file:cleave.png]] <br>A ranged spell that gives bleeding wounds to the target and those around them.
|style='border-right:solid 10px #c1c1c1'|[[file:cleave.png]] <br>A ranged spell that gives bleeding wounds to the target and those around them.