Head of Personnel: Difference between revisions

268 bytes removed ,  19:13, 3 April 2020
Removed →‎Revolution: . This section was redundant.
(→‎Taking a Stroll as John Doe: Removed "A tendency for disappearing acts makes the Head of Personnel usually the hardest head to kill." Added 2nd sentence of section. Small solecisms fixed.)
(Removed →‎Revolution: . This section was redundant.)
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It is in your best interest to cooperate with security early on, as Gangs tend to bring out the worst in security, and being on their side early on can spare you a lot of pain later on. Unless of course you've already plegged your allegiance to a gang.
It is in your best interest to cooperate with security early on, as Gangs tend to bring out the worst in security, and being on their side early on can spare you a lot of pain later on. Unless of course you've already plegged your allegiance to a gang.
== Revolution ==
Similarly to Gangs, the Head of Personnel has the third ID that can be used to manage access levels for ID cards. Picture the biggest set of crosshairs you can imagine, and then picture them on your back. Get the hell outta dodge as soon as you can.


==Tips==
==Tips==
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