Guide to security: Difference between revisions

1,815 bytes added ,  16:40, 30 March 2016
→‎The Brig / Punishments: Rewrote this section as a series of examples
imported>Malkevin
(→‎Key Points: Captain requirement for executions hasn't been correct for yonks.)
imported>Atlanta-Ned
(→‎The Brig / Punishments: Rewrote this section as a series of examples)
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==The Brig / Punishments==
==The Brig / Punishments==
[[File:Thebrig.png|450px|thumb|The [[Brig]]]]
[[File:Thebrig.png|450px|thumb|The [[Brig]]]]
[[Space Law#Brigging Procedures|Instructions on how to correctly brig a prisoner can be found here.]]
[[Space Law#Brig Procedures|Instructions on how to correctly brig a prisoner can be found here.]]


Punishments should fit the crime. Beating someone with a baton for running into security is a very large stretch.
Punishments should fit the crime. Use your best judgement and try to give people the benefit of the doubt. Consider the following examples:
Bucklecuffing everyone and stripping them completely while they're in the brig isn't going to make you any friends. If the prisoner has been cooperative and hasn't tried to break out, it's better to give them the benefit of the doubt. Nobody enjoys sitting staring at the same spot for 5-10 minutes.


Don't give someone a savage beating with your baton. There's a reason people distrust and shit on security when they get a chance. 1-2 smacks on someone who'd been shooting sec with lasers or something is one thing, but not beating someone for stealing a pair of glasses.
''Robert Marshal, an assistant, is arrested for running into [[Medbay]] and taking a stethoscope. They've been very cooperative with security personnel.''
;DO
:*Confiscate the stethoscope and return it to [[Medbay]] when possible
:*Remove any items that could be used to break out and place them in the cell locker
:*Set a fair timer on the brig cell, one to two minutes (or don't give them a timed sentence at all!)
:*Uncuff the prisoner, leaving them bucklecuffed is considered poor form
;'''DONT'''
:*Confiscate items that were unrelated to the crime (tools, gloves)
:*Beat the prisoner unless they are actively resisting arrest
:*Give them a ten minute sentence


Don't take EVERYTHING from someone as punishment for a crime, unless the items you're taking had to do with what they did. For example, "confiscating" a station engineer's gloves because he walked into security and stole a backpack off the floor, vs breaking in through the window.
''The shaft miner, Tyler Stevens, broke into engineering from space and immediately began attacking a station engineer.''
;DO
:*Remove their EVA suit, any mining tools or other items. Have the [[detective]] work his magic on the weapons to confirm what happened.
:*Set a reasonable timer on the cell, or send then to the gulag for a similar sentence
:*Interview witnesses, the victim and the assailant. Ascertain what happened. There's almost always something else going on.
:*Inform the [[Warden]] or [[Head of Security]].
;DONT
:*Beat the prisoner to the point where they're critically injured or worse
:*Strip their items in the rapidly depressurizing engineering room
:*Let a lynch mob harm your prisoner
:*Refuse their request to speak with legal counsel


''An energy sword is found in maintenance. The detective scans it and finds one set of fingerprints and several sets of blood. The prints belong to Jane Conway, the librarian. She is subsequently arrested and hauled into the brig.''
;DO
:*Strip all of their posessions and put them in an orange prisoner jumpsuit. Confiscate any contraband and turn it into the [[warden]].
:*Inform the [[Head of Security]].
:*Interrogate the prisoner. Perhaps they have more contraband hidden elsewhere, or they're working with another enemy of the corporation
:*Allow them to speak to a lawyer. If they wish to be put on trial, attempt to facilitate that.
;DONT
:*Beat them to death on the spot
:*Talk about executing them or otherwise harming them. Your silicon friends won't take kindly to that.
:*Refuse to negotiate. There are an infinte number of options besides tossing someone in perma or executing them.


To sum up, acting in good faith and treating prisoners fairly ultimately leads to more trust between security and the rest of the crew. Every incident is different and will have its own unique set of factors that ultimately determine the outcome. Security should be [[revolution|busting heads]] infrequently.
----
===Permabrigging / Forced Cyborgization===
===Permabrigging / Forced Cyborgization===
Captain, Acting Captain or Head of Security (or, in their absence, Warden) permission is required to permanently lock someone up or turn them into a [[Cyborg]]. You do not NEED the Captain if the HoS is available.
Captain, Acting Captain or Head of Security (or, in their absence, Warden) permission is required to permanently lock someone up or turn them into a [[Cyborg]]. You do not NEED the Captain if the HoS is available.


Punishment via throwing them into permabrig should fit the crime. Did, what they did to deserve such a sentence, effect anyone? Were they being harmful? Are they the kind of person who just comes back for more and more constantly?
Punishment via throwing them into permabrig should fit the crime. Did whatever they did to deserve such a sentence affect anyone? Were they being harmful? Are they the kind of person who just comes back for more and more constantly?
Permabrigging someone for stealing something and running away through secure areas vs permabrigging someone who's shot and killed people. One is a much lower crime.
Permabrigging someone for stealing something and running away through secure areas vs permabrigging someone who's shot and killed people. One is a much less severe crime.
 


==Lethal Force / Executions==
==Lethal Force / Executions==
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