Guide to robotics: Difference between revisions

1,007 bytes added ,  21:35, 23 April 2020
Fixed chemical-links. Made all crafting-materials consistently uppercase. Added icons to crafting-materials
(Split icons into separate column, made some columns unsortable)
(Fixed chemical-links. Made all crafting-materials consistently uppercase. Added icons to crafting-materials)
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!Cyborg Reclassification Module
!Cyborg Reclassification Module
|Allows you to rename the borg. Use it in hand to set the name, then apply it to the cyborg.
|Allows you to rename the borg. Use it in hand to set the name, then apply it to the cyborg.
|35000 Metal
|[[File:Metal.png]]35000 Metal
|-
|-
!Cyborg Emergency Restart Module
!Cyborg Emergency Restart Module
|Used to force a restart of a disabled-but-repaired borg, bringing it back online.<br>
|Used to force a restart of a disabled-but-repaired borg, bringing it back online.<br>
An important module! This will allow you to bring a dead, but not blown, Cyborg back to life.  
An important module! This will allow you to bring a dead, but not blown, Cyborg back to life.  
|60000 Metal, 5000 Glass
|[[File:Metal.png]]60000 Metal,[[File:Glass.png]]5000 Glass
|-
|-
!Cyborg VTEC Module
!Cyborg VTEC Module
|Used to kick in a borgs VTEC systems, increasing their speed.
|Used to kick in a borgs VTEC systems, increasing their speed.
|120000 Metal, 9000 Glass, 7500 Gold
|[[File:Metal.png]]120000 Metal,[[File:Glass.png]]9000 Glass,[[File:Golddone.png]]7500 Gold
|-
|-
!Borg Expander
!Borg Expander
|A cyborg resizer, it makes a cyborg huge.
|A cyborg resizer, it makes a cyborg huge.
|200000 metal, 5000 titanium
|[[File:Metal.png]]200000 Metal,[[File:Titaniumdone.png]]5000 Titanium
|-
|-
!Cyborg Ion Thrusters Module
!Cyborg Ion Thrusters Module
|An ion-powered thruster system that works like a jetpack for movement in no gravity.
|An ion-powered thruster system that works like a jetpack for movement in no gravity.
|80000 Metal, 6000 Glass, 6000 Uranium
|[[File:Metal.png]]80000 Metal,[[File:Glass.png]]6000 Glass,[[File:Uraniumdone.png]]6000 Uranium
|-
|-
!Cyborg Self-Repair Module
!Cyborg Self-Repair Module
|Allows the cyborg to slowly repair iteself over time, increasing power consumption.
|Allows the cyborg to slowly repair iteself over time, increasing power consumption.
|15000 Metal, 15000 Glass
|[[File:Metal.png]]15000 Metal,[[File:Glass.png]]15000 Glass
|-
|-
!Illegal Equipment Modules
!Illegal Equipment Modules
|Enables illegal modules, the same that are enabled when cyborgs are emagged.<br>
|Enables illegal modules, the same that are enabled when cyborgs are emagged.<br>
Only obtainable through admin shenanigans or through researching illegal tech. (deconstruct [[Syndicate Items]]!!)
Only obtainable through admin shenanigans or through researching illegal tech. (deconstruct [[Syndicate Items]]!!)
|10000 Metal, 15000 Glass, 10000 Diamond
|[[File:Metal.png]]10000 Metal,[[File:Glass.png]]15000 Glass,[[File:Diamonddone.png]]10000 Diamond
|-
|-
!Engineering Cyborg RPED
!Engineering Cyborg RPED
|A rapid part exchange device for the engineering cyborg.
|A rapid part exchange device for the engineering cyborg.
|10000 metal, 5000 glass
|[[File:Metal.png]]10000 Metal,[[File:Glass.png]]5000 Glass
|-
|-
!Cyborg Diamond Drill
!Cyborg Diamond Drill
|Upgrades a mining cyborg's drill to be faster.  
|Upgrades a mining cyborg's drill to be faster.  
|10000 Metal, 2000 Diamond
|[[File:Metal.png]]10000 Metal,[[File:Diamonddone.png]]2000 Diamond
|-
|-
!Cyborg Ore Satchel of Holding
!Cyborg Ore Satchel of Holding
|Upgrades a mining cyborg's satchel to hold infinite minerals.
|Upgrades a mining cyborg's satchel to hold infinite minerals.
|10000 Metal, 250 Gold, 500 Uranium
|[[File:Metal.png]]10000 Metal,[[File:Golddone.png]]250 Gold,[[File:Uraniumdone.png]]500 Uranium
|-
|-
!Cyborg Lava-proof Tracks
!Cyborg Lava-proof Tracks
|Allows a mining cyborg to walk over lava undamaged.
|Allows a mining cyborg to walk over lava undamaged.
|8000 Metal, 10000 Plasma
|[[File:Metal.png]]8000 Metal,[[File:Plasmadone.png]]10000 Plasma
|-
|-
!Medical Cyborg Crew Pinpointer
!Medical Cyborg Crew Pinpointer
|A crew pinpointer module for the medical cyborg.
|A crew pinpointer module for the medical cyborg.
|15000 Metal, 500 Glass
|[[File:Metal.png]]15000 Metal,[[File:Glass.png]]500 Glass
|-
|-
!Medical Cyborg Expanded Hypospray
!Medical Cyborg Expanded Hypospray
|Adds [[Oculine]], [[Inacusiate]], [[Mutadone]], [[Mannitol]], and [[Haloperidol]] to a Medical Cyborg's hypospray chemicals.
|Adds [[Oculine]], [[Inacusiate]], [[Mutadone]], [[Mannitol]], and [[Guide_to_chemistry#Haloperidol|Haloperidol]] to a Medical Cyborg's hypospray chemicals.
|15000 Metal, 15000 Glass, 5000 Plasma
|[[File:Metal.png]]15000 Metal,[[File:Glass.png]]15000 Glass,[[File:Plasmadone.png]]5000 Plasma
|-
|-
!Medical Cyborg High-Strength Hypospray
!Medical Cyborg High-Strength Hypospray
|Adds [[Salicyclic Acid]], [[Oxandrolone]], [[Rezadone]], and [[Pentetic Acid]] to a Medical Cyborg's hypospray chemicals.
|Adds [[Salicyclic Acid]], [[Guide_to_chemistry#Oxandrolone|Oxandrolone]], [[Rezadone]], and [[Guide_to_chemistry#Pentetic_Acid|Pentetic Acid]] to a Medical Cyborg's hypospray chemicals.
|15000 Metal, 15000 Glass, 10000 Plasma, 5000 Uranium
|[[File:Metal.png]]15000 Metal,[[File:Glass.png]]15000 Glass,[[File:Plasmadone.png]]10000 Plasma,[[File:Uraniumdone.png]]5000 Uranium
|-
|-
!Cyborg Piercing Hypospray
!Cyborg Piercing Hypospray
|Allows cyborg hyposprays to pierce through thick clothing and hardsuits.
|Allows cyborg hyposprays to pierce through thick clothing and hardsuits.
|15000 Metal, 15000 Glass, 10000 Titanium, 5000 Diamond
|[[File:Metal.png]]15000 Metal,[[File:Glass.png]]15000 Glass,[[File:Titaniumdone.png]]10000 Titanium,[[File:Diamonddone.png]]5000 Diamond
|-
|-
!Medical Cyborg Defibrillator
!Medical Cyborg Defibrillator
|Gives a Medical Cyborg a defibrillator.
|Gives a Medical Cyborg a defibrillator.
|15000 Metal, 15000 Glass, 10000 Silver, 10000 Gold, 5000 Titanium, 5000 Diamond
|[[File:Metal.png]]15000 Metal,[[File:Glass.png]]15000 Glass, 10000 Silver,[[File:Golddone.png]]10000 Gold,[[File:Titaniumdone.png]]5000 Titanium,[[File:Diamonddone.png]]5000 Diamond
|-
|-
!Rapid Disabler Cooling Module
!Rapid Disabler Cooling Module
|Increases the recharge rate of security cyborg disablers.
|Increases the recharge rate of security cyborg disablers.
|80000 metal, 6000 glass, 2000 gold, 500 diamond
|[[File:Metal.png]]80000 Metal,[[File:Glass.png]]6000 Glass,[[File:Golddone.png]]2000 Gold,[[File:Diamonddone.png]]500 Diamond
|}
|}


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