Guide to races: Difference between revisions

222 bytes added ,  17:15, 16 November 2017
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'''Where to find them:'''
'''Where to find them:'''
* Everywhere but command department.
* Everywhere but command department.
===[[Preternis]]===
[Broken image]
[Description]
'''Benefits'''
*
'''Drawbacks'''
*
'''Where to find them:'''
* Everywhere aside from any command department.
===[[Podman|Phytosian]]===
[[File:podpeople.png]]
Human blood, resurrected through a plant. Phytosian/Podpeople are rare to see, often only making an appearance if the cloner has been destroyed or the power is out for an extended period of time. They thrive in light and can't survive darkness for too long.
'''Benefits'''
* Gradually heals and gains nutrition in well lit areas.
* Immune to plant-based hazards such as space vines and killer tomatoes.
'''Drawbacks'''
* Darkness drains nutrition.
* If starving, takes damage over time.
* Tendency to be overweight due to desire to stay in the light at all times.
* Extra vulnerable to chemicals designed to kill plant life.
* Takes extra burn damage and heats up quickly.
* Mutates if shot by a [[Research_items#Floral Somatoray|floral somatoray]] in mutation mode.
'''Where to find them:'''
* Everywhere aside from any command department, [[Hydroponics]].


===[[Plasmaman]]===
===[[Plasmaman]]===
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=Human Mutants=
=Human Mutants=
Over the course of a shift, you or someone you know may lose their humanity. These races are not born, but made. These players are less likely to be the targets of racism, as many may simply acknowledge their former humanity, but are none the less NOT human anymore.
Over the course of a shift, you or someone you know may lose their humanity. These races are not born, but made. These players are less likely to be the targets of racism, as many may simply acknowledge their former humanity, but are none the less NOT human anymore.
===[[Podman|Podpeople]]===
[[File:podpeople.png]]
Human blood, resurrected through a plant. Podpeople are rare to see, often only making an appearance if the cloner has been destroyed or the power is out for an extended period of time. They thrive in light and can't survive darkness for too long.
'''Benefits'''
* Gradually heals and gains nutrition in well lit areas.
* Immune to plant-based hazards such as space vines and killer tomatoes.
'''Drawbacks'''
* Darkness drains nutrition.
* If starving, takes damage over time.
* Tendency to be overweight due to desire to stay in the light at all times.
* Extra vulnerable to chemicals designed to kill plant life.
* Takes extra burn damage and heats up quickly.
* Mutates if shot by a [[Research_items#Floral Somatoray|floral somatoray]] in mutation mode.
'''Where to find them:'''
* [[Hydroponics]].


===Slimepeople===
===Slimepeople===
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