Guide to races: Difference between revisions

264 bytes added ,  18:22, 25 February 2015
setting up the page for images
imported>Not-Dorsidarf
m (I've never met a flyman who didnt want to get his brain rehoused.)
imported>Incoming
(setting up the page for images)
Line 5: Line 5:


===Humans===
===Humans===
[[File:humans.png]]
On the station humans enjoy a degree of superiority over other races, everyone you meet in a position of power will generally be a human. By default, the AI will apply the protections of its laws ONLY to humans, though they may extend that protection to other races out of preference provided doing so doesn't harm humans. Should a conflict arise between a human and another race, expect the AI to take the human's side.
On the station humans enjoy a degree of superiority over other races, everyone you meet in a position of power will generally be a human. By default, the AI will apply the protections of its laws ONLY to humans, though they may extend that protection to other races out of preference provided doing so doesn't harm humans. Should a conflict arise between a human and another race, expect the AI to take the human's side.


Line 20: Line 22:


===Lizardpeople===
===Lizardpeople===
[[File:lizardpeople.png]]
Second class citizens, lizards are generally regulated to lower level work. Within a department a lizard staff member may enjoy anywhere from almost equal standing to obvious racism and disrespect, depending on their coworkers. They enjoy few advantages beyond their striking appearance.
Second class citizens, lizards are generally regulated to lower level work. Within a department a lizard staff member may enjoy anywhere from almost equal standing to obvious racism and disrespect, depending on their coworkers. They enjoy few advantages beyond their striking appearance.


Line 40: Line 44:


===Podpeople===
===Podpeople===
[[File:podpeople.png]]
Human blood, resurrected through a plant. Podpeople are rare to see, often only making an appearance if the cloner has been destroyed or the power is out for an extended period of time. They enjoy a significant benefit in healing but suffer huge drawbacks. Without a source of light, they quickly wither and die.
Human blood, resurrected through a plant. Podpeople are rare to see, often only making an appearance if the cloner has been destroyed or the power is out for an extended period of time. They enjoy a significant benefit in healing but suffer huge drawbacks. Without a source of light, they quickly wither and die.


Line 54: Line 60:


===Slimepeople===
===Slimepeople===
[[File:slimepeople.png]]
Former humans who were converted to slime by mutation toxin. Many scientists working in xenobiology will undergo this mutation willingly to work closer with their slimes, but others may mass produce the toxin and try to push it on others. Their bodies are composed of a toxic jelly, which shouldn't be consumed by other races.
Former humans who were converted to slime by mutation toxin. Many scientists working in xenobiology will undergo this mutation willingly to work closer with their slimes, but others may mass produce the toxin and try to push it on others. Their bodies are composed of a toxic jelly, which shouldn't be consumed by other races.


Line 70: Line 78:


===Flypeople===
===Flypeople===
[[File:flypeople.png]]
Walking abominations of mishmatched DNA caused by teleporter malfunctions. Careful use and upgrading of the teleporter can assure those that dabble with it don't end up in this sorry state. Unlike other mutant races, there's absolutely nothing redeemable about existing like this, unless you just enjoy being a freak.
Walking abominations of mishmatched DNA caused by teleporter malfunctions. Careful use and upgrading of the teleporter can assure those that dabble with it don't end up in this sorry state. Unlike other mutant races, there's absolutely nothing redeemable about existing like this, unless you just enjoy being a freak.


Line 85: Line 95:


===Skeletons===
===Skeletons===
[[File:skeletons.png]]
The skeleton within, unleashed! Somehow still alive, a skeleton is just a sack of stark white bones. Becoming one is a traumatic ordeal of consuming toxic chemicals that are likely to kill you if you do not act quickly and with medical support from coworkers. If you manage to survive the experience, skeletons enjoy a wide selection of useful immunities, just don't expect the crew to ever enjoy looking at you ever again.
The skeleton within, unleashed! Somehow still alive, a skeleton is just a sack of stark white bones. Becoming one is a traumatic ordeal of consuming toxic chemicals that are likely to kill you if you do not act quickly and with medical support from coworkers. If you manage to survive the experience, skeletons enjoy a wide selection of useful immunities, just don't expect the crew to ever enjoy looking at you ever again.


Line 102: Line 114:


===Zombies===
===Zombies===
[[File:zombies.png]]
Rotted remains of former humans, brought almost all the way back to life. Unlike the zombies you find in movies, these zombies don't crave your brains despite what they might be compelled to say sometimes. It's perfectly possible to coexist with these zombies, though understanding their slurring speech might drive some to wish it wasn't.
Rotted remains of former humans, brought almost all the way back to life. Unlike the zombies you find in movies, these zombies don't crave your brains despite what they might be compelled to say sometimes. It's perfectly possible to coexist with these zombies, though understanding their slurring speech might drive some to wish it wasn't.


Line 122: Line 136:


===Adamantine Golem===
===Adamantine Golem===
[[File:agolems.png]]
Lumbering people of shining stone, adamantine golems are born into the servitude of their creators. While some will immediately gift these golems with freedom others will keep them close as assistants, bodyguards, or attack dogs. Golems do not have a will of their own unless granted one by their creator, and are not directly responsible for their actions if commanded.
Lumbering people of shining stone, adamantine golems are born into the servitude of their creators. While some will immediately gift these golems with freedom others will keep them close as assistants, bodyguards, or attack dogs. Golems do not have a will of their own unless granted one by their creator, and are not directly responsible for their actions if commanded.


Line 147: Line 163:


===Shadowpeople===
===Shadowpeople===
[[File:shadowpeople.png]]
Cursed beings of darkness, shadows that cannot exist for long in the light. They skulk in darkened maintenance corridors or in workplaces with intentionally destroyed lighting. They are not intrinsically evil, but still invoke an understandable level of mistrust in pretty much everyone.
Cursed beings of darkness, shadows that cannot exist for long in the light. They skulk in darkened maintenance corridors or in workplaces with intentionally destroyed lighting. They are not intrinsically evil, but still invoke an understandable level of mistrust in pretty much everyone.


Line 166: Line 184:


===Jellypeople===
===Jellypeople===
[[File:jellypeople.png]]
Bizarre three eyed beings with innervated skeletons immersed in a jelly frame. Their appearance is ghastly and utterly alien, though for some strange reason they almost seem... nostalgic? They are functionally equivalent to slimepeople in almost all regards.
Bizarre three eyed beings with innervated skeletons immersed in a jelly frame. Their appearance is ghastly and utterly alien, though for some strange reason they almost seem... nostalgic? They are functionally equivalent to slimepeople in almost all regards.


Line 181: Line 201:


===Golems===
===Golems===
[[File:golems.png]]
Though they function equivalently to their adamantine brothers the source of these traditional golems is implied to be magical in nature. Golems generally do not have masters when they appear, though they suffer all the same problems adamantine do otherwise.
Though they function equivalently to their adamantine brothers the source of these traditional golems is implied to be magical in nature. Golems generally do not have masters when they appear, though they suffer all the same problems adamantine do otherwise.


Anonymous user